Post: Majority of Addresses/Offsets for Ghost [1.06]
12-29-2013, 11:54 PM #1
Hammy
[b]#Hammy4IMGPerms McCoy[/b]
(adsbygoogle = window.adsbygoogle || []).push({}); First Set (Self Modding) No Recoil offset: 0x0060EBDC ON- 0x60, 0x00, 0x00, 0x00 OFF- 0x4B, 0xB0, 0xC7, 0x4D
Red Boxes offset: 0x00143784 ON- 0x60, 0x00, 0x00, 0x00 OFF- 0x41, 0x82,0x00, 0x0c
Advanced UAV offset: 0x0013B1E4 ON- 0x2C, 0x03, 0x00, 0x01 OFF- 0x2C, 0x03, 0x00, 0x00
Laser offset: 0x004D0B90 ON- 0x28, 0x04, 0x00, 0x01 OFF- 0x28, 0x04, 0x00, 0x00
WallHack- 0x02486914 ON- 0x42, 0x80 OFF- 0x3F, 0x80
Harcore Mini Map- 0x0248C8FC ON- 0x00 OFF- 0x01
Compass Show Enemies- 0x024A2BEC ON- 0x01 OFF 0x00
Compass Size- 0x0249ABAC
Chrome Players 1 offset: 0x0046C0F4
Chrome Players 2 offset: 0x0046C0E8


Second Set (Miscellaneous) 0x00241310 - Add Ammo(uint *g_entity, uint weaponIndex, uint weaponModel, uint count, uint fillClip
0x00013CC0 - AimAssist_DrawTargets(int localClientNum, playerState_s *ps, const float *color)
0x00373E48 - AngleDelta(const float angle1, const float angle2)
0x0076D984 - AngleNormalize180(const float angle)
0x00373DE0 - AngleNormalize360(const float angle)
0x0011720C - BG_GetWeaponIndexForName
0x000ECFE8 - BG_GetEntityTypeName(const int eType)
0x000E1660 - BG_RunLerpFrameRate(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x000E3C90 - BG_SetNewAnimation(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x0011B328 - BG_WeaponFireRecoil(playerState_s const *,float * const,float * const)
0x002A866C - Cbuf_AddText(int localClientNum, const char *text)
0x0060E88C - CG_FireWeapon(int,centity_s *,int,ushort,uint,playerState_s const *)
0x00377D88 - CL_DrawStretchPicPhysical(float x, float y, float w, float h, float s1, float t1, float s2, float t2, const float *color, Material *material)
0x00187C14 - CL_GamepadButtonEvent(int localClientNum, int key, int down, unsigned int time)
0x00188740 - CL_GamepadRepeatScrollingButtons(int localClientNum
0x002477F4 - CalculateRanks(void)
0x00228B60 - ClientEndFrame(gentity_s *ent)
0x0022AF08 - ClientSpawn(gentity_s *ent, const float *spawn_origin, const float *spawn_angles)
0x002268B8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x0022A750 - ClientUserinfoChanged(int clientNum)
0x00295294 - G_ClientStopUsingTurret(gentity_s *self)
0x0028DBFC - G_EntUnlink(gentity_s *ent)
0x00030FB0 - G_FindConfigstringIndex(const char *name, int start, int max, int create, const char *errormsg)
0x0028C05C - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0x002886B0 - G_InitGentity(gentity_s *e)
0x00033108 - G_LocalizedStringIndex(const char *string)
0x0023C1F8 - G_RadiusDamage(float const * const,gentity_s *,gentity_s *,float,float,float,float,float * const,gentity_s *,int,int)
0x00225ECC - G_SetClientContents(gentity_s *)
0x00287304 - G_SetModel( int client, string model )
0x00273FAC - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
0x002D7200 - Scr_ObjectError(const char *error)
0x0066A784 - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
0x006038F4 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x00510950 - SV_GetUserinfo(int index, char *buffer, int bufferSize)
0x0069C868 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0x00363158 - FPS
0x0xDD2C80- G_Entity ( 0x280 interval )
0x00F12C80- G_Client ( 0x3600 interval )
0x00D55F88- G_Hudelems


Third Set (Stats) Stats:
Prestige: 0x0175df9c
Score: 0x01759122
Wins: 0x0175914a
Current Streak: 0x017599cd
Kills: 0x017590f9
Deaths: 0x017590d1
Killsteak: 0x017590fd
Hits: 0x017590f1
Misses: 0x01759106
Loses: 0x01759101
Winstreak: 0x017590cd
Games Played: 0x017590e9
Time Played: 0x0175913e
Squad Points: 0x0175dca4

