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Hey... Not real popular on here but this seems like an ok forum. I haven't really noticed any real "hackers" just moders that follow tutorials. Well here is a tutorial for you NGU.. Real Hacking!! :evil: Follow my threads and you will learn the enigma of Cracking/Hacking I'll teach you the basics feel free to ask questions I will most likely respond. :brains: Learning the content i'm going to post for you to learn and manipulate is a very slow process. Practice makes perfect right mateys? In this thread I will talk about well.. Read the Title :yuno: This will apply to programming languages. They used for controlling the behavior of a machine (often a computer). Like natural languages, programming languages conform to rules for syntax and semantics. Keep in mind There are thousands of programming languages I'll explain a few below

most used ones infact. Basically i'm trying to help you figure out the code and how you can apply it to other things. Which most likely all you care about is PS3. well you're in the right place matey.
Many programming languages out there in existence, and each has its own purpose. Some do a better job at modeling graphics, while some do a better job at running computations. There are languages that exist for the purpose of being easier to write software in, and there are others that seem to be the exact opposite. There are also different categories of languages. Scripting languages are usually not compiled, but rather interpreted by the computer at run-time. Other languages exist in a virtually compiled state, being run in a virtual environment, therefore being platform-independent, as long as the virtual machine is available for that platform. These languages tend to run slower. The purpose of this is to help you familiarize yourself with the types of languages and each languages purpose as well as help you figure out what you want in a language, so that next time you decide you want to learn to program, or learn a new language, you will have some guidance to help you narrow down the best language for you. :evil:
Compiled Languages :megusta:
Compiled languages almost in all cases will run faster than any other form of program. This is because the program itself is converted directly into machine code, allowing the commands to be sent directly to the processor. Downsides of compiled languages are the following: Compiled languages are compiled for one specific platform (Windows x86 XOR Linux x64) and will not run on any other unless recompiled for a new platform.
Examples:
C, C++, Cobol
Interpreted Languages :lol:
Interpreted languages are ones that are read by an interpreter, line by line of code. This causes the code to be run slower, but also allows the code to be changed on the fly without needing to be recompiled. Interpreted languages also have the ability to work on any platform that the interpreter runs on, which is usually more than one, and can include many platforms.
Examples:
BASIC, Python, JavaScript
Byte-code Languages: :dunce:
Byte-code languages are those that are somewhere in between interpreted and compiled. The code written by the programmer is translated into a byte-code that is interpreted by a virtual machine. These languages are usually slower than compiled languages, but have the advantage over interpreted languages in that their code is not viewable by the end user.
Examples:
Java, Smalltalk, .NET languages
Later I will cover different syntaxes and structures of these and other programming languages. thanks mateys. :wub::wub::wub: