Post: YAGT Yet Another Ghost Tool has been discontinued.
01-25-2014, 08:32 AM #1
FarSideX
I’m too L33T
(adsbygoogle = window.adsbygoogle || []).push({}); YAGT - Yet Another Ghost Tool has been discontinued.

Reasons: Homogays like You must login or register to view this content. actually giving negative rep for being one of the very few here that find their own hacks. The people that outright steal other people's work and say it is their own. And most of all those that support them.

I will continue to do work on other games it is just COD games I will not be doing anything with. This includes fixing accounts screwed up by the so called service and recovery guys.

To the guys that used this tool and were looking forward to the next release I apologise for letting you down. Maybe one of the clone makers can build something like this tool.

Old Post: This is Yet Another Ghost Tool designed to use with COD Ghosts. Rather than do the usual stuff like red boxes and UAV this tool is meant to allow you to edit your soldiers loadouts, perks, killstreaks and operations. [edit: I added those things for convenience.]

1.09 Update news
The non-host stuff I have already found all the common offsets (hardcore mini map, 3rd person, red boxes, etc.). I also found a lot of new stuff IW added, even some hidden stuff (lots of stuff), for the loadouts and that part is coded.

It was only after I found all the other stuff and added it to YAGT that I looked at the operations and saw the changes.

With the release of 1.09 the system Infinity Ward was using for operations was abandoned. The major focus of this tool was to make the game suck less by allowing you to at least pick the operations you wished to work on. They are now back to the old system where you work on all of them at the same time.
A lot is still the same but a lot has also changed. Those changes effect the way YAGT must work and requires a fair bit of changes. Due to my working on completing the Gran Turismo Hybrid Editor at the same time a 1.09 release will be delayed because without the operations being done I see no point in releasing. There will be at least 2 dozen non-host apps out in the next week anyway, be careful whose you choose to use.

Old original text hidden in a spoiler. My reason for making it is that I have been programing for a few decades now and have never did much OOP, most of my experience is in assembly for embedded systems and C for other stuff. So this is my personal project to improve my OOP skills. My goal is to completely reverse and create the class for holding soldier data complete with get/set sanity checks. The source code will most likely be released in the distant future.

So what can it do and why should you use it?

It lets you pick what operations are current, what level you are working on each op and your current score in each level. It lets you pick all the weapon camos I have found (still looking for the names of them).
You can set up your kill streaks the way you want, mix and match assault and support KS, set specialist killstreats to all perks if you like. There are even a couple of perks you can add that are not listed.
My personal favorite is the Wicked Widow, a .44 magnum that is a OHK anywhere (yes even the foot) cross map and through walls, rocks stuff like that. Add an ACOG with a pot leaf reticle and you're all set. There are some objects that stop the Wicked Widows bullets but not much! [Edit: IW removed the pot leaf reticle in 1.07]

The tool is made to explore different setups and can crash you PS3 with some combinations, others will put you in game with no weapons. If invalid op levels are put in you can be locked out of the Operation menu in game, but you can also fix it again with this tool.

This tool is far from finished, I have a lot more stuff to add like mixing female heads on male bodies and other fun stuff. But for now I need what is done so far to be tested. DEX has not been tested, it should work but I have not tested it.

To use it once connected choose the soldier and loadout you want to work on and hit Load. Edit whatever you like and then save. When changing loadouts/soldier you have to load again to update the info.


It is highly recommended you learn to use the tool offline before editing your online soldiers. I will not be responsible for damages!

