Post: Pokeball Modeled in Cinema 4D
04-28-2011, 09:52 PM #1
Dennfoxjames
Do a barrel roll!
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Styll model.
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04-28-2011, 10:30 PM #2
streamwood
Gunsmoke James Arness
you got some talent there that looks real =]
04-28-2011, 10:33 PM #3
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Cammy
Guest
I tried something like this, I ended up getting pissed off and hitting my laptop, any chance you got a tut?
04-28-2011, 10:35 PM #4
mastersdinner
I master at dinner
This is good, but it would be cool if you could like, make the reflection of the pokeball be some/a pokemon if that could be done Winky Winky
04-28-2011, 10:51 PM #5
Addictionn
Little One
that is smooth that right there Smile

once issue make it abit brighter Smile
04-28-2011, 10:55 PM #6
Durk
spending vbux, offer me..
thats a nice one, i made this one but I dont think its as good... mine doesnt look properly round

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04-28-2011, 10:57 PM #7
Addictionn
Little One
Originally posted by another user
thats a nice one, i made this one but I dont think its as good... mine doesnt look properly round

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sorry mate but thats bad looks to me like you resized the image and its gone wrong nice try tho keep trying you might get it
04-28-2011, 11:03 PM #8
Durk
spending vbux, offer me..
Originally posted by damain View Post
sorry mate but thats bad looks to me like you resized the image and its gone wrong nice try tho keep trying you might get it


yeah i think so too :/
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thats better but im not as good at the lighting

here is the tutorial I used if anybody wants it:
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OP did a better job though, dont know if he used that tut
04-28-2011, 11:10 PM #9
Dennfoxjames
Do a barrel roll!
Thanks guys Happy ,and yeh masters i plan on making some animation with this , Guess how long the render time was? With studio lighting and Amibent occlussion and Global illumination pretty long for 1 frame =\
.
04-28-2011, 11:17 PM #10
Yea, I've seen this off of Digital Universe Happy

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