Post: [PS3] Maverick offset (doesn't stick)
01-31-2014, 03:07 AM #1
xMiLeZz
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Go to adress 0x1769256 on Debugger and switch the value to 0x57 or 0x59 for both mavericks. It shows up on lobby and create a class but disappears when you go to multiplayer. EDIT: Set the value in the loading screen.
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01-31-2014, 05:24 AM #11
i play a game with the maverick the trick its to set the value in loading game screen

The following user thanked GHM_iSiiKz for this useful post:

xMiLeZz
01-31-2014, 06:31 AM #12
xMiLeZz
Bounty hunter
Originally posted by iSiiKz View Post
i play a game with the maverick the trick its to set the value in loading game screen

It actually works Smile
01-31-2014, 01:32 PM #13
DudeCanMod
I am error
Try finding the offsets of the premade classes and edit the guns and such there? Idk if this will make it stick to the default classes but its a thought..
01-31-2014, 07:20 PM #14
ozzy21
Little One
Originally posted by xMiLeZz View Post
Go to adress 0x0176923C on Debugger and switch the value to 87 or 89 for both mavericks. It shows up on lobby and create a class but disappears when you go to multiplayer. If someone can tell me how to get it stick, please tell me?
Credit: MiLeMoDz
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You can have it in your class but it goes away once you enter a menu. Just set the value to 0x57/0x59 and don't press X on anything until the game starts.
02-01-2014, 07:42 AM #15
[ATTACH=CONFIG]29626[/ATTACH][ATTACH=CONFIG]29627[/ATTACH] in-game and in lobby
02-04-2014, 12:16 PM #16
Akaipwn
Do a barrel roll!
You have to realise that 87 and 89 are decimal numbers and they are 0x57 and 0x59 in hexadecimal.

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