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To Do


  • Set weapon camo unlock challange values
  • Find camo names
  • Add character customization (female heads on male bodies, etc)
  • Find the use of the back layer of patches and add.
  • Add a bunch of other stuff I found and whatever else I find along the way.
  • Complete class
  • Release source

Update History

v1.07.3
Added Anti-Ban and set watchdog to help prevent accidental bans.
Disabled options that could result in corrupt accounts if instructions are not met. (More testing/work required)
A lot of rewrites to code for better understandability for future source code release.
This version has not been given as much testing as I would like and was released early due to actions taken by Activision.
Removed Michael Myers

v1.07.2
Added Map Size
Added Wall hack
Added 3rd Person

v1.07.1
Using version number of patch as major and minor version number parts
Updated to patch 1.07
Added Non-Host mods such as Hard core map and red boxes, etc.
Added Patch selection.
Added forcing of classes, patches, etc.
Added Maverick and Maverick-A2
Note: Pot leaf reticle was removed by IW, still in combobox in case anyone still has it set in their classes.
Updated some exception captures that were missing. (More to do)
Probable some other stuff I forgot about.

v 0.02
Added new stuff tab
Added set guard dog skin
Added single instance code
Added imbedded fonts - thanx mango_knife for the pix
Update error reporting on connect
Update virus scan listing

v 0.01 Initial release

YAGT 1.07 by FarSide requires CCAPI.dll v2.0 by FM|T Enstone and has PS3Lib v4.2 by iMCSx embedded.
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The following 38 users say thank you to FarSideX for this useful post:

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03-03-2014, 07:34 PM #110
justinster
Error… Cat invasion!
Originally posted by FarSideX View Post
Got Ghosts loaded? LOL

Try rebooting ( ps3 ) I see that happen occasionally with games that don't load in the usual way. Mostly after changing games without a shutdown.


Hey FarSideX
I REALLLY need to have my operations fixed with the Chrome Barrel Can you pm me? I'd even pay since nobody can fix it.
You're my only hope lol
03-03-2014, 08:52 PM #111
FarSideX
I’m too L33T
Originally posted by justinster123 View Post
Hey FarSideX
I REALLLY need to have my operations fixed with the Chrome Barrel Can you pm me? I'd even pay since nobody can fix it.
You're my only hope lol


Sure we can get it fixed, add me on Skype. Same as my username here. And no I will not charge you, only a scumbag would do that.
03-05-2014, 02:07 AM #112
FarSideX
I’m too L33T
Reasons for delaying v1.09 update are in the first post.

The following user thanked FarSideX for this useful post:

Marco_Legend
03-05-2014, 06:13 AM #113
TheSaltCracka
League Champion
Originally posted by FarSideX View Post
This is Yet Another Ghost Tool designed to use with COD Ghosts. Rather than do the usual stuff like red boxes and UAV this tool is meant to allow you to edit your soldiers loadouts, perks, killstreaks and operations. [edit: I added those things for convenience.]

1.09 Update news
The non-host stuff I have already found all the common offsets (hardcore mini map, 3rd person, red boxes, etc.). I also found a lot of new stuff IW added, even some hidden stuff (lots of stuff), for the loadouts and that part is coded.

It was only after I found all the other stuff and added it to YAGT that I looked at the operations and saw the changes.

With the release of 1.09 the system Infinity Ward was using for operations was abandoned. The major focus of this tool was to make the game suck less by allowing you to at least pick the operations you wished to work on. They are now back to the old system where you work on all of them at the same time.
A lot is still the same but a lot has also changed. Those changes effect the way YAGT must work and requires a fair bit of changes. Due to my working on completing the Gran Turismo Hybrid Editor at the same time a 1.09 release will be delayed because without the operations being done I see no point in releasing. There will be at least 2 dozen non-host apps out in the next week anyway, be careful whose you choose to use.

Old original text hidden in a spoiler. My reason for making it is that I have been programing for a few decades now and have never did much OOP, most of my experience is in assembly for embedded systems and C for other stuff. So this is my personal project to improve my OOP skills. My goal is to completely reverse and create the class for holding soldier data complete with get/set sanity checks. The source code will most likely be released in the distant future.

So what can it do and why should you use it?

