Post: [Release] Ghosts Multi-Use Library | 1.07
02-16-2014, 08:46 AM #1
SnaY
Former Lead of GS
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Introduction:

Hello guys snay here, today i'm releasing a dll for Call Of Duty Ghosts on 1.07. Inside it you can find all the stuff needed for make a menu, or your own tool.

How To Use The Dll:

Add the dll as reference then add on your project:

using Ghosts_Library;

What now?

The dll is setup for use 6 classes: PS3, Buttons, Addresses, Huds, RPC, Player.
You can access on all of the classes listed above.


example:

Ghosts.Player.Godmode();

Others Examples:

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    PS3.cs


Connect
GetMemory
ChangeAPI
SetMemory
GetMemory2
GetBytes
ReadBool
ReadByte
ReadBytes
ReadFloat
ReadInt16
ReadInt32
ReadInt64
WriteSingle
ReadStrings
ReadSByte
Etc ( basically all PS3 Functions )


    Buttons Mornitoring.cs



Buttons (General)
Detect Button
ButtonPressed
PressR3
PressL1
PressR1
PressCross
PressSquare


    Huds



HElems
GetLevelTime
MoveShaderX
MoveShaderY
ChangeWidth
SpinText
ActivateIndex
MoveOverTime
ChangeFontScaleOverTime
ScaleOverTime
FadeOverTime
FadeAlphaOverTime
CustomTypeWriter
Typewriter
RGBA
StoreIcon
StoreIcon1
StoreTextElem
StoreTextElem1
ChangeAlpha
EnableHuds
DestroyHuds
SetGlow
SetText
SetGlowText
etc!


    RPC.cs



RPC.Init
RPC.Call
RPC.Enable
RPC.SV_GameSendServerCommand
RPC.iPrintln
RPC.iPrintlnBold


    Player.cs



Godmode
Noclip
Ammo
Akimbo
KillClient
Super Jump
Super Speed


ChangeLog:

    Version 1.0.0.0


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Credits:

    
SnaY
seb5594
SC58
iMCSx
Choco
Shark
Bad Luck Brian
MegaMister

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The following 40 users say thank you to SnaY for this useful post:

Nath, -SuperMan, Absolute Zero, RawDog2002, Bad Luck Brian, Ben, Bichote, bluer105, BuC-ShoTz, Dan Dactyl, deneo24, Gay For Satan, Harry, hkownz, iMoDz-Baptiste, ImSooCool, ItsLollo1000, Jeremy, JibeMODz, Joel, M-alShammary, M0T1VAT10N, Mango_Knife, MegaMister, Notorious, Dan, xProvXKiller, Swifter, ThePaaqoHD, Vanz, Hash847, worrorfight, xBHR, xkoeckiiej, xPAQz, zSunriseModz
02-17-2014, 08:14 AM #20
Mango_Knife
In my man cave
Originally posted by SnaY View Post
Introduction:

Hello guys snay here, today i'm releasing a dll for Call Of Duty Ghosts on 1.07. Inside it you can find all the stuff needed for make a menu, or your own tool.

How To Use The Dll:

Add the dll as reference then add on your project:

using Ghosts_Library;

What now?

The dll is setup for use 6 classes: PS3, Buttons, Addresses, Huds, RPC, Player.
You can access on all of the classes listed above.


example:

Ghosts.Player.Godmode();

Others Examples:

You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.

    PS3.cs


Connect
GetMemory
ChangeAPI
SetMemory
GetMemory2
GetBytes
ReadBool
ReadByte
ReadBytes
ReadFloat
ReadInt16
ReadInt32
ReadInt64
WriteSingle
ReadStrings
ReadSByte
Etc ( basically all PS3 Functions )


    Buttons Mornitoring.cs



Buttons (General)
Detect Button
ButtonPressed
PressR3
PressL1
PressR1
PressCross
PressSquare


    Huds



HElems
GetLevelTime
MoveShaderX
MoveShaderY
ChangeWidth
SpinText
ActivateIndex
MoveOverTime
ChangeFontScaleOverTime
ScaleOverTime
FadeOverTime
FadeAlphaOverTime
CustomTypeWriter
Typewriter
RGBA
StoreIcon
StoreIcon1
StoreTextElem
StoreTextElem1
ChangeAlpha
EnableHuds
DestroyHuds
SetGlow
SetText
SetGlowText
etc!


