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I Know they have prob been posted already but i haven't seen them so here you go
For Cex And Dex
Solider 1: PS3.SetMemory(0x01769264 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x01769264 + (0x80 * 5), new byte[] { 0x22 });
Solider 2

S3.SetMemory(0x017697C8 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x017697C8 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x017697C8 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x017697C8 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x017697C8 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x017697C8 + (0x80 * 5), new byte[] { 0x22 });
Solider 3

S3.SetMemory(0x01769D2C + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x01769D2C + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x01769D2C + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x01769D2C + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x01769D2C + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x01769D2C + (0x80 * 5), new byte[] { 0x22 });
Solider 4

S3.SetMemory(0x0176A290 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176A290 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176A290 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176A290 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176A290 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176A290 + (0x80 * 5), new byte[] { 0x22 });
Solider 5

S3.SetMemory(0x0176A7F4 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176A7F4 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176A7F4 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176A7F4 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176A7F4 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176A7F4 + (0x80 * 5), new byte[] { 0x22 });
Solider 6

S3.SetMemory(0x0176AD58 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176AD58 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176AD58 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176AD58 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176AD58 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176AD58 + (0x80 * 5), new byte[] { 0x22 });
Solider 7

S3.SetMemory(0x0176B2BC + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176B2BC + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176B2BC + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176B2BC + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176B2BC + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176B2BC + (0x80 * 5), new byte[] { 0x22 });
Solider 8

S3.SetMemory(0x0176B820 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176B820 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176B820 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176B820 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176B820 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176B820 + (0x80 * 5), new byte[] { 0x22 });
Solider 9

S3.SetMemory(0x0176BD84 + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176BD84 + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176BD84 + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176BD84 + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176BD84 + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176BD84 + (0x80 * 5), new byte[] { 0x22 });
Solider 10: PS3.SetMemory(0x0176C28E + (0x80 * 0), new byte[] { 0x22 });
PS3.SetMemory(0x0176C28E + (0x80 * 1), new byte[] { 0x22 });
PS3.SetMemory(0x0176C28E + (0x80 * 2), new byte[] { 0x22 });
PS3.SetMemory(0x0176C28E + (0x80 * 3), new byte[] { 0x22 });
PS3.SetMemory(0x0176C28E + (0x80 * 4), new byte[] { 0x22 });
PS3.SetMemory(0x0176C28E + (0x80 * 5), new byte[] { 0x22 });