Post: Stuff 1.02 Call of duty Ghost
11-04-2013, 01:40 PM #1
MegaMister
Former Mega Staff
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Hey guyz Enzo

I've found on the web, some stuff for 1.02 Ghost
Hope you have fun and enjoy ^^



0x00013CC0 - AimAssist_DrawTargets(int localClientNum, playerState_s *ps, const float *color)
0x0036A760 - AngleDelta(const float angle1, const float angle2)
0x00768C54 - AngleNormalize180(const float angle)
0x0036A6F8 - AngleNormalize360(const float angle)
0x000EB990 - BG_GetEntityTypeName(const int eType)
0x000E00C0 - BG_RunLerpFrameRate(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x000E26F0 - BG_SetNewAnimation(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x00119810 - BG_WeaponFireRecoil(playerState_s const *,float * const,float * const)
0x002A5B2C - Cbuf_AddText(int localClientNum, const char *text)
0x0052867C - CG_FireWeapon(int,centity_s *,int,ushort,uint,playerState_s const *)
0x0036E698 - CL_DrawStretchPicPhysical(float x, float y, float w, float h, float s1, float t1, float s2, float t2, const float *color, Material *material)
0x00185F24 - CL_GamepadButtonEvent(int localClientNum, int key, int down, unsigned int time)
0x00186A50 - CL_GamepadRepeatScrollingButtons(int localClientNum
0x00244FC4 - CalculateRanks(void)
0x00228A10 - ClientConnect(int clientNum, unsigned __int16 scriptPersId)
0x00226A58 - ClientEndFrame(gentity_s *ent)
0x00228DE8 - ClientSpawn(gentity_s *ent, const float *spawn_origin, const float *spawn_angles)
0x002247C8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x00228648 - ClientUserinfoChanged(int clientNum)
0x005541A0 - Com_Error(errorParm_t code, const char *fmt)
0x0029274C - G_ClientStopUsingTurret(gentity_s *self)
0x0028B0B4 - G_EntUnlink(gentity_s *ent)
0x00030C78 - G_FindConfigstringIndex(const char *name, int start, int max, int create, const char *errormsg)
0x004A7E10 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0x00285B68 - G_InitGentity(gentity_s *e)
0x00032DD0 - G_LocalizedStringIndex(const char *string)
0x00030DDC - G_MaterialIndex(const char *name)
0x002399E8 - G_RadiusDamage(float const * const,gentity_s *,gentity_s *,float,float,float,float,float * const,gentity_s *,int,int)
0x00223DDC - G_SetClientContents(gentity_s *)
0x002715FC - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
0x002D0818 - Scr_ObjectError(const char *error)
0x005EA31C - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
0x006131A4 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x00507E20 - SV_GetUserinfo(int index, char *buffer, int bufferSize)
0x005863A8 - SV_LocateGameData(gentity_s *gEnts, int numGEntities, int sizeofGEntity_t, playerState_s *clients, int sizeofGameClient)
0x005142F8 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0x00359A68 - FPS
0x0003201C - G_Entity > Click on Unk_
0x00244894 - G_Client > Click on Unk_
0x00141CE4 - Redboxes (Nonhost) | Enable Nop | Disable 0x41, 0x82, 0x00, 0x0C
0x001397BC - UAV (Nonhost) | Enable 0x02 | Disable 0x01
0x005289CC - No Recoil (Nonhost) | Enable Nop | Disable 0x4B, 0xB4, 0xF6, 0x91
0x00672FEF - Laser (Nonhost) | Enable 0x01 | Disable 0x02
0x0023BB18 - G_Hudelems > Click on Unk_0x00013CC0 - AimAssist_DrawTargets(int localClientNum, playerState_s *ps, const float *color)
0x0036A760 - AngleDelta(const float angle1, const float angle2)
0x00768C54 - AngleNormalize180(const float angle)
0x0036A6F8 - AngleNormalize360(const float angle)
0x000EB990 - BG_GetEntityTypeName(const int eType)
0x000E00C0 - BG_RunLerpFrameRate(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x000E26F0 - BG_SetNewAnimation(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x00119810 - BG_WeaponFireRecoil(playerState_s const *,float * const,float * const)
0x002A5B2C - Cbuf_AddText(int localClientNum, const char *text)
0x0052867C - CG_FireWeapon(int,centity_s *,int,ushort,uint,playerState_s const *)
0x0036E698 - CL_DrawStretchPicPhysical(float x, float y, float w, float h, float s1, float t1, float s2, float t2, const float *color, Material *material)
0x00185F24 - CL_GamepadButtonEvent(int localClientNum, int key, int down, unsigned int time)
0x00186A50 - CL_GamepadRepeatScrollingButtons(int localClientNum
0x00244FC4 - CalculateRanks(void)
0x00228A10 - ClientConnect(int clientNum, unsigned __int16 scriptPersId)
0x00226A58 - ClientEndFrame(gentity_s *ent)
0x00228DE8 - ClientSpawn(gentity_s *ent, const float *spawn_origin, const float *spawn_angles)
0x002247C8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x00228648 - ClientUserinfoChanged(int clientNum)
0x005541A0 - Com_Error(errorParm_t code, const char *fmt)
0x0029274C - G_ClientStopUsingTurret(gentity_s *self)
0x0028B0B4 - G_EntUnlink(gentity_s *ent)
0x00030C78 - G_FindConfigstringIndex(const char *name, int start, int max, int create, const char *errormsg)
0x004A7E10 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0x00285B68 - G_InitGentity(gentity_s *e)
0x00032DD0 - G_LocalizedStringIndex(const char *string)
0x00030DDC - G_MaterialIndex(const char *name)
0x002399E8 - G_RadiusDamage(float const * const,gentity_s *,gentity_s *,float,float,float,float,float * const,gentity_s *,int,int)
0x00223DDC - G_SetClientContents(gentity_s *)
0x002715FC - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
0x002D0818 - Scr_ObjectError(const char *error)
0x005EA31C - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
0x006131A4 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x00507E20 - SV_GetUserinfo(int index, char *buffer, int bufferSize)
0x005863A8 - SV_LocateGameData(gentity_s *gEnts, int numGEntities, int sizeofGEntity_t, playerState_s *clients, int sizeofGameClient)
0x005142F8 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0x00359A68 - FPS
0x0003201C - G_Entity > Click on Unk_
0x00244894 - G_Client > Click on Unk_
0x00141CE4 - Redboxes (Nonhost) | Enable Nop | Disable 0x41, 0x82, 0x00, 0x0C
0x001397BC - UAV (Nonhost) | Enable 0x02 | Disable 0x01
0x005289CC - No Recoil (Nonhost) | Enable Nop | Disable 0x4B, 0xB4, 0xF6, 0x91
0x00672FEF - Laser (Nonhost) | Enable 0x01 | Disable 0x02
0x0023BB18 - G_Hudelems > Click on Unk_


