Post: Black Ops' "Nuketown" Map on GTA Online
12-17-2013, 05:26 AM #1
TheBigRod
uh-may-zuh-zing
(adsbygoogle = window.adsbygoogle || []).push({});
You must login or register to view this content.


Nuketown is the most favored map on the FPS created by Treyarch, Call of Duty: Black Ops. As a matter of fact, people loved it so much, the developers decided to bring it on to Call of Duty: Black Ops 2, and now... Grand Theft Auto Online.

The map creator said the very first map he wanted to make with the new feature Online Content Creator was Nuketown, and he did just that, and he did a very good job.

“After seeing a member post a recreation of Shipment from CoD4, and a fellow member mention Nuketown again, I decided to recreate Nuketown with my own minor tweaks and scale changes for GTA:O. This is my recreation of Nuketown for 360 players.”

Map details:

- Scale is a bit larger, a few extra houses because of the location I picked.
- Homes cannot be entered, but many garages/rooftops are accessible, as well as backyards.
- I tried to create a decent boundary, although it's easy to get outside of the original boundary intended.
- Starting weapons are Assault Rifles.
- Additional weapon pickups are: SMGs, Pump Shotguns, Grenades and Sticky Bombs (both accessible a little out of sight. Use your brain and look around!)
- Also included are Health and Armor pickups.
- Time Limit is 10 minutes.
- Maximum players is 12 (6x6)

Enjoy some images of this re-make of one of Call of Duty's smallest multiplayer maps!
(I'll just leave you with links, as images don't get resized on the forums anymore.)

You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.




You must login or register to view this content.




I personally feel like the photos don't show very much of the map. And, we're not expecting perfection (at least I'm not) and of course the recreation isn't going to be perfect. However, I'm quite impressed with how he made it.

What do you think?
(adsbygoogle = window.adsbygoogle || []).push({});

The following 4 users say thank you to TheBigRod for this useful post:

Anthony Cordero, Kieron, Mo7amm1d, Xx_Lil-marsh_xX
12-17-2013, 09:40 AM #2
Mo7amm1d
Save Point
Love It >> Winky Winky
12-17-2013, 06:28 PM #3
TheBigRod
uh-may-zuh-zing
Originally posted by Mo7amm1d View Post
Love It >> Winky Winky


It's quite impressive!
12-17-2013, 10:02 PM #4
Joel
[move]Sal:madsal::laim:[/move]
Wait you can create maps in GTA V?
12-18-2013, 12:49 AM #5
Respekted
Bounty hunter
Originally posted by Joelrca View Post
Wait you can create maps in GTA V?

Yeah, it was a new update in the 1.0.7 update. Here's the Rockstar article talking about it.
You must login or register to view this content.

The following user thanked Respekted for this useful post:

Joel
12-18-2013, 01:35 PM #6
COD fan boys SMH!
12-18-2013, 11:53 PM #7
tenoob
I am error
I'd like to see someone make a CS map, now THAT is oldschool.

de_aztec or dust.
12-19-2013, 12:23 AM #8
TheBigRod
uh-may-zuh-zing
Originally posted by GrandTheftAutoV View Post
COD fan boys SMH!


It's something creative regardless of what the original game is. And I don't think it makes him a "CoD Fanboy".
12-19-2013, 12:28 AM #9
Originally posted by Profi. View Post
You must login or register to view this content.


Nuketown is the most favored map on the FPS created by Treyarch, Call of Duty: Black Ops. As a matter of fact, people loved it so much, the developers decided to bring it on to Call of Duty: Black Ops 2, and now... Grand Theft Auto Online.

The map creator said the very first map he wanted to make with the new feature Online Content Creator was Nuketown, and he did just that, and he did a very good job.

“After seeing a member post a recreation of Shipment from CoD4, and a fellow member mention Nuketown again, I decided to recreate Nuketown with my own minor tweaks and scale changes for GTA:O. This is my recreation of Nuketown for 360 players.”

Map details:

- Scale is a bit larger, a few extra houses because of the location I picked.
- Homes cannot be entered, but many garages/rooftops are accessible, as well as backyards.
- I tried to create a decent boundary, although it's easy to get outside of the original boundary intended.
- Starting weapons are Assault Rifles.
- Additional weapon pickups are: SMGs, Pump Shotguns, Grenades and Sticky Bombs (both accessible a little out of sight. Use your brain and look around!)
- Also included are Health and Armor pickups.
- Time Limit is 10 minutes.
- Maximum players is 12 (6x6)

Enjoy some images of this re-make of one of Call of Duty's smallest multiplayer maps!
(I'll just leave you with links, as images don't get resized on the forums anymore.)

You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.
You must login or register to view this content.




You must login or register to view this content.




I personally feel like the photos don't show very much of the map. And, we're not expecting perfection (at least I'm not) and of course the recreation isn't going to be perfect. However, I'm quite impressed with how he made it.

What do you think?



good job well done
12-19-2013, 12:38 AM #10
TheBigRod
uh-may-zuh-zing
Originally posted by HellGuy View Post
good job well done


Thank you! If you want me to post news on any other games, feel free to request.

The following user thanked TheBigRod for this useful post:

HellGuy

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo