Post: Red Dead Redemption started out life on PS2/Xbox
04-12-2011, 11:52 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Artist Matt Kazan’s revealed that Wild West romp Red Dead Redemption was originally conceived as a PlayStation 2 and Xbox game.

Kazan, who was hired by developer Rockstar for the project back in 2008, wrote on his online portfolio,
"We began our tenure on Red Dead Redemption (known as RDR2 from here) at the beginning of 2008 after we had finished work on Manhunt 2 and Bully: Scholarship Edition.”

"Our primary task at Rockstar Toronto was to redo much of San Diego's earlier artwork on RDR2, mostly props. RDR2 had began as a Sixth Generation era game, and much of the content we were redoing was artwork geared toward the PlayStation 2/Xbox.”

"San Diego was very specific on what they wanted with each prop, in many cases requesting that we did not modify the geometry on numerous assets (other assets were remodelled entirely, though). They would provide example images and specific texture sizes and time allotted for each asset that they wanted, to which we delivered."

The portfolio also unearthed a “spiritual” successor to The Warriors unofficially named We Are The Mods. Apparently, the game started out life as a PS2 title before making the jump to Xbox 360 as Rockstar’s then inaugural next-gen console effort.

"It was a learning experience for everyone involved," said Kazan.




Source : PsBlog.
(adsbygoogle = window.adsbygoogle || []).push({});
04-12-2011, 11:56 AM #2
helpmeoprah
FormerStaff HATED ON
Originally posted by Tsim013 View Post
Artist Matt Kazan’s revealed that Wild West romp Red Dead Redemption was originally conceived as a PlayStation 2 and Xbox game.

Kazan, who was hired by developer Rockstar for the project back in 2008, wrote on his online portfolio,
"We began our tenure on Red Dead Redemption (known as RDR2 from here) at the beginning of 2008 after we had finished work on Manhunt 2 and Bully: Scholarship Edition.”

"Our primary task at Rockstar Toronto was to redo much of San Diego's earlier artwork on RDR2, mostly props. RDR2 had began as a Sixth Generation era game, and much of the content we were redoing was artwork geared toward the PlayStation 2/Xbox.”

"San Diego was very specific on what they wanted with each prop, in many cases requesting that we did not modify the geometry on numerous assets (other assets were remodelled entirely, though). They would provide example images and specific texture sizes and time allotted for each asset that they wanted, to which we delivered."

The portfolio also unearthed a “spiritual” successor to The Warriors unofficially named We Are The Mods. Apparently, the game started out life as a PS2 title before making the jump to Xbox 360 as Rockstar’s then inaugural next-gen console effort.

"It was a learning experience for everyone involved," said Kazan.


a source would be nice
04-12-2011, 12:03 PM #3
CEXREXDEX
DAILY LOBBIES
Yeah Source Is There But It Ain't Hyperlinked AGHHHH

^_^
04-12-2011, 12:15 PM #4
FoxkaZ
Retired Super
The game before Red dead redemtion was actually called Red Dead Revolver...

You must login or register to view this content.
04-12-2011, 01:19 PM #5
Well I suppose that makes sense seeing as Red Dead Revolver was a ps2 game.
04-12-2011, 01:45 PM #6
TheRandomGuy128
Hates Grammar Nazis
Lies! from what I remember in a article from Kotaku Red dead redemption (not called red dead at the time) was always a nextgen game first time it got shown was on a tech demo/trailer on early ps3 hardware then rockstar but the the brand of red dead and changed the name into red dead redemption

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo