Post: Ghosts 1.09 Offset Thread! [UPDATED]
03-04-2014, 10:58 PM #1
RatchetBooty
Former Staff
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I've found some offsets for the 1.09 update of Ghosts and decided to release them, hope you guys use them. Whenever I find offsets I will be updating this thread :yes:


Stats:
    
0x1792B1C - Prestige
0x178DC3D - Preferred Weapon(Fuck around with the bytes to see which weapon is which byte :p)
0x1792824 - Squad Points
0x178DCBE - Time Played
0x178DC69 - Games Played
0x178DC4D - Winstreak
0x178DC81 - Losses
0x178DC86 - Misses
0x178DC71 - Hits
0x178DC7D - Killstreak
0x178DC51 - Deaths
0x178DC79 - Kills
0x178E54D - Current Streak
0x178DCCA - Wins
0x178DCA2 - Score


Experience Points:
Soldier 1 - 0x178EBDA
Soldier 2 - 0x178F13E
Soldier 3 - 0x178F6A2
Soldier 4 - 0x178FC06
Soldier 5 - 0x179016A
Soldier 6 - 0x17906CE
Soldier 7 - 0x1790C32
Soldier 8 - 0x1791196
Soldier 9 - 0x17916FA
Soldier 10 - 0x1791C5E


Unlock All: 0x1791EB0


Extinction Level: 0x1795313
Extinction Prestige: 0x179531A


Assault Killstreaks as Support:
    
0x0178E902 - Soldier 1 Class 1 Killstreak Slot 1
0x0178E904 - Soldier 1 Class 1 Killstreak Slot 2
0x0178E906 - Soldier 1 Class 1 Killstreak Slot 3

+0x2 for next killstreak slot
+0x80 for next class
+0x564 for next soldier

Soldier Names/Classes:
    
Soldier 1 Name: 0x178EBB9
Soldier 2 Name: 0x178F11D
Soldier 3 Name: 0x178F681
Soldier 4 Name: 0x178FBE5
Soldier 5 Name: 0x1790149
Soldier 6 Name: 0x17906AD
Soldier 7 Name: 0x1790C11
Soldier 8 Name: 0x1791175
Soldier 9 Name: 0x17916D9
Soldier 10 Name: 0x1791C3D

Soldier 1 Class 1 Name: 0x178E8BB

For the class names simply add 0x80 for the next class, and 0x564 for the next soldier class.

Like so, if I wanted to get soldier 2 class 1 i would add + 0x564 to 0x178E8BB
0x178E8BB + 0x564 = 0x178EE1F - Soldier 2 class 1 name.

Name & Clan Tag Offset:
    
Name: 0x0176A038
Clan Tag: 0x0CBF7EA


Get Local Name:
    
You can use this function to get the name of the person attaching to the tool, and have it say Welcome: and the name will be there.
Local Name: 0x176A008


Secondary Weapon (Use this for wild widow)
    
Soldier 1 Class 1: 0x178E8E4 byte for wild widow is 0x22

Next Soldier is + 0x564 next class is +0x80


Primary Weapon(Can be used for maverick and ripper)
    
Soldier 1 Class 1: 0x0178E8D6

Next Soldier is +0x564 next class is +0x80

Maverick Byte: 0x57
Maverick A2 Byte: 0x59
Ripper Byte: 0x58
Last edited by RatchetBooty ; 03-07-2014 at 02:21 AM. Reason: Added more offsets.

The following 15 users say thank you to RatchetBooty for this useful post:

-SuperMan, Kappa, Eddie Mac, 1austin112, dolby1, Jannik007, Marco_Legend, MrGodHandz, OLDSCHOOLMODZHD, RayJ_chugs, Reus_BVB, rocketforce, Taylors Bish, wajdi9

The following 4 users groaned at RatchetBooty for this awful post:

br0wniiez, ByteSource, coreconfusion, Smooth
03-08-2014, 03:18 PM #29
RatchetBooty
Former Staff
Originally posted by MrGodHandz View Post
can you find LocalName and ClientNames?


LocalName is already on my thread :p idk about client names :fa:
03-08-2014, 03:24 PM #30
ok i tryed that LocalName But its bring up wierd letters and numbers in my text box?
03-08-2014, 03:43 PM #31
RatchetBooty
Former Staff
Originally posted by MrGodHandz View Post
ok i tryed that LocalName But its bring up wierd letters and numbers in my text box?


