
private void DemonwareGhosts(int r3)
{
int r4;
int r8;
int r9;
int r10;
int r11;
int r28;
int r29;
int r30;
int r31;
r11 = 0x00;
r9 = (int)0x8418DF80;
r10 = (r3 << 2);
r11 = (r9 + 0x2080);
r31 = r3;
r30 += r11;
r4 = r30;
_sub1(r30, r4);
r3 = r31;
_sub2(r3);
r4 = r3;
if (r3 = !0)
{
r10 = (int)0x8418DDF0;
}
r11 = (r31 * 0x64);
r10 += 0x2210;
r5 = (r11 + r10); // seems like they process something through a structure, maybe they store a true or false bit or the ban? not sure
_sub3(r3, r4, r5); // nop this, there we have it foax! address is +0x70 off the address(;
r4 = r3;
_sub4(r3, r4);
_sub5(r3);
r3 = r31;
_sub6(r3);
r3 = r31;
_sub7(r3);
}
private void DemonwareGhosts(int r3)
{
int r4;
int r8;
int r9;
int r10;
int r11;
int r28;
int r29;
int r30;
int r31;
r11 = 0x00;
r9 = (int)0x8418DF80;
r10 = (r3 << 2);
r11 = (r9 + 0x2080);
r31 = r3;
r30 += r11;
r4 = r30;
_sub1(r30, r4);
r3 = r31;
_sub2(r3);
r4 = r3;
if (r3 = !0)
{
r10 = (int)0x8418DDF0;
}
r11 = (r31 * 0x64);
r10 += 0x2210;
r5 = (r11 + r10); // seems like they process something through a structure, maybe they store a true or false bit or the ban? not sure
_sub3(r3, r4, r5); // nop this, there we have it foax! address is +0x70 off the address(;
r4 = r3;
_sub4(r3, r4);
_sub5(r3);
r3 = r31;
_sub6(r3);
r3 = r31;
_sub7(r3);
}
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