Originally posted by ItzMatriix
Ok so i have this menu that is 100% operational for the host client, however none of the button monitoring works for every other client. I know the offsets are correct and when i go to the offset for say my buttons and then say client 1's buttons, when we both press the buttons to open the menu both the values the debugger shows are the EXACT same. so in that sense it should be working right? But in the game the stuff only happens for me and not anyone else even though it should all work fine. Ill provide code examples if needed. I was just wondering if there has been anyone else who had this problem. Also ive tried just loading up StankyModz menu base he released and the same thing happens.