Originally posted by Tsim013
Artist Matt Kazan’s revealed that Wild West romp Red Dead Redemption was originally conceived as a PlayStation 2 and Xbox game.
Kazan, who was hired by developer Rockstar for the project back in 2008, wrote on his online portfolio,
"We began our tenure on Red Dead Redemption (known as RDR2 from here) at the beginning of 2008 after we had finished work on Manhunt 2 and Bully: Scholarship Edition.”
"Our primary task at Rockstar Toronto was to redo much of San Diego's earlier artwork on RDR2, mostly props. RDR2 had began as a Sixth Generation era game, and much of the content we were redoing was artwork geared toward the PlayStation 2/Xbox.”
"San Diego was very specific on what they wanted with each prop, in many cases requesting that we did not modify the geometry on numerous assets (other assets were remodelled entirely, though). They would provide example images and specific texture sizes and time allotted for each asset that they wanted, to which we delivered."
The portfolio also unearthed a “spiritual” successor to The Warriors unofficially named We Are The Mods. Apparently, the game started out life as a PS2 title before making the jump to Xbox 360 as Rockstar’s then inaugural next-gen console effort.
"It was a learning experience for everyone involved," said Kazan.