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Have fun :vince:

The following 13 users say thank you to MegaMister for this useful post:

ATOMICz88, Bad Luck Kevin, Cobra-_-Eyes, EcLiPz_MoDD3Rz, EliteHackzPS3, Extintive, InfinityISB4CK, Jarvis123 xOGx, Sting, Streamline1991, worrorfight, Fatality, zMarcusHD

The following 3 users groaned at MegaMister for this awful post:

SC58, therifboy
11-04-2013, 06:22 PM #11
Sting
< ^ > < ^ >
Originally posted by MegaMister View Post
Hey guyz Enzo

I've found on the web, some stuff for 1.02 Ghost
Hope you have fun and enjoy ^^



0x00013CC0 - AimAssist_DrawTargets(int localClientNum, playerState_s *ps, const float *color)
0x0036A760 - AngleDelta(const float angle1, const float angle2)
0x00768C54 - AngleNormalize180(const float angle)
0x0036A6F8 - AngleNormalize360(const float angle)
0x000EB990 - BG_GetEntityTypeName(const int eType)
0x000E00C0 - BG_RunLerpFrameRate(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x000E26F0 - BG_SetNewAnimation(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x00119810 - BG_WeaponFireRecoil(playerState_s const *,float * const,float * const)
0x002A5B2C - Cbuf_AddText(int localClientNum, const char *text)
0x0052867C - CG_FireWeapon(int,centity_s *,int,ushort,uint,playerState_s const *)
0x0036E698 - CL_DrawStretchPicPhysical(float x, float y, float w, float h, float s1, float t1, float s2, float t2, const float *color, Material *material)
0x00185F24 - CL_GamepadButtonEvent(int localClientNum, int key, int down, unsigned int time)
0x00186A50 - CL_GamepadRepeatScrollingButtons(int localClientNum
0x00244FC4 - CalculateRanks(void)
0x00228A10 - ClientConnect(int clientNum, unsigned __int16 scriptPersId)
0x00226A58 - ClientEndFrame(gentity_s *ent)
0x00228DE8 - ClientSpawn(gentity_s *ent, const float *spawn_origin, const float *spawn_angles)
0x002247C8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x00228648 - ClientUserinfoChanged(int clientNum)
0x005541A0 - Com_Error(errorParm_t code, const char *fmt)
0x0029274C - G_ClientStopUsingTurret(gentity_s *self)
0x0028B0B4 - G_EntUnlink(gentity_s *ent)
0x00030C78 - G_FindConfigstringIndex(const char *name, int start, int max, int create, const char *errormsg)
0x004A7E10 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0x00285B68 - G_InitGentity(gentity_s *e)
0x00032DD0 - G_LocalizedStringIndex(const char *string)
0x00030DDC - G_MaterialIndex(const char *name)
0x002399E8 - G_RadiusDamage(float const * const,gentity_s *,gentity_s *,float,float,float,float,float * const,gentity_s *,int,int)
0x00223DDC - G_SetClientContents(gentity_s *)
0x002715FC - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
0x002D0818 - Scr_ObjectError(const char *error)
0x005EA31C - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
0x006131A4 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x00507E20 - SV_GetUserinfo(int index, char *buffer, int bufferSize)
0x005863A8 - SV_LocateGameData(gentity_s *gEnts, int numGEntities, int sizeofGEntity_t, playerState_s *clients, int sizeofGameClient)
0x005142F8 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0x00359A68 - FPS
0x0003201C - G_Entity > Click on Unk_
0x00244894 - G_Client > Click on Unk_
0x00141CE4 - Redboxes (Nonhost) | Enable Nop | Disable 0x41, 0x82, 0x00, 0x0C
