Post: [RELEASE] [C++] [SOURCE] non host tool + c++ source
02-10-2014, 05:07 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); i made this project for the community to learn from because it would be nice to see some more c++ rtm tools out there Smile
credits:
AlmightySo,
aerosoul94,
SNsystems(for the sdk)
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also there will be a connect through ip function soon to
and the button "anti ban off" was supposed to say "anti ban on"
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The following 12 users say thank you to milky4444 for this useful post:

ByteSource, Hori_By_Nature, Jordan, Mango_Knife, John, Notorious, SNMT| Havoc, theinvicta, VezahMoDz, Hash847, zSunriseModz
04-17-2014, 11:09 AM #20
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Detection ratio: 21 / 51
Reaper
04-19-2014, 08:14 PM #21
A Friend
League Champion
Originally posted by milky4444 View Post
i made this project for the community to learn from because it would be nice to see some more c++ rtm tools out there Smile
credits:
AlmightySo,
aerosoul94,
SNsystems(for the sdk)
screen shot: You must login or register to view this content.
tool download: You must login or register to view this content. or You must login or register to view this content.
source download:
You must login or register to view this content. or You must login or register to view this content.
virus scan: You must login or register to view this content.

also there will be a connect through ip function soon to
and the button "anti ban off" was supposed to say "anti ban on"

Could you maybe work on your mw3 aimbot and see if you can add unfair mode or something? because Ghosts can't really be modded at the moment
04-19-2014, 10:05 PM #22
Originally posted by A
Could you maybe work on your mw3 aimbot and see if you can add unfair mode or something? because Ghosts can't really be modded at the moment


idk i probably gonna have to make a ppc code for it because there isn't a rpc that supports player_die
04-20-2014, 12:01 PM #23
VezahMoDz
Do a barrel roll!
Originally posted by milky4444 View Post
idk i probably gonna have to make a ppc code for it because there isn't a rpc that supports player_die


player_die is shit anyways, use g_damage its way more stable Smile
04-20-2014, 03:35 PM #24
Originally posted by VezahMoDz View Post
player_die is shit anyways, use g_damage its way more stable Smile


i would if i had it :/

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