Post: RPC DLL For CEX Developers (1.06)
12-21-2013, 05:44 AM #1
Source Code
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys! I noticed that choco didn't include CEX capabilities in his RPC DLL, so i decided to make my own using his source code. This is currently for the 1.06 update, and it contains most of the standard CCAPI functions that you guys would normally use. So here's how to set it up!

    1) Add '[B][COLOR="#0066cc"]SPC.DLL[/COLOR][/B]' as a reference in your c# project.


    
2) Add a using statement in your desired class like so...

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
[B][COLOR="#0066cc"]using SPC;[/COLOR][/B]


    3) You'll be calling to the SourcePort.cs class, so first things first. Set the desired system IP address

[COLOR="#0066cc"][B]SourcePort.IP[/B][/COLOR] = "000.000.0.00"; //IP HERE


    4) [COLOR="#0066cc"][B]SourcePort.Start()[/B][/COLOR] is what you'll use to Connect, Attach, & Enable RPC (It does it all in order). 
It is a bool function which means it returns either True or False.
True if everything went accordingly, and False otherwise.

private static void yourStartFunction()
{
[COLOR="#0066cc"][B]bool isRunning = SourcePort.Start();[/B][/COLOR] // <-- starts the DLL, & stores True or False in this variable.
}


So there ya go! RPC For CEX! just like any other RPC DLL.. so calling functions & setting memory is no different than it was before.

     Credits:

- Choco [His original DLL / PPC Code]
- iMCSx [His PS3Lib, Makes CEX RTE Possible]
- SC58 [Some IDA Assistance]


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The following 19 users say thank you to Source Code for this useful post:

-JM-, AlexNGU, Asian, azooz121, BaSs_HaXoR, codmadz332, Dan Dactyl, Harry, ResistTheJamsha, LaRip8, Mango_Knife, Marco_Legend, SC58, SnaY, VezahMoDz, xPreeks
12-21-2013, 06:15 AM #2
Mango_Knife
In my man cave
Originally posted by Source
Hey guys! I noticed that choco didn't include CEX capabilities in his RPC DLL, so i decided to make my own using his source code. This is currently for the 1.06 update, and it contains most of the standard CCAPI functions that you guys would normally use. So here's how to set it up!

    1) Add '[B][COLOR="#0066cc"]SPC.DLL[/COLOR][/B]' as a reference in your c# project.


    
2) Add a using statement in your desired class like so...

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
[B][COLOR="#0066cc"]using SPC;[/COLOR][/B]


    3) You'll be calling to the SourcePort.cs class, so first things first. Set the desired system IP address

[COLOR="#0066cc"][B]SourcePort.IP[/B][/COLOR] = "000.000.0.00"; //IP HERE


    4) [COLOR="#0066cc"][B]SourcePort.Start()[/B][/COLOR] is what you'll use to Connect, Attach, & Enable RPC (It does it all in order). 
It is a bool function which means it returns either True or False.
True if everything went accordingly, and False otherwise.

private static void yourStartFunction()
{
[COLOR="#0066cc"][B]bool isRunning = SourcePort.Start();[/B][/COLOR] // <-- starts the DLL, & stores True or False in this variable.
}


So there ya go! RPC For CEX! just like any other RPC DLL.. so calling functions & setting memory is no different than it was before.

     Credits:

- Choco [His original DLL / PPC Code]
- iMCSx [His PS3Lib, Makes CEX RTE Possible]
- SC58 [Some IDA Assistance]


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Good.
12-21-2013, 04:10 PM #3
Source Code
Bounty hunter
Originally posted by Knife View Post
Good.


lol thanks.
12-21-2013, 07:27 PM #4
Wow. This is cool man. Great job! Think you would mind adding me on skype?, id like to talk. My skype is MichealWeston7 if you can.
12-21-2013, 08:50 PM #5
VezahMoDz
Do a barrel roll!
Thank you very much Smile
12-22-2013, 04:25 PM #6
Asian
Banned
nice post
12-29-2013, 02:51 AM #7
codmadz332
Pokemon Trainer
great work thank you for your time m8 nice postShiver
12-31-2013, 02:45 AM #8
Dan Dactyl
One Among The Fence
Awesome! Thanks Bro!!
01-12-2014, 05:55 PM #9
Mango_Knife
In my man cave
Originally posted by Source
Hey guys! I noticed that choco didn't include CEX capabilities in his RPC DLL, so i decided to make my own using his source code. This is currently for the 1.06 update, and it contains most of the standard CCAPI functions that you guys would normally use. So here's how to set it up!

    1) Add '[B][COLOR="#0066cc"]SPC.DLL[/COLOR][/B]' as a reference in your c# project.


    
2) Add a using statement in your desired class like so...

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
[B][COLOR="#0066cc"]using SPC;[/COLOR][/B]


    3) You'll be calling to the SourcePort.cs class, so first things first. Set the desired system IP address

[COLOR="#0066cc"][B]SourcePort.IP[/B][/COLOR] = "000.000.0.00"; //IP HERE


    4) [COLOR="#0066cc"][B]SourcePort.Start()[/B][/COLOR] is what you'll use to Connect, Attach, & Enable RPC (It does it all in order). 
It is a bool function which means it returns either True or False.
True if everything went accordingly, and False otherwise.

private static void yourStartFunction()
{
[COLOR="#0066cc"][B]bool isRunning = SourcePort.Start();[/B][/COLOR] // <-- starts the DLL, & stores True or False in this variable.
}


So there ya go! RPC For CEX! just like any other RPC DLL.. so calling functions & setting memory is no different than it was before.

     Credits:

- Choco [His original DLL / PPC Code]
- iMCSx [His PS3Lib, Makes CEX RTE Possible]
- SC58 [Some IDA Assistance]


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All updates?
01-13-2014, 01:51 AM #10
Harry
Former Staff
Incredible work on this man, keep it up and welcome to the staff team!

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