Level 60 : 0x0175a05c //Set to : 0xFF


Fourth Set (XP per Soldier) Xp per Soldier:
s1: 0x0175a05a
s2: 0x0175a5be
s3: 0x0175ab22
s4: 0x0175b086
s5: 0x0175b5ea
s6: 0x0175bb4e
s7: 0x0175c0b2
s8: 0x0175c616
s9: 0x0175cb7a
s10: 0x0175d0de
Set { 0x00, 0xc2, 0x15 } For Level 60


Fifth Set (Party) Name in party: 0x017354b8
Clan Tag: 0x00c8eaea


Sixth Set (Unlock All) Unlook All : 0x0175d330

Set to :
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x01, 0x01, 0x01, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x02, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x0F, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00


Seventh Set (Soldiers Names) Soldiers Name:
s1: 0x0175a039
s2: 0x0175a59d
s3: 0x0175ab01
s4: 0x0175b065
s5: 0x0175b5c9
s6: 0x0175bb2d
s7: 0x0175c091
s8: 0x0175c5f5
s9: 0x0175cb59
s10: 0x0175d0bd


8th Set (Class Names) Class Name:

s1:
c1: 0x01759d3c
c2: 0x01759dbc
c3: 0x01759e3c
c4: 0x01759ebc
c5: 0x01759f3c
c6: 0x01759fbc

s2:
c1: 0x0175a2a0
c2: 0x0175a320
c3: 0x0175a3a0
c4: 0x0175a420
c5: 0x0175a4a0
c6: 0x0175a520

s3:
c1: 0x0175a804
c2: 0x0175a884
c3: 0x0175a904
c4: 0x0175a984
c5: 0x0175aa04
c6: 0x0175aa84

s4:
c1: 0x0175ad68
c2: 0x0175ade8
c3: 0x0175ae68
c4: 0x0175aee8
c5: 0x0175af68
c6: 0x0175afe8

s5:
c1: 0x0175b2cc
c2: 0x0175b34c
c3: 0x0175b3cc
c4: 0x0175b44c
c5: 0x0175b4cc
c6: 0x0175b54c

s6:
c1: 0x0175b830
c2: 0x0175b8b0
c3: 0x0175b930
c4: 0x0175b9b0
c5: 0x0175ba30
c6: 0x0175bab0


s7:
c1: 0x0175bd94
c2: 0x0175be14
c3: 0x0175be94
c4: 0x0175bf14
c5: 0x0175bf94
c6: 0x0175c014

s8:
c1: 0x0175c2f8
c2: 0x0175c378
c3: 0x0175c3f8
c4: 0x0175c478
c5: 0x0175c4f8
c6: 0x0175c578

s9:

c1: 0x0175c85c
c2: 0x0175c8dc
c3: 0x0175c95c
c4: 0x0175c9dc
c5: 0x0175ca5c
c6: 0x0175cadc


s10:
c1: 0x0175cdc0
c2: 0x0175ce40
c3: 0x0175cec0
c4: 0x0175cf40
c5: 0x0175cfc0
c6: 0x0175d040


Ninth Set (Soldier Features) Emplem:
s1: 0x0175a054
s2: 0x0175a5b8
s3: 0x0175ab1c
s4: 0x0175b080
s5: 0x0175b5e4
s6: 0x0175bb48
s7: 0x0175c0ac
s8: 0x0175c610
s9: 0x0175cb74
s10: 0x0175d0d8

Backgroun:
s1: 0x0175a058
s2: 0x0175a5bc
s3: 0x0175ab20
s4: 0x0175b084
s5: 0x0175b5e8
s6: 0x0175bb4c
s7: 0x0175c0b0
s8: 0x0175c614
s9: 0x0175cb78
s10: 0x0175d0dc

Head:

s1: 0x0175a04e
s2: 0x0175a5b2
s3: 0x0175ab16
s4: 0x0175b07a
s5: 0x0175b5de
s6: 0x0175bb42
s7: 0x0175c0a6
s8: 0x0175c60a
s9: 0x0175cb6e
s10: 0x0175d0d2

Headgear:
s1: 0x0175a050
s2: 0x0175a5b4
s3: 0x0175ab18
s4: 0x0175b07c
s5: 0x0175b07c
s6: 0x0175b5e0
s7: 0x0175bb44
s8: 0x0175c0a8
s9: 0x0175c60c
s10: 0x0175cb70


Uniform:


s1: 0x0175a052
s2: 0x0175a5b6
s3: 0x0175ab1a
s4: 0x0175b07e
s5: 0x0175b5e2
s6: 0x0175bb46
s7: 0x0175c0aa
s8: 0x0175c60e
s9: 0x0175cb72
s10: 0x0175d0d6


