Post: COD Ghost Wild Widow All Soilder All Loadouts!
02-26-2014, 01:11 AM #1
Beard-i
Can’t trickshot me!
(adsbygoogle = window.adsbygoogle || []).push({}); I Know they have prob been posted already but i haven't seen them so here you go

For Cex And Dex

Solider 1: PS3.SetMemory(0x01769264 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (0x80 * 5), new byte[] { 0x22 });

Solider 2:PS3.SetMemory(0x017697C8 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x017697C8 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x017697C8 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x017697C8 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x017697C8 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x017697C8 + (0x80 * 5), new byte[] { 0x22 });

Solider 3:PS3.SetMemory(0x01769D2C + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x01769D2C + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x01769D2C + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x01769D2C + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x01769D2C + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x01769D2C + (0x80 * 5), new byte[] { 0x22 });

Solider 4:PS3.SetMemory(0x0176A290 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176A290 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176A290 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176A290 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176A290 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176A290 + (0x80 * 5), new byte[] { 0x22 });

Solider 5:PS3.SetMemory(0x0176A7F4 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176A7F4 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176A7F4 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176A7F4 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176A7F4 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176A7F4 + (0x80 * 5), new byte[] { 0x22 });

Solider 6:PS3.SetMemory(0x0176AD58 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176AD58 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176AD58 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176AD58 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176AD58 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176AD58 + (0x80 * 5), new byte[] { 0x22 });

Solider 7:PS3.SetMemory(0x0176B2BC + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176B2BC + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176B2BC + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176B2BC + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176B2BC + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176B2BC + (0x80 * 5), new byte[] { 0x22 });

Solider 8:PS3.SetMemory(0x0176B820 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176B820 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176B820 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176B820 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176B820 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176B820 + (0x80 * 5), new byte[] { 0x22 });

Solider 9:PS3.SetMemory(0x0176BD84 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176BD84 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176BD84 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176BD84 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176BD84 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176BD84 + (0x80 * 5), new byte[] { 0x22 });

Solider 10: PS3.SetMemory(0x0176C28E + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176C28E + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176C28E + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176C28E + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176C28E + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176C28E + (0x80 * 5), new byte[] { 0x22 });
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The following 4 users say thank you to Beard-i for this useful post:

1austin112, iTruceFret, Rand0mxdeath, Reus_BVB

The following user groaned Beard-i for this awful post:

FarSideX
03-01-2014, 12:59 AM #11
1austin112
League Champion
Originally posted by FarSideX View Post
Posted in all the sub forums and has been in tools for months. Stupid fame whore.
Who cares? i mean really. It doesn't effect you at all. This might help some people. If you don't like it. Don't go to the thread
03-01-2014, 01:04 AM #12
FarSideX
I’m too L33T
Originally posted by logiicdope View Post
if your going to post a code, atleast clean it up...
public static void SetWildWidow(uint Soldier)
{
PS3.SetMemory(0x01769264 + (Soldier * 0x564) + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (Soldier * 0x564) + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (Soldier * 0x564) + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (Soldier * 0x564) + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (Soldier * 0x564) + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (Soldier * 0x564) + (0x80 * 5), new byte[] { 0x22 });
}

Soldier 1 would be SetWildWidow(0); and so on


I hope you don't actually code like that.
03-01-2014, 01:06 AM #13
FarSideX
I’m too L33T
Originally posted by 1austin112 View Post
Who cares? i mean really. It doesn't effect you at all. This might help some people. If you don't like it. Don't go to the thread


Do some research please, you are everything that is wrong with this place, far worst than the rep whores.

The following user thanked FarSideX for this useful post:

GangDePlot
03-01-2014, 01:55 AM #14
Originally posted by FarSideX View Post
I hope you don't actually code like that.

ok? lets see u code, oh wait u can't
lets see ur code...
03-01-2014, 07:10 AM #15
FarSideX
I’m too L33T
Originally posted by logiicdope View Post
ok? lets see u code, oh wait u can't
lets see ur code...


First off we can both recognise the OP's code is just retarded, yes?

The problem with your code is similar. You should use a loop to go through the loadouts and not a line of code for each one. Also you should only create one byte array outside the loop and reuse it for each class, this will reduce the time to execute as well as reduce the memory use. Creating and destroying a byte array for each call increases the load on the VM's GC and fragments memory. Although this is just a simple routine doing things correctly at this level will prepare you for larger projects where it does matter.
03-01-2014, 07:29 AM #16
Hash847
Purple God
Originally posted by FarSideX View Post
First off we can both recognise the OP's code is just retarded, yes?

The problem with your code is similar. You should use a loop to go through the loadouts and not a line of code for each one. Also you should only create one byte array outside the loop and reuse it for each class, this will reduce the time to execute as well as reduce the memory use. Creating and destroying a byte array for each call increases the load on the VM's GC and fragments memory. Although this is just a simple routine doing things correctly at this level will prepare you for larger projects where it does matter.


Mine works fine, Thank you very much. and too logiicdope if you read this, He's 50x better at C# than you.

edit: The way he did it is shit, and it looks like has he no clue what he's doing.
03-01-2014, 04:36 PM #17
Originally posted by Winter View Post
Mine works fine, Thank you very much. and too logiicdope if you read this, He's 50x better at C# than you.

edit: The way he did it is shit, and it looks like has he no clue what he's doing.

i dont think u know who i am do u?
03-01-2014, 05:43 PM #18
Hash847
Purple God
Originally posted by logiicdope View Post
i dont think u know who i am do u?


Well, you're new here, Mr. Joined in Feb 2014 Posts 3 Membership Standard

So no. Don't go calling your self big shit when no one knows who you fucking are.
03-01-2014, 06:04 PM #19
Mango_Knife
In my man cave
Originally posted by Winter View Post
Well, you're new here, Mr. Joined in Feb 2014 Posts 3 Membership Standard

So no. Don't go calling your self big shit when no one knows who you fucking are.


Winter
Why does the wild widow never working for me?

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