Post: [1.06]CoD Ghosts Entity Spawner
01-05-2014, 08:14 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey Guys!

I have been working on this tool for a while and took awhile to find all of the addresses :P
Anyways, This tool allows to you to spawn SOLID models on any maps. You can set custom coordinates or you can press "Get Origin" and it sets your position in the boxes.

A Few Neat Features:
When You Spawn a model, it writes it down on the right side of the program.
You can save your work as a .TXT file for later.
You can LOAD that .TXT again and spawn it again.
You can share those .TXT files with the community so others can use your work Happy .

Pictures:
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I will be updating this tool with more features when 1.07 comes out and maybe add auto-updating offsets.
Tell me what i should add in the comments Happy

If someone would like, they can make a thread where people can share their .TXT files with the community.

You don't need any DLL's they are packed into the program Winky Winky

Virus Scan:
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Download:
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Credits:
Me - Making Tool and finding offsets
SC58 - Offsets (even tho he is a ***)
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The following 29 users say thank you to ThatOneSkrandy for this useful post:

{H} | Exception, ▶DaOriginal209◀, Eddie Mac, $ticky, 192.168.1.1, BASEBALL4EVER12, Dannie Fresh, Doggy_Shizz, HonuCinema, iMoDz-Baptiste, ImSooCool, InfinityISB4CK, ItsMagiicsz, ResistTheJamsha, Mango_Knife, Nummpty, qNSp, sauib786, Sirprizer, Source Code, Taylors Bish, ThePaaqoHD, worrorfight, Fatality, yomen9
01-07-2014, 05:00 AM #29
Originally posted by iBullet1 View Post
I freeze 90% of the time now when I click spawn via .txt, know why?

i forgot to mention a function, in the text files u can do sleep(time);
01-07-2014, 05:03 AM #30
iBullet1
Treasure hunter
Originally posted by ThatOneSkrandy View Post
i forgot to mention a function, in the text files u can do sleep(time);

so..

entity(mp_juggernaut_carepackage_red, 393.696, 550.3688, 445.0276, 0, 0, 0);
sleep(time);

Would that get rid of the freezing problems? It does seem to happen while it's spawning in items.
01-07-2014, 05:05 AM #31
Originally posted by iBullet1 View Post
so..

entity(mp_juggernaut_carepackage_red, 393.696, 550.3688, 445.0276, 0, 0, 0);
sleep(time);

Would that get rid of the freezing problems? It does seem to happen while it's spawning in items.

yes, its so it doesnt spawn all at once and it doesnt freeze because i coded it wrong, its just the game
01-07-2014, 05:09 AM #32
iBullet1
Treasure hunter
Originally posted by ThatOneSkrandy View Post
yes, its so it doesnt spawn all at once and it doesnt freeze because i coded it wrong, its just the game


oh I got it, I'll just do it in sections, 4-5 items then sleep, 4-5 items then sleep. how would you do that? What does it go by, just say I wanted it to sleep for 20seconds would it be 'sleep(20s);' or what?
01-07-2014, 06:43 AM #33
{H} | Exception
Error… Cat invasion!
Originally posted by ThatOneSkrandy View Post
Hey Guys!

I have been working on this tool for a while and took awhile to find all of the addresses :P
Anyways, This tool allows to you to spawn SOLID models on any maps. You can set custom coordinates or you can press "Get Origin" and it sets your position in the boxes.

A Few Neat Features:
When You Spawn a model, it writes it down on the right side of the program.
You can save your work as a .TXT file for later.
You can LOAD that .TXT again and spawn it again.
You can share those .TXT files with the community so others can use your work Happy .

Pictures:
You must login or register to view this content.

I will be updating this tool with more features when 1.07 comes out and maybe add auto-updating offsets.
Tell me what i should add in the comments Happy

If someone would like, they can make a thread where people can share their .TXT files with the community.

You don't need any DLL's they are packed into the program Winky Winky

Virus Scan:
You must login or register to view this content.

Download:
You must login or register to view this content.

Credits:
Me - Making Tool and finding offsets
SC58 - Offsets (even tho he is a ***)


Hmmmm.. interesting. If you have an open mind.. I see Hawkins Zombieland coming back... for anyone that wants an idea

byte[] Mmhmm = new byte[16];
PS3.GetMemory(LocationOffset, Mmhmm)
string Thiss = Encoding.ASCII.GetString(Mmhmm);

[ BAR | Let's say this represents a certain location on the map.. beside a care package maybe Winky Winky]
if (Thiss.Contains(BAR))
{
//Shows Huds to buy weapon
}

Of course some optimization will need to be done because BAR only represents one very specific location.. maybe a range of locations would be better.. Winky Winky

EDIT: ^ Sorry that was more of AI Zombies haha

The bottom menu would be made up of HUDS... with ints that represent someones amount of money and would be displayed on the screen with HUDS also; you could also change the vision and use carepackages to make bunkers and such..

This may not be perfect, but I may be able to figure out a way to make forcefields and shit. For the other things like teleporting outside of maps with flags... those would be easy.
01-07-2014, 07:24 AM #34
SC58
Former Staff
Originally posted by H
Hmmmm.. interesting. If you have an open mind.. I see Hawkins Zombieland coming back... for anyone that wants an idea

byte[] Mmhmm = new byte[16];
PS3.GetMemory(LocationOffset, Mmhmm)
string Thiss = Bitconverter.GetString(Mmhmm);

[ BAR | Let's say this represents a certain location on the map.. beside a care package maybe Winky Winky]
if (Thiss.Contains(BAR))
{
//Shows Huds to buy weapon
}

Of course some optimization will need to be done because BAR only represents one very specific location.. maybe a range of locations would be better.. Winky Winky

EDIT: ^ Sorry that was more of AI Zombies haha

The bottom menu would be made up of HUDS... with ints that represent someones amount of money and would be displayed on the screen with HUDS also; you could also change the vision and use carepackages to make bunkers and such..

This may not be perfect, but I may be able to figure out a way to make forcefields and shit. For the other things like teleporting outside of maps with flags... those would be easy.


in the making :p
01-07-2014, 09:48 AM #35
Hey add me on skype (live:xxitstylerxx) I have to talk to you about something very important
01-07-2014, 05:37 PM #36
Originally posted by ThatOneSkrandy View Post
Hey Guys!

I have been working on this tool for a while and took awhile to find all of the addresses :P
Anyways, This tool allows to you to spawn SOLID models on any maps. You can set custom coordinates or you can press "Get Origin" and it sets your position in the boxes.

A Few Neat Features:
When You Spawn a model, it writes it down on the right side of the program.
You can save your work as a .TXT file for later.
You can LOAD that .TXT again and spawn it again.
You can share those .TXT files with the community so others can use your work Happy .

Pictures:
You must login or register to view this content.

I will be updating this tool with more features when 1.07 comes out and maybe add auto-updating offsets.
Tell me what i should add in the comments Happy

If someone would like, they can make a thread where people can share their .TXT files with the community.

You don't need any DLL's they are packed into the program Winky Winky

Virus Scan:
You must login or register to view this content.

Download:
You must login or register to view this content.

Credits:
Me - Making Tool and finding offsets
SC58 - Offsets (even tho he is a ***)


Hey add me on skype live:xxitstylerxx I have to talk to you about something important
01-08-2014, 12:02 AM #37
iBullet1
Treasure hunter
Even after adding a bunch of sleep timers, it freezes a bunch.

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