0x001397BC - UAV (Nonhost) | Enable 0x02 | Disable 0x01
0x005289CC - No Recoil (Nonhost) | Enable Nop | Disable 0x4B, 0xB4, 0xF6, 0x91
0x00672FEF - Laser (Nonhost) | Enable 0x01 | Disable 0x02
0x0023BB18 - G_Hudelems > Click on Unk_0x00013CC0 - AimAssist_DrawTargets(int localClientNum, playerState_s *ps, const float *color)
0x0036A760 - AngleDelta(const float angle1, const float angle2)
0x00768C54 - AngleNormalize180(const float angle)
0x0036A6F8 - AngleNormalize360(const float angle)
0x000EB990 - BG_GetEntityTypeName(const int eType)
0x000E00C0 - BG_RunLerpFrameRate(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x000E26F0 - BG_SetNewAnimation(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x00119810 - BG_WeaponFireRecoil(playerState_s const *,float * const,float * const)
0x002A5B2C - Cbuf_AddText(int localClientNum, const char *text)
0x0052867C - CG_FireWeapon(int,centity_s *,int,ushort,uint,playerState_s const *)
0x0036E698 - CL_DrawStretchPicPhysical(float x, float y, float w, float h, float s1, float t1, float s2, float t2, const float *color, Material *material)
0x00185F24 - CL_GamepadButtonEvent(int localClientNum, int key, int down, unsigned int time)
0x00186A50 - CL_GamepadRepeatScrollingButtons(int localClientNum
0x00244FC4 - CalculateRanks(void)
0x00228A10 - ClientConnect(int clientNum, unsigned __int16 scriptPersId)
0x00226A58 - ClientEndFrame(gentity_s *ent)
0x00228DE8 - ClientSpawn(gentity_s *ent, const float *spawn_origin, const float *spawn_angles)
0x002247C8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x00228648 - ClientUserinfoChanged(int clientNum)
0x005541A0 - Com_Error(errorParm_t code, const char *fmt)
0x0029274C - G_ClientStopUsingTurret(gentity_s *self)
0x0028B0B4 - G_EntUnlink(gentity_s *ent)
0x00030C78 - G_FindConfigstringIndex(const char *name, int start, int max, int create, const char *errormsg)
0x004A7E10 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0x00285B68 - G_InitGentity(gentity_s *e)
0x00032DD0 - G_LocalizedStringIndex(const char *string)
0x00030DDC - G_MaterialIndex(const char *name)
0x002399E8 - G_RadiusDamage(float const * const,gentity_s *,gentity_s *,float,float,float,float,float * const,gentity_s *,int,int)
0x00223DDC - G_SetClientContents(gentity_s *)
0x002715FC - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
0x002D0818 - Scr_ObjectError(const char *error)
0x005EA31C - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
0x006131A4 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x00507E20 - SV_GetUserinfo(int index, char *buffer, int bufferSize)
0x005863A8 - SV_LocateGameData(gentity_s *gEnts, int numGEntities, int sizeofGEntity_t, playerState_s *clients, int sizeofGameClient)
0x005142F8 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0x00359A68 - FPS
0x0003201C - G_Entity > Click on Unk_
0x00244894 - G_Client > Click on Unk_
0x00141CE4 - Redboxes (Nonhost) | Enable Nop | Disable 0x41, 0x82, 0x00, 0x0C
0x001397BC - UAV (Nonhost) | Enable 0x02 | Disable 0x01
0x005289CC - No Recoil (Nonhost) | Enable Nop | Disable 0x4B, 0xB4, 0xF6, 0x91
0x00672FEF - Laser (Nonhost) | Enable 0x01 | Disable 0x02
0x0023BB18 - G_Hudelems > Click on Unk_


Pastebin: You must login or register to view this content.

