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ive been having some problems with this and i know this is the problem. Whenever i try to use the if(Dvar_GetBool("cl_ingame") == 1) or the offset version. it send my game into a "Busy Loop" ive tried using the version in the C++ scripts thread Stanky made but no success. and i know this is the problem because when i dont use that, everything executes fine. but obviously i need to be able to monitor when in and out of game. has anyone else had this problem? or have a working version of it? thanks