    RPC.cs



RPC.Init
RPC.Call
RPC.Enable
RPC.SV_GameSendServerCommand
RPC.iPrintln
RPC.iPrintlnBold


    Player.cs



Godmode
Noclip
Ammo
Akimbo
KillClient
Super Jump
Super Speed


ChangeLog:

    Version 1.0.0.0


You must login or register to view this content.


Credits:

    
SnaY
seb5594
SC58
iMCSx
Choco
Shark
Bad Luck Brian
MegaMister



Cool.
02-18-2014, 07:53 PM #21
Just awesome Smile
02-18-2014, 08:20 PM #22
SC58
Former Staff
Originally posted by SnaY View Post
Introduction:

Hello guys snay here, today i'm releasing a dll for Call Of Duty Ghosts on 1.07. Inside it you can find all the stuff needed for make a menu, or your own tool.

How To Use The Dll:

Add the dll as reference then add on your project:

using Ghosts_Library;

What now?

The dll is setup for use 6 classes: PS3, Buttons, Addresses, Huds, RPC, Player.
You can access on all of the classes listed above.


example:

Ghosts.Player.Godmode();

Others Examples:

You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.

    PS3.cs


Connect
GetMemory
ChangeAPI
SetMemory
GetMemory2
GetBytes
ReadBool
ReadByte
ReadBytes
ReadFloat
ReadInt16
ReadInt32
ReadInt64
WriteSingle
ReadStrings
ReadSByte
Etc ( basically all PS3 Functions )


    Buttons Mornitoring.cs



Buttons (General)
Detect Button
ButtonPressed
PressR3
PressL1
PressR1
PressCross
PressSquare


    Huds



HElems
GetLevelTime
MoveShaderX
MoveShaderY
ChangeWidth
SpinText
ActivateIndex
MoveOverTime
ChangeFontScaleOverTime
ScaleOverTime
FadeOverTime
FadeAlphaOverTime
CustomTypeWriter
Typewriter
RGBA
StoreIcon
StoreIcon1
StoreTextElem
StoreTextElem1
ChangeAlpha
EnableHuds
DestroyHuds
SetGlow
SetText
SetGlowText
etc!


    RPC.cs



RPC.Init
RPC.Call
RPC.Enable
RPC.SV_GameSendServerCommand
RPC.iPrintln
RPC.iPrintlnBold


    Player.cs



Godmode
Noclip
Ammo
Akimbo
KillClient
Super Jump
Super Speed


ChangeLog:

    Version 1.0.0.0


You must login or register to view this content.


Credits:

    
SnaY
seb5594
SC58
iMCSx
Choco
Shark
Bad Luck Brian
MegaMister



Might wanna let ppl know what is what with hud elems like x y z color ect u didnt tell ppl that guess they have to decrypt the dll to find out lmfao

The following user thanked SC58 for this useful post:

02-19-2014, 08:42 AM #23
Originally posted by SC58 View Post
Might wanna let ppl know what is what with hud elems like x y z color ect u didnt tell ppl that guess they have to decrypt the dll to find out lmfao

People who release these libraries, really need to start releasing the source, just incase someone would like to make theirs to their liking...

The following user thanked Black Panther for this useful post:

SC58
02-19-2014, 06:59 PM #24
SC58
Former Staff
Originally posted by AlmightySo View Post
People who release these libraries, really need to start releasing the source, just incase someone would like to make theirs to their liking...


yea ik they didnt really tell how to use any of it beside the word/command for it lol i mean i have no use for it but it look bad when u tell ppl nothing really about it

The following 2 users say thank you to SC58 for this useful post:

BaSs_HaXoR,
02-19-2014, 11:10 PM #25
Originally posted by SC58 View Post
yea ik they didnt really tell how to use any of it beside the word/command for it lol i mean i have no use for it but it look bad when u tell ppl nothing really about it


Yeah but I give him props on it.
02-20-2014, 08:07 AM #26
Mango_Knife
In my man cave
My Hommie :P
03-04-2014, 05:02 PM #27
Mango_Knife
In my man cave
Does the HuD's supporting CCAPI?
03-06-2014, 03:25 AM #28
Absolute Zero
Do your homework, fool.
Originally posted by SnaY View Post
Thanks :p


Hey man, can yiou check your PMs? I asked you something there, would be great to here back from you. Thanks Smile

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