Post: PS3 vs Xbox 360 - Mature Discussion Only!
05-02-2011, 02:25 AM #1
rjive
Love Big Titty Bitches
(adsbygoogle = window.adsbygoogle || []).push({}); So with the PSN down now for what seems like an eternity I've been playing Xbox. Now, I'm indifferent when it comes to the "console war" and I thought I'd share some light for those PS3 users who have never experienced xbox and vice versa. Smile



Please note this not a fight. Your console is not better than someone else's however we can have an open discussion on the differences. We can share our favorite things on BOTH systems which hopefully will add some insight into someone thinking of making a change. :y:

Flaming will NOT be tolerated :bat:
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The following 3 users say thank you to rjive for this useful post:

Assassin, suhel
05-25-2011, 03:44 PM #92
i like xbox 360 and ps3, i don't see why people get mad if you have this or that lol. but it's them
05-25-2011, 05:13 PM #93
DiXiEnOrMoUz28
A.K.A Daboss1288
Originally posted by Guy View Post
It depends which generation you were born too also.

Because if you were born and active during the Regular Playstation 1 console, you would argue that Playstation 3 would be better simply because you went through all the changes of Playstation 1,2, & 3, as well as PSP.

Whereas people who started to notice the gaming world around XBOX starting and played it, you would favor that side of the controversy.


I disagree with this i have been playing since before PS1 and always owned a PS and hated MS and would never buy there system but after my PS3 broke and they wanted me to pay 150.00 for them to send me a used system i bought 360 and love it and tried to go back and play PS it's just not the same
05-25-2011, 05:40 PM #94
Air.Jordan
Black and Yellow
I have both. Xbox's have more graphics and more things to do in my opinion.
05-25-2011, 08:54 PM #95
ghostbear
Vaulted cur
Originally posted by LegenD View Post
Hmm I havn't noticed that the PS3 has a lot of RPG games, aha Smile But yes, I defo' feel that the X360 is more towards to FPS multiplayer games! But thats a good thing, for some Awesome face


Well more jrpg really(disgaea, trinty universe, ar tonelico, etc) my favs. Well it is a good thing, getting a few friends together to game is awesome, perhaps not for all, but can be fun.
05-26-2011, 05:29 PM #96
xbox: i love the cross game chat on box but the controller and the batteries are both annoying and costly WAY to many young kids with their annoying little girl voices

ps3: the network is junk i can't tell you how many times i could play only because of the network crashing since i got my playstation 3 years ago but the users tend to be more skilled due to the fact that its more costly for the ps3 and the hardcore games usually go for more expensive things.

they are both in the long run game consels so they are fun end of story

so which one do i think is better? .... the WII :lol:
10-10-2011, 01:00 AM #97
Bumping ahead of the reposts Outie
10-24-2011, 04:45 PM #98
luckiecookie
Bounty hunter
I have both ps3 & 360.

I like the ps3 controller much more (lighter, longer battery life)
The ps3 network is not as good as xbox.
The blu-ray is so much more durable than the xbox disc (DVD).
There seems like more kids in xbox than ps3 which I don't like.

Since I bought my ps3, I only play my xbox on exclusive titles.
10-24-2011, 05:38 PM #99
MOHN
Big Daddy
Let's look at the maximum theoretical numbers for the Xbox 360 and PS3 GPUs.


Xbox 360
PS3
Triangle Setup
500 Million Triangles/sec 250 Million Triangles/sec
Vertex Shader Processing
6.0 Billion Vertices/sec (using all 48 Unified Pipelines)
2.0 Billion Vertices/sec (using only 16 of the 48 Unified Pipelines)
1.5 Billion Vertices/sec (using only 12 of the 48 Unified Pipelines)
1.0 Billion Vertices/sec (using only 8 of the 48 Unified Pipelines)
1.0 Billion Vertices/sec
Filtered Texture Fetch 8.0 Billion Texels/sec 12.0 Billion Texels/sec
Vertex Texture Fetch 8.0 Billion Texels/sec 4.0 Billion Texels/sec
Pixel Shader Processing with 16 Filtered Texels Per Cycle (Pixel ALU x Clock) 24.0 Billion Pixels/sec (using all 48 Unified Pipelines)
20.0 Billion Pixels/sec (using 40 of the 48 Unified Pipelines)
18.0 Billion Pixels/sec (using 36 of the 48 Unified Pipelines)
16.0 Billion Pixels/sec (using 32 of the 48 Unified Pipelines)
16.0 Billion Pixels/sec
Pixel Shader Processing without Textures (Pixel ALU x Clock) 24.0 Billion Pixels/sec (using all 48 Unified Pipelines)
20.0 Billion Pixels/sec (using 40 of the 48 Unified Pipelines)
18.0 Billion Pixels/sec (using 36 of the 48 Unified Pipelines)
16.0 Billion Pixels/sec (using 32 of the 48 Unified Pipelines)
24.0 Billion Pixels/sec
Multisampled Fill Rate 16.0 Billion Samples/sec (8 ROPS x 4 Samples x 500MHz) 8.0 Billion Samples/sec (8 ROPS x 2 Samples x 500MHz)
Pixel Fill Rate with 4x Multisampled Anti-Aliasing 4.0 Billion Pixels/sec (8 ROPS x 4 Samples x 500MHz / 4) 2.0 Billion Pixels/sec (8 ROPS x 2 Samples x 500MHz / 4)
Pixel Fill Rate without Anti-Aliasing 4.0 Billion Pixels/sec (8 ROPS x 500MHz) 4.0 Billion Pixels/sec (8 ROPS x 500MHz)
Frame Buffer Bandwidth 256.0 GB/sec (dedicated for frame buffer rendering) 20.8 GB/sec (shared with other graphics data: textures and vertices)
10.8 GB/sec (with 10.0 GB/sec subtracted for textures and vertices)
8.4 GB/sec (with 12.4 GB/sec subtracted for textures and vertices)
Texture/Vertex Memory Bandwidth 22.4 GB/sec (shared with CPU)
14.4 GB/sec (with 8.0 GB/sec subtracted for CPU)
12.4 GB/sec (with 10.0 GB/sec subtracted for CPU)
20.8 GB/sec (shared with frame buffer)
10.8 GB/sec (with 10.0 GB/sec subtracted for frame buffer)
8.4 GB/sec (with 12.4 GB/sec subtracted for frame buffer)
Shader Model Shader Model 3.0+ / Unified Shader Architecture Shader Model 3.0 / Discrete Shader Architecture


Xbox 360 has the advantage in most cases.
10-24-2011, 11:12 PM #100
jfurlough
I NEED A BEER
ps3 all the way nothing wrong with xbox but the controller and no blu-ray and you have to pay to play and.......
ok xbox sucks
and damn the numbers

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