Tenth Set (All Perks) All Perks:

s1:
c1: 0x01759dae
c2: 0x01759e2e
c3: 0x01759eae
c4: 0x01759f2e
c5: 0x01759fae
c6: 0x0175a02e

S2:
c1: 0x0175a312
c2: 0x0175a392
c3: 0x0175a412
c4: 0x0175a492
c5: 0x0175a512
c6: 0x0175a592




S3:
c1: 0x0175a876
c2: 0x0175a8f6
c3: 0x0175a976
c4: 0x0175a9f6
c5: 0x0175aa76
c6: 0x0175aaf6

S4:

c1: 0x0175adda
c2: 0x0175ae5a
c3: 0x0175aeda
c4: 0x0175af5a
c5: 0x0175afda
c6: 0x0175b05a


S5:

c1: 0x0175b33e
c2: 0x0175b3be
c3: 0x0175b43e
c4: 0x0175b4be
c5: 0x0175b53e
c6: 0x0175b5be

S6:
c1: 0x0175b8a2
c2: 0x0175b922
c3: 0x0175b9a2
c4: 0x0175ba22
c5: 0x0175baa2
c6: 0x0175bb22

S7:
c1: 0x0175be06
c2: 0x0175be86
c3: 0x0175bf06
c4: 0x0175bf86
c5: 0x0175c006
c6: 0x0175c086


S8:
c1: 0x0175c36a
c2: 0x0175c3ea
c3: 0x0175c3ea
c4: 0x0175c46a
c5: 0x0175c4ea
c6: 0x0175c56a


S9:
c1: 0x0175c84e
c2: 0x0175c8ce
c3: 0x0175c94e
c4: 0x0175c9ce
c5: 0x0175ca4e
c6: 0x0175cace


S10:
c1: 0x0175cdb2
c2: 0x0175ce32
c3: 0x0175ceb2
c4: 0x0175cf32
c5: 0x0175cfb2
c6: 0x0175d032


Eleventh Set (Minigun) MiniGun:



S1:



c1: 0x01759d64
c2: 0x01759de4
c3: 0x01759e64
c4: 0x01759ee4
c5: 0x01759f64
c6: 0x01759fe4






S2:
c1: 0x0175a2c8
c2: 0x0175a348
c3: 0x0175a3c8
c4: 0x0175a448
c5: 0x0175a4c8
c6: 0x0175a548





S3:


c1: 0x0175a82c
c2: 0x0175a8ac
c3: 0x0175a92c
c4: 0x0175a9ac
c5: 0x0175aa2c
c6: 0x0175aaac




S4:

c1: 0x0175ad90
c2: 0x0175ae10
c3: 0x0175ae90
c4: 0x0175af10
c5: 0x0175af90
c6: 0x0175b010




S5:


c1: 0x0175b2f4
c2: 0x0175b374
c3: 0x0175b3f4
c4: 0x0175b474
c5: 0x0175b4f4
c6: 0x0175b574




S6:


c1: 0x0175b858
c2: 0x0175b8d8
c3: 0x0175b958
c4: 0x0175b9d8
c5: 0x0175ba58
c6: 0x0175bad8




S7:

c1: 0x0175bdbc
c2: 0x0175be3c
c3: 0x0175bebc
c4: 0x0175bf3c
c5: 0x0175bfbc
c6: 0x0175c03c





S8:

c1: 0x0175c320
c2: 0x0175c3a0
c3: 0x0175c420
c4: 0x0175c4a0
c5: 0x0175c520
c6: 0x0175c5a0





S9:

c1: 0x0175c884
c2: 0x0175c904
c3: 0x0175c984
c4: 0x0175ca04
c5: 0x0175ca84
c6: 0x0175cb04


S10:


c1: 0x0175cde8
c2: 0x0175ce68
c3: 0x0175cee8
c4: 0x0175cf68
c5: 0x0175cfe8
c6: 0x0175d068


12th Set (Class) Primary Gun on Class 1
0x01759D56

Class 1 Secondary
0x01759D64

Class 2 Secondary
0x01759DE4

Class 3 Secondary
0x01759E64

Class 4 Secondary
0x01759EE4

Class 5 Secondary
0x01759F64

Class 6 Secondary
0x0175FE4


13th Set (Squad Member 1 Camos) [{Squad Member 1 Camos}]
Class 1 Camo
0x01759D50
Class 2 Camo
0x01759DD0
Class 3 Camo
0x01759E50
Class 4 Camo
0x01759ED0
Class 5 Camo
0x01759F50
Class 6 Camo
0x01759FD0