It lets you pick what operations are current, what level you are working on each op and your current score in each level. It lets you pick all the weapon camos I have found (still looking for the names of them).
You can set up your kill streaks the way you want, mix and match assault and support KS, set specialist killstreats to all perks if you like. There are even a couple of perks you can add that are not listed.
My personal favorite is the Wicked Widow, a .44 magnum that is a OHK anywhere (yes even the foot) cross map and through walls, rocks stuff like that. Add an ACOG with a pot leaf reticle and you're all set. There are some objects that stop the Wicked Widows bullets but not much! [Edit: IW removed the pot leaf reticle in 1.07]

The tool is made to explore different setups and can crash you PS3 with some combinations, others will put you in game with no weapons. If invalid op levels are put in you can be locked out of the Operation menu in game, but you can also fix it again with this tool.

This tool is far from finished, I have a lot more stuff to add like mixing female heads on male bodies and other fun stuff. But for now I need what is done so far to be tested. DEX has not been tested, it should work but I have not tested it.

To use it once connected choose the soldier and loadout you want to work on and hit Load. Edit whatever you like and then save. When changing loadouts/soldier you have to load again to update the info.


It is highly recommended you learn to use the tool offline before editing your online soldiers. I will not be responsible for damages!

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To Do


  • Set weapon camo unlock challange values
  • Find camo names
  • Add character customization (female heads on male bodies, etc)
  • Find the use of the back layer of patches and add.
  • Add a bunch of other stuff I found and whatever else I find along the way.
  • Complete class
  • Release source

Update History

v1.07.3
Added Anti-Ban and set watchdog to help prevent accidental bans.
Disabled options that could result in corrupt accounts if instructions are not met. (More testing/work required)
A lot of rewrites to code for better understandability for future source code release.
This version has not been given as much testing as I would like and was released early due to actions taken by Activision.
Removed Michael Myers

v1.07.2
Added Map Size
Added Wall hack
Added 3rd Person

v1.07.1
Using version number of patch as major and minor version number parts
Updated to patch 1.07
Added Non-Host mods such as Hard core map and red boxes, etc.
Added Patch selection.
Added forcing of classes, patches, etc.
Added Maverick and Maverick-A2
Note: Pot leaf reticle was removed by IW, still in combobox in case anyone still has it set in their classes.
Updated some exception captures that were missing. (More to do)
Probable some other stuff I forgot about.

v 0.02
Added new stuff tab
Added set guard dog skin
Added single instance code
Added imbedded fonts - thanx mango_knife for the pix
Update error reporting on connect
Update virus scan listing

v 0.01 Initial release

YAGT 1.07 by FarSide requires CCAPI.dll v2.0 by FM|T Enstone and has PS3Lib v4.2 by iMCSx embedded.


No, I disagree this is my favorite tool from all the updates. I love the fact I get to fully customize each individual soldier and I hope that you update it ASAP because this was the main tool I used and I think you did an excellent job with it. Keep up the good work!!!
03-05-2014, 05:14 PM #114
SicKLy-UnBoUnD
Do a barrel roll!
add new camos and captian price etc Smile
03-05-2014, 05:16 PM #115
Reus_BVB
League Champion
Good job brotha
03-05-2014, 05:27 PM #116
xNIGHTMAREM0DZx
NextGenUpdate Elite
Originally posted by FarSideX View Post
This is Yet Another Ghost Tool designed to use with COD Ghosts. Rather than do the usual stuff like red boxes and UAV this tool is meant to allow you to edit your soldiers loadouts, perks, killstreaks and operations. [edit: I added those things for convenience.]

1.09 Update news
The non-host stuff I have already found all the common offsets (hardcore mini map, 3rd person, red boxes, etc.). I also found a lot of new stuff IW added, even some hidden stuff (lots of stuff), for the loadouts and that part is coded.

It was only after I found all the other stuff and added it to YAGT that I looked at the operations and saw the changes.

With the release of 1.09 the system Infinity Ward was using for operations was abandoned. The major focus of this tool was to make the game suck less by allowing you to at least pick the operations you wished to work on. They are now back to the old system where you work on all of them at the same time.
A lot is still the same but a lot has also changed. Those changes effect the way YAGT must work and requires a fair bit of changes. Due to my working on completing the Gran Turismo Hybrid Editor at the same time a 1.09 release will be delayed because without the operations being done I see no point in releasing. There will be at least 2 dozen non-host apps out in the next week anyway, be careful whose you choose to use.

