Post: How to implement Box2D (Physics) and Dynamic Lighting in a Game [Java]
11-30-2012, 09:03 AM #1
GQGK
Skillz
(adsbygoogle = window.adsbygoogle || []).push({}); I made a video showing you how to create dynamic 2d lights and realtime physics using Java and the LibGDX game library. Let me know what you think. If you like it, you can always follow along my "Create a Game" series with a sub. Enjoy!

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12-01-2012, 01:41 AM #2
Dan
I'm a god.
Nice tut' man. :y:
12-01-2012, 08:21 PM #3
GQGK
Skillz
Thanks! Glad you liked it.
01-05-2013, 08:57 PM #4
tylerallmighty
Human After All
Originally posted by GQGK View Post
I made a video showing you how to create dynamic 2d lights and realtime physics using Java and the LibGDX game library. Let me know what you think. If you like it, you can always follow along my "Create a Game" series with a sub. Enjoy!



3:00 minutes into your first LibGDX tutorial. I've heard of it, but you've convinced me to use it. Following along your tutorials now, if you keep uploading.

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