Post: New Problem :(
08-16-2013, 05:11 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I am fairly new to this, and I am fairly sure this is a common problem. Anyway in unity I created a network using C#, everything works fine except when the second player connects both players use the same controller. In other words if you move one character the other player also moves. I've tried messing with the Network View, but that does not seem to help any. If you need to see the code I can put it up. Thanks for the help!


+Rep to anyone who helps me figure this out.
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08-16-2013, 09:15 PM #2
Pichu
RIP PICHU.
Originally posted by abb890 View Post
I am fairly new to this, and I am fairly sure this is a common problem. Anyway in unity I created a network using C#, everything works fine except when the second player connects both players use the same controller. In other words if you move one character the other player also moves. I've tried messing with the Network View, but that does not seem to help any. If you need to see the code I can put it up. Thanks for the help!


+Rep to anyone who helps me figure this out.


For something like this, I'd suggest taking it up with the Unity community at their forums. This would be best to help out as those guys have been working on it for awhile and actually know the engine to a good degree.

If anything though, there are e-books out there on Unity and some that you can download from their store with projects that will actually teach you what you need from beginning to end that will include networking. My advice is to follow building games already made and go and work through several of them to get an understanding of Unity.
08-16-2013, 10:48 PM #3
Originally posted by Pikachu View Post
For something like this, I'd suggest taking it up with the Unity community at their forums. This would be best to help out as those guys have been working on it for awhile and actually know the engine to a good degree.

If anything though, there are e-books out there on Unity and some that you can download from their store with projects that will actually teach you what you need from beginning to end that will include networking. My advice is to follow building games already made and go and work through several of them to get an understanding of Unity.


Thanks for the advice, I will probably end up having to do that. I'm kind of hoping to get a little help without having to look through networking books, as I barely have enough time to mess around on unity alone. But from what I've seen so far, I seriously doubt that is going to happen. Oh well, thanks anyway for the advice! It's much appreciated. Smile
08-16-2013, 11:16 PM #4
Pichu
RIP PICHU.
Originally posted by abb890 View Post
Thanks for the advice, I will probably end up having to do that. I'm kind of hoping to get a little help without having to look through networking books, as I barely have enough time to mess around on unity alone. But from what I've seen so far, I seriously doubt that is going to happen. Oh well, thanks anyway for the advice! It's much appreciated. Smile


Yea, I'm going through learning Unity and C++ though right now I'm deciding what I really want to work with.

Unity I can do with C# but at the same time I think 2D platformers is more of something I can handle and if I learn C++ I can combine it with either Direct X or OpenGL.
08-16-2013, 11:43 PM #5
Originally posted by Pikachu View Post
Yea, I'm going through learning Unity and C++ though right now I'm deciding what I really want to work with.

Unity I can do with C# but at the same time I think 2D platformers is more of something I can handle and if I learn C++ I can combine it with either Direct X or OpenGL.


To tell you the truth I hate programming, I love messing with models and making scenes. It's just that scripting and programming intimidates me, because I am not very familiar with it. It also seems like it could take a while to learn just the basics.
08-16-2013, 11:55 PM #6
Pichu
RIP PICHU.
Originally posted by abb890 View Post
To tell you the truth I hate programming, I love messing with models and making scenes. It's just that scripting and programming intimidates me, because I am not very familiar with it. It also seems like it could take a while to learn just the basics.


It does take time but once you learn one language, learning others becomes a lot easier.
08-17-2013, 12:02 AM #7
Pichu
RIP PICHU.
Originally posted by abb890 View Post
To tell you the truth I hate programming, I love messing with models and making scenes. It's just that scripting and programming intimidates me, because I am not very familiar with it. It also seems like it could take a while to learn just the basics.


It does take time but once you learn one language, learning others becomes a lot easier.

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