[{Squad Member 1 Camos *PRIVATE MATCH*}]
Class 1 Camo
0x0175E2E8
Class 2 Camo
0x0175E368
Class 3 Camo
0x0175E3E8
Class 4 Camo
0x0175E468
Class 5 Camo
0x0175E4E8
Class 6 Camo
0x0175E568


14th Set (Reticles) [{Squad Member 1 Reticle}]
Class 1
0x01759D54
Class 2 Reticle
0x01759DD4
Class 3 Reticle
0x01759E54
Class 4 Reticle
0x01759ED4
Class 5 Reticle
0x01759F54
Class 6 Reticle
0x01759FD4


15th Set (Assault to Support) [{Assault Package Killstreak Squad Member 1 Class #1}]
0x01759D82

[{Assault Package Killstreak Squad Member 1 Class #2}]
0x01759D84

[{Assault Package Killstreak Squad Member 1 Class #3}]
0x01759D86


[{Support Package Killstreak Squad Member 1 Class #1 Killstreak 1}]
0x01759D88

[{Support Package Killstreak Squad Member 1 Class #1 Killstreak 2}]
0x01759D8A

[{Support Package Killstreak Squad Member 1 Class #1 Killstreak 3}]
0x01759D8C


[{Support Package Killstreak Squad Member 1 Class #2 Killstreak 1}]
0x01759E08

[{Support Package Killstreak Squad Member 1 Class #2 Killstreak 2}]
0x01759E0A

[{Support Package Killstreak Squad Member 1 Class #2 Killstreak 3}]
0x01759E0C


[{Support Package Killstreak Squad Member 1 Class #3 Killstreak 1}]
0x01759E88

[{Support Package Killstreak Squad Member 1 Class #3 Killstreak 2}]
0x01759E8A

[{Support Package Killstreak Squad Member 1 Class #3 Killstreak 3}]
0x01759E8C


[{Support Package Killstreak Squad Member 1 Class #4 Killstreak 1}]
0x01759F08

[{Support Package Killstreak Squad Member 1 Class #4 Killstreak 2}]
0x01759F0A

[{Support Package Killstreak Squad Member 1 Class #4 Killstreak 3}]
0x01759F0C


[{Support Package Killstreak Squad Member 1 Class #5 Killstreak 1}]
0x01759F88

[{Support Package Killstreak Squad Member 1 Class #5 Killstreak 2}]
0x01759F8A

[{Support Package Killstreak Squad Member 1 Class #5 Killstreak 3}]
0x01759F8C


[{Support Package Killstreak Squad Member 1 Class #6 Killstreak 1}]
0x0175A008

[{Support Package Killstreak Squad Member 1 Class #6 Killstreak 2}]
0x0175A00A

[{Support Package Killstreak Squad Member 1 Class #6 Killstreak 3}]
0x0175A00C


Values For Assault / Support Packages:
0F = SAT COM
02 = IMS
0D = Gaurd Dog
04 = Sentry Gun
10 = Trinity Rocket
05 = Battle Hind
08 = Vulture
0E = Gryphon
0A = Maniac
06 = Juggernot
1A = Helo Pilot
11 = Loki

1B = SAT COM
14 = Ammo Crate
13 = Ballistic Vests
21 = MAAWS
18 = Night Owl
20 = Support Squadmate
1C = Ground Jammer
1D = Air Superiority
19 = Helo Scout
0C = Oracle
16 = Juggernaut Recon
1F = Odin


16th Set (All Perks *Private Match*) [{All Perks *PRIVATE MATCH* Squad Member 1 }]
Class 1
0x0175E346
Class 2
0x0175E3C6
Class 3
0x0175E446
Class 4
0x0175E4C6
Class 5
0x0175E546
Class 6
0x0175E5C6


Credits brOwniiez
Siiyyaahh
UpH ReqLobbies
UpH EG6
UpH Yenix
UpH Jooce
M-alShammary
ZeiiKeN
xD3VHAX
eddie mac
Therifboy


Enjoy Smile
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The following 2 users say thank you to Hammy for this useful post:

LaRip8, x_action_x

The following user groaned Hammy for this awful post:

Purps
12-30-2013, 03:00 PM #11
iDev
Grunt
how does this work? AimAssist_DrawTargets(int localClientNum, playerState_s *ps, const float *color) -sounds interesting
12-30-2013, 05:42 PM #12
Originally posted by iDev View Post
how does this work? AimAssist_DrawTargets(int localClientNum, playerState_s *ps, const float *color) -sounds interesting


not sure but it should be called like this:

*****
localClientNum = local client number
playerState_s = address of the playerstate
float *color = address containing 4 floats (RGBA)
***

The following user thanked Bad Luck Kevin for this useful post:

xDLuisssxD

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