Use it like
byte[] welcomename = new byte[26];
PS3.GetMemory(theoffset, welcomename);
textBox1.text = Encoding.ASCII.GetString(welcomename);
03-08-2014, 03:56 PM #32
ok ill try it out
03-08-2014, 04:01 PM #33
Originally posted by RatchetBooty View Post
Use it like
byte[] welcomename = new byte[26];
PS3.GetMemory(theoffset, welcomename);
textBox1.text = Encoding.ASCII.GetString(welcomename);


the coding goes like PlayerName.Text = PS3.Extension.ReadString(Offsets.LocalName); so i get put in GetString
03-09-2014, 12:01 AM #34
br0wniiez
Yung Chico
Originally posted by RatchetBooty View Post
I've found some offsets for the 1.09 update of Ghosts and decided to release them, hope you guys use them. Whenever I find offsets I will be updating this thread :yes:


Stats:
    
0x1792B1C - Prestige
0x178DC3D - Preferred Weapon(Fuck around with the bytes to see which weapon is which byte :p)
0x1792824 - Squad Points
0x178DCBE - Time Played
0x178DC69 - Games Played
0x178DC4D - Winstreak
0x178DC81 - Losses
0x178DC86 - Misses
0x178DC71 - Hits
0x178DC7D - Killstreak
0x178DC51 - Deaths
0x178DC79 - Kills
0x178E54D - Current Streak
0x178DCCA - Wins
0x178DCA2 - Score


Experience Points:
Soldier 1 - 0x178EBDA
Soldier 2 - 0x178F13E
Soldier 3 - 0x178F6A2
Soldier 4 - 0x178FC06
Soldier 5 - 0x179016A
Soldier 6 - 0x17906CE
Soldier 7 - 0x1790C32
Soldier 8 - 0x1791196
Soldier 9 - 0x17916FA
Soldier 10 - 0x1791C5E


Unlock All: 0x1791EB0


Extinction Level: 0x1795313
Extinction Prestige: 0x179531A


Assault Killstreaks as Support:
    
0x0178E902 - Soldier 1 Class 1 Killstreak Slot 1
0x0178E904 - Soldier 1 Class 1 Killstreak Slot 2
0x0178E906 - Soldier 1 Class 1 Killstreak Slot 3

+0x2 for next killstreak slot
+0x80 for next class
+0x564 for next soldier

Soldier Names/Classes:
    
Soldier 1 Name: 0x178EBB9
Soldier 2 Name: 0x178F11D
Soldier 3 Name: 0x178F681
Soldier 4 Name: 0x178FBE5
Soldier 5 Name: 0x1790149
Soldier 6 Name: 0x17906AD
Soldier 7 Name: 0x1790C11
Soldier 8 Name: 0x1791175
Soldier 9 Name: 0x17916D9
Soldier 10 Name: 0x1791C3D

Soldier 1 Class 1 Name: 0x178E8BB

For the class names simply add 0x80 for the next class, and 0x564 for the next soldier class.

Like so, if I wanted to get soldier 2 class 1 i would add + 0x564 to 0x178E8BB
0x178E8BB + 0x564 = 0x178EE1F - Soldier 2 class 1 name.

Name & Clan Tag Offset:
    
Name: 0x0176A038
Clan Tag: 0x0CBF7EA


Get Local Name:
    
You can use this function to get the name of the person attaching to the tool, and have it say Welcome: and the name will be there.
Local Name: 0x176A008


Secondary Weapon (Use this for wild widow)
    
Soldier 1 Class 1: 0x178E8E4 byte for wild widow is 0x22

Next Soldier is + 0x564 next class is +0x80


Primary Weapon(Can be used for maverick and ripper)
    
Soldier 1 Class 1: 0x0178E8D6

Next Soldier is +0x564 next class is +0x80

Maverick Byte: 0x57
Maverick A2 Byte: 0x59
Ripper Byte: 0x58


Fyi as you are retarded and I had to show you how to find offsets, I must have failed considering these are clearly wrong.

    
0x0178E902 - Soldier 1 Class 1 Killstreak Slot 1
0x0178E904 - Soldier 1 Class 1 Killstreak Slot 2
0x0178E906 - Soldier 1 Class 1 Killstreak Slot 3
03-09-2014, 12:04 AM #35
RatchetBooty
Former Staff
Originally posted by br0wniiez View Post
Fyi as you are retarded and I had to show you how to find offsets, I must have failed considering these are clearly wrong.

    
0x0178E902 - Soldier 1 Class 1 Killstreak Slot 1
0x0178E904 - Soldier 1 Class 1 Killstreak Slot 2
0x0178E906 - Soldier 1 Class 1 Killstreak Slot 3


They're wrong? orly? Go check one more time.
03-09-2014, 12:06 AM #36
coreconfusion
I defeated!
i hope hanleyz makes a really pretty GUI for you

hope you didnt have to pay him too much
03-09-2014, 12:15 AM #37
RatchetBooty
Former Staff
Originally posted by coreconfusion View Post
i hope hanleyz makes a really pretty GUI for you

hope you didnt have to pay him too much


I hope you shut the fuck up, I don't have a gui lol, I'm making my own. And you know what, stfu and stop being brOwniiez little gay butt buddy lol. You're just mad because he's mad. You're mad because you can't do shit yourself and you have to download tools.

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