Originally posted by Natsu
Yeah, the correct byte for NOP would equal 0x60, 0x00, 0x00, 0x00.
so like
if (checkbox1.Checked)
{
PS3.SetMemory(0x54A290, new byte[] { 0x60 }
PS3.SetMemory(0x54A290, new byte[] { 0x00 }
PS3.SetMemory(0x54A290, new byte[] { 0x00 }
PS3.SetMemory(0x54A290, new byte[] { 0x00 });
}
?