Old original text hidden in a spoiler. My reason for making it is that I have been programing for a few decades now and have never did much OOP, most of my experience is in assembly for embedded systems and C for other stuff. So this is my personal project to improve my OOP skills. My goal is to completely reverse and create the class for holding soldier data complete with get/set sanity checks. The source code will most likely be released in the distant future.

So what can it do and why should you use it?

It lets you pick what operations are current, what level you are working on each op and your current score in each level. It lets you pick all the weapon camos I have found (still looking for the names of them).
You can set up your kill streaks the way you want, mix and match assault and support KS, set specialist killstreats to all perks if you like. There are even a couple of perks you can add that are not listed.
My personal favorite is the Wicked Widow, a .44 magnum that is a OHK anywhere (yes even the foot) cross map and through walls, rocks stuff like that. Add an ACOG with a pot leaf reticle and you're all set. There are some objects that stop the Wicked Widows bullets but not much! [Edit: IW removed the pot leaf reticle in 1.07]

The tool is made to explore different setups and can crash you PS3 with some combinations, others will put you in game with no weapons. If invalid op levels are put in you can be locked out of the Operation menu in game, but you can also fix it again with this tool.

This tool is far from finished, I have a lot more stuff to add like mixing female heads on male bodies and other fun stuff. But for now I need what is done so far to be tested. DEX has not been tested, it should work but I have not tested it.

To use it once connected choose the soldier and loadout you want to work on and hit Load. Edit whatever you like and then save. When changing loadouts/soldier you have to load again to update the info.


It is highly recommended you learn to use the tool offline before editing your online soldiers. I will not be responsible for damages!

You must login or register to view this content.
You must login or register to view this content.

ScreenShots
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To Do


  • Set weapon camo unlock challange values
  • Find camo names
  • Add character customization (female heads on male bodies, etc)
  • Find the use of the back layer of patches and add.
  • Add a bunch of other stuff I found and whatever else I find along the way.
  • Complete class
  • Release source

Update History

v1.07.3
Added Anti-Ban and set watchdog to help prevent accidental bans.
Disabled options that could result in corrupt accounts if instructions are not met. (More testing/work required)
A lot of rewrites to code for better understandability for future source code release.
This version has not been given as much testing as I would like and was released early due to actions taken by Activision.
Removed Michael Myers

v1.07.2
Added Map Size
Added Wall hack
Added 3rd Person

v1.07.1
Using version number of patch as major and minor version number parts
Updated to patch 1.07
Added Non-Host mods such as Hard core map and red boxes, etc.
Added Patch selection.
Added forcing of classes, patches, etc.
Added Maverick and Maverick-A2
Note: Pot leaf reticle was removed by IW, still in combobox in case anyone still has it set in their classes.
Updated some exception captures that were missing. (More to do)
Probable some other stuff I forgot about.

v 0.02
Added new stuff tab
Added set guard dog skin
Added single instance code
Added imbedded fonts - thanx mango_knife for the pix
Update error reporting on connect
Update virus scan listing

v 0.01 Initial release

YAGT 1.07 by FarSide requires CCAPI.dll v2.0 by FM|T Enstone and has PS3Lib v4.2 by iMCSx embedded

i also used this tool alot cant wait for your next release Smile
03-05-2014, 05:46 PM #117
FarSideX
I’m too L33T
Originally posted by iiTzD3RANK View Post
add new camos and captian price etc Smile


LOL. I don't play much COD and did't know Captain Price was his name, I was using 'Green Man' as a name after I found him.
Some of the new camos are nice as are some other things I found.

Since the update mostly requires a bunch of data entry (boring) I may just finish it off, but that will delay releasing my Stick of Truth Mods :(

That should make justinster123 happy too as it will be able to fix his account along with some other peoples accounts that got screwed up by the service guys.

The following user thanked FarSideX for this useful post:

justinster
03-07-2014, 01:01 AM #118
sambuck
Space Ninja
when are you going to release the 1.09 great job on the tool

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