Post: [UPDATED] My Way Of Not Getting Banned On Ghosts 1.11
03-30-2014, 06:55 PM #1
ImSooCool
Vault dweller
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I have seen many people getting banned on ghosts and i myself got many private ids banned. I found a way that works on 4.50 ITA here are the steps :

1. Open PS3ita Manager, Change Id to a working one.
2. Have a Working ID, Patch it.
3. Load up Ghosts with the debugged eboot.
4. Goto the Multiplayer screen, click Play Online. Then its gonna say connecting to Online services and gonna fetch your profile.
5. NOW click on Antiban checkbox in the tool. TO GET THE TOOL CLICK You must login or register to view this content.
6. BOOM! now you can turn on any non host mod, and use unlock all on any other tool Happy.

PLEASE NOTE : Follow this on your own risk.
And i know many people say login before in extinction and shit but that doesn't matters and DONT DO THAT just follow the tutorial. I have been playing without any bans and i use the debugged EBOOT.
And yea i do use a private id so i don't get banned easily. If you are gonna use free ones then they will be banned anyways.

DONT PUT YOUR STATS TOO HIGH YOU ARE GONNA GET INSTA-BANNED FOR THAT
AND
DO NOT USE A MODDED EBOOT AS YOUR ID AND ACCOUNT WILL GET INSTA-BANNED SO USE THE DEBUGGED EBOOT MENTIONED ABOVE


Credits :
To me for the tutorial, Flawless for his private ids that got banned, ErasedDev.

Ques/Ans :

1. Do you use Ccapi to connect the tools?
Ans. Yes i do use both CCAPI and TMAPI time to time.
2. What program are you using to spoof your ID while online (ccapi control console or..) ?
Ans. Yes, i updated to the latest version of CCAPI which is 2.50 and i use Control Console to change my id.
3. Now i DONT need to spoof my id to a already banned one ?
Ans. Yes, as no matter what if you write some retarded bytes, you will get banned and activision will ban the id that you signed-in from so, spoofing the id to a illegitimate one is useless.
4. Does this still work? No bans also do you freeze by any chance?
Ans. Yes it works as of 5/7/14 with patch 1.11, personally i had no freezes at all.
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The following 27 users say thank you to ImSooCool for this useful post:

/SneakerStreet/, A Friend, Advancer, alexcubano, Artiist, BASEBALL4EVER12, BISOON, BuC-ShoTz, CodJumper:, ErasedDev, FallofReach, Frank Ryan, HBRXIII, Hori_By_Nature, iTпDM, Welsh, jwm614, KINGMANI, Loeso, Lulu_tk, M33-_-Firmware, MODZ4FUN420, shytgdead_ultim, TheUnknown21, wajdi9, xXx-.-Moder, Yasunick
04-08-2014, 12:01 AM #200
Originally posted by TheSaltCracka View Post
Sorry if I wasn't clear lol it's a Monday. Connect with target manager, then go to debugger click on processes find the debugged self process and right click on it and click attach process. A menu will come up so click continue without symbols. This will "freeze" your game. It really just pauses the process. Go back to target manager and click the drop down arrow next to your ps3. Go to Kernel Explorer click on the process then click the green play button. Then it should resume and then you can start changing the memory. Still confused you can watch this.
But yeah a tool will connect and attach for you and then you can change the memory. Also I think you have to pause the process before you nop the cheat system then resume it again. I haven't done it in awhile but like Top I said you could just use an antiban tool like Mango's.


LOL! All good bro i know how to connect my debugger and change offsets but it wont normally run until i connect my tool to the game thats all. Bit thanks for trying to help and i have already put the new anti offset in to my tool i am making but just trying to get past instant ban so i can test it, Its ok i will try again later thanks for your help anyway.
04-08-2014, 12:40 AM #201
All I do is sign out of PSN, load to multiplayer, connect tool, use anti-ban offset, play. Never been banned doing this.
04-08-2014, 12:51 AM #202
Originally posted by MightyShenron View Post
All I do is sign out of PSN, load to multiplayer, connect tool, use anti-ban offset, play. Never been banned doing this.


Do you connect and attach your tool before you sign in to multiplayer? Or after ? maybe a silly question.
04-08-2014, 12:52 AM #203
konpon
Big Sister
Originally posted by MightyShenron View Post
All I do is sign out of PSN, load to multiplayer, connect tool, use anti-ban offset, play. Never been banned doing this.


sign in ghosts, wait main screen → rte connect/attach → anti-ban enable?
or
rte connect/attach → anti-ban enable → sign in ghost?

which is safe? please tell me.
04-08-2014, 12:55 AM #204
Originally posted by Nature View Post
Do you connect and attach your tool before you sign in to multiplayer? Or after ? maybe a silly question.

I always connect the tool before signing in.
04-08-2014, 12:58 AM #205
konpon
Big Sister
Originally posted by MightyShenron View Post
I always connect the tool before signing in.


connect/attach and hit anti-ban, all before sign in ghosts?
04-08-2014, 12:58 AM #206
Originally posted by konpon View Post
sign in ghosts, wait main screen → rte connect/attach → anti-ban enable?
or
rte connect/attach → anti-ban enable → sign in ghost?

which is safe? please tell me.


signout, go to multiplayer, connect tool, enable anti-ban, signin.
04-08-2014, 01:00 AM #207
Originally posted by konpon View Post
connect/attach and hit anti-ban, all before sign in ghosts?

Yeah.
04-08-2014, 01:26 AM #208
Originally posted by MightyShenron View Post
signout, go to multiplayer, connect tool, enable anti-ban, signin.


Thanks bro i will try that.

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