Have fun :vince:


Good job bro +REP :yes:

Let me know if you gonna start a COD Ghost shop i will be your first customer! :yes:

The following user thanked Sting for this useful post:

MegaMister
11-04-2013, 06:46 PM #12
MegaMister
Former Mega Staff
Originally posted by Kira
Good job bro +REP :yes:

Let me know if you gonna start a COD Ghost shop i will be your first customer! :yes:



Thanks buddy! :wub:

If i open my shop i tell you Winky Winky
11-04-2013, 06:51 PM #13
SataQ
Space Ninja
Originally posted by Kira
Good job bro +REP :yes:

Let me know if you gonna start a COD Ghost shop i will be your first customer! :yes:


Is it me or is it you just being rich, because I saw multiple comments like you saying " can I be your first customer "?
11-04-2013, 07:27 PM #14
Sting
< ^ > < ^ >
Originally posted by SataQ View Post
Is it me or is it you just being rich, because I saw multiple comments like you saying " can I be your first customer "?


Uhh no? You can look back at all mine post if you wand. =3
11-04-2013, 09:13 PM #15
firefox7
XBOX 360 SUCKS
Originally posted by MegaMister View Post
Hey guyz Enzo

I've found on the web, some stuff for 1.02 Ghost
Hope you have fun and enjoy ^^



0x00013CC0 - AimAssist_DrawTargets(int localClientNum, playerState_s *ps, const float *color)
0x0036A760 - AngleDelta(const float angle1, const float angle2)
0x00768C54 - AngleNormalize180(const float angle)
0x0036A6F8 - AngleNormalize360(const float angle)
0x000EB990 - BG_GetEntityTypeName(const int eType)
0x000E00C0 - BG_RunLerpFrameRate(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x000E26F0 - BG_SetNewAnimation(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x00119810 - BG_WeaponFireRecoil(playerState_s const *,float * const,float * const)
0x002A5B2C - Cbuf_AddText(int localClientNum, const char *text)
0x0052867C - CG_FireWeapon(int,centity_s *,int,ushort,uint,playerState_s const *)
0x0036E698 - CL_DrawStretchPicPhysical(float x, float y, float w, float h, float s1, float t1, float s2, float t2, const float *color, Material *material)
0x00185F24 - CL_GamepadButtonEvent(int localClientNum, int key, int down, unsigned int time)
0x00186A50 - CL_GamepadRepeatScrollingButtons(int localClientNum
0x00244FC4 - CalculateRanks(void)
0x00228A10 - ClientConnect(int clientNum, unsigned __int16 scriptPersId)
0x00226A58 - ClientEndFrame(gentity_s *ent)
0x00228DE8 - ClientSpawn(gentity_s *ent, const float *spawn_origin, const float *spawn_angles)
0x002247C8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x00228648 - ClientUserinfoChanged(int clientNum)
0x005541A0 - Com_Error(errorParm_t code, const char *fmt)
0x0029274C - G_ClientStopUsingTurret(gentity_s *self)
0x0028B0B4 - G_EntUnlink(gentity_s *ent)
0x00030C78 - G_FindConfigstringIndex(const char *name, int start, int max, int create, const char *errormsg)
0x004A7E10 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0x00285B68 - G_InitGentity(gentity_s *e)
0x00032DD0 - G_LocalizedStringIndex(const char *string)
0x00030DDC - G_MaterialIndex(const char *name)
0x002399E8 - G_RadiusDamage(float const * const,gentity_s *,gentity_s *,float,float,float,float,float * const,gentity_s *,int,int)
0x00223DDC - G_SetClientContents(gentity_s *)
0x002715FC - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
0x002D0818 - Scr_ObjectError(const char *error)
0x005EA31C - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
0x006131A4 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x00507E20 - SV_GetUserinfo(int index, char *buffer, int bufferSize)
0x005863A8 - SV_LocateGameData(gentity_s *gEnts, int numGEntities, int sizeofGEntity_t, playerState_s *clients, int sizeofGameClient)
0x005142F8 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0x00359A68 - FPS
0x0003201C - G_Entity > Click on Unk_
0x00244894 - G_Client > Click on Unk_
0x00141CE4 - Redboxes (Nonhost) | Enable Nop | Disable 0x41, 0x82, 0x00, 0x0C
0x001397BC - UAV (Nonhost) | Enable 0x02 | Disable 0x01
0x005289CC - No Recoil (Nonhost) | Enable Nop | Disable 0x4B, 0xB4, 0xF6, 0x91
0x00672FEF - Laser (Nonhost) | Enable 0x01 | Disable 0x02
0x0023BB18 - G_Hudelems > Click on Unk_0x00013CC0 - AimAssist_DrawTargets(int localClientNum, playerState_s *ps, const float *color)
0x0036A760 - AngleDelta(const float angle1, const float angle2)
0x00768C54 - AngleNormalize180(const float angle)
0x0036A6F8 - AngleNormalize360(const float angle)
0x000EB990 - BG_GetEntityTypeName(const int eType)
0x000E00C0 - BG_RunLerpFrameRate(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x000E26F0 - BG_SetNewAnimation(int localClientNum, clientInfo_t *ci, lerpFrame_t *lf, int newAnimation, entityState_s *es)
0x00119810 - BG_WeaponFireRecoil(playerState_s const *,float * const,float * const)
0x002A5B2C - Cbuf_AddText(int localClientNum, const char *text)
0x0052867C - CG_FireWeapon(int,centity_s *,int,ushort,uint,playerState_s const *)
0x0036E698 - CL_DrawStretchPicPhysical(float x, float y, float w, float h, float s1, float t1, float s2, float t2, const float *color, Material *material)
0x00185F24 - CL_GamepadButtonEvent(int localClientNum, int key, int down, unsigned int time)
0x00186A50 - CL_GamepadRepeatScrollingButtons(int localClientNum
0x00244FC4 - CalculateRanks(void)
0x00228A10 - ClientConnect(int clientNum, unsigned __int16 scriptPersId)
0x00226A58 - ClientEndFrame(gentity_s *ent)
0x00228DE8 - ClientSpawn(gentity_s *ent, const float *spawn_origin, const float *spawn_angles)
0x002247C8 - ClientThink_real(gentity_s *ent, usercmd_s *ucmd)
0x00228648 - ClientUserinfoChanged(int clientNum)
0x005541A0 - Com_Error(errorParm_t code, const char *fmt)
0x0029274C - G_ClientStopUsingTurret(gentity_s *self)
0x0028B0B4 - G_EntUnlink(gentity_s *ent)
0x00030C78 - G_FindConfigstringIndex(const char *name, int start, int max, int create, const char *errormsg)
0x004A7E10 - G_GivePlayerWeapon(playerState_s *pPS, int iWeaponIndex, char altModelIndex)
0x00285B68 - G_InitGentity(gentity_s *e)
0x00032DD0 - G_LocalizedStringIndex(const char *string)
0x00030DDC - G_MaterialIndex(const char *name)
0x002399E8 - G_RadiusDamage(float const * const,gentity_s *,gentity_s *,float,float,float,float,float * const,gentity_s *,int,int)
0x00223DDC - G_SetClientContents(gentity_s *)
0x002715FC - Scr_ConstructMessageString(int firstParmIndex, int lastParmIndex, const char *errorContext, char *string, unsigned int stringLimit)
0x002D0818 - Scr_ObjectError(const char *error)
0x005EA31C - SV_GameSendServerCommand(int clientNum, svscmd_type type, const char *text)
0x006131A4 - SV_SendServerCommand(client_s *cl, svscmd_type type, const char *fmt)
0x00507E20 - SV_GetUserinfo(int index, char *buffer, int bufferSize)
0x005863A8 - SV_LocateGameData(gentity_s *gEnts, int numGEntities, int sizeofGEntity_t, playerState_s *clients, int sizeofGameClient)
0x005142F8 - SV_KickClient(client_s *cl, char *playerName, int maxPlayerNameLen)
0x00359A68 - FPS
0x0003201C - G_Entity > Click on Unk_
0x00244894 - G_Client > Click on Unk_
0x00141CE4 - Redboxes (Nonhost) | Enable Nop | Disable 0x41, 0x82, 0x00, 0x0C
0x001397BC - UAV (Nonhost) | Enable 0x02 | Disable 0x01
0x005289CC - No Recoil (Nonhost) | Enable Nop | Disable 0x4B, 0xB4, 0xF6, 0x91
0x00672FEF - Laser (Nonhost) | Enable 0x01 | Disable 0x02
0x0023BB18 - G_Hudelems > Click on Unk_


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Have fun :vince:


how can you get a hand gun to shoot machine gun bullets or something cool like that?

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