Post: Can Someone Help Me With Coding?
04-15-2013, 08:30 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey everyone, i really want to learn how to code CFG menus. So i was wandering if anyone could help me. Im familiar with the, color codes, and the editing features of a menu Ex: Changing names, color, adding button, etc. But i wanna know how to make a menu, so that i can be proud to say i made one of my own instead of editing someone elses. So is there anyone who could help me?
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04-18-2013, 11:07 PM #11
Werewolf
Bounty hunter
wot

Just use another cfg to get the idea of it, and when that, then start making.
04-19-2013, 12:10 AM #12
Originally posted by makeabce View Post
Hmm...thanks for the ''credit''! :dumb:
Made mini-Base for you,and helped 1Hour,but you still forgot to add my credit inside the menu and your YouTube video.
Glad you added now my credit...after refreshing your memory. :satisfied:
Hey asshole i did give you credit xD
04-19-2013, 01:36 PM #13
Originally posted by ADDIDASMAN12 View Post
Hey asshole i did give you credit xD

You obviously can't read right.
Originally posted by another user
Glad you added now my credit...after refreshing your memory.

What an idiot you are Addidasman.
04-21-2013, 03:24 AM #14
Originally posted by ToxicTwinky View Post
You obviously can't read right.

What an idiot you are Addidasman.


What in the actual fuck are you talking about?
05-11-2013, 06:56 AM #15
Originally posted by Grey
wot

Just use another cfg to get the idea of it, and when that, then start making.


I tried that. But i cant seem to find a small simple one.
05-12-2013, 06:17 AM #16
Werewolf
Bounty hunter
Originally posted by ADDIDASMAN12 View Post
I tried that. But i cant seem to find a small simple one.


mess around with some dvars. I can make a simple one here.

bind button_a vstr a;
vstr a cg_drawFPS 1 0;

More advanced menus will use more bindings.

bind button_ vstr a; vstr b; vstr c;
vstr a "cg_drawFPS 1 0"; vstr b "party_hostmigration 0 1"; vstr c "player_melee_Range 999"

Hope this helps.
05-12-2013, 09:51 PM #17
Originally posted by Grey
mess around with some dvars. I can make a simple one here.

bind button_a vstr a;
vstr a cg_drawFPS 1 0;

More advanced menus will use more bindings.

bind button_ vstr a; vstr b; vstr c;
vstr a "cg_drawFPS 1 0"; vstr b "party_hostmigration 0 1"; vstr c "player_melee_Range 999"

Hope this helps.

See i dont really understand the stuff that makes the menu close. I have actually coded several menus. But none of them close!
05-23-2013, 02:40 AM #18
Werewolf
Bounty hunter
Originally posted by ADDIDASMAN12 View Post
See i dont really understand the stuff that makes the menu close. I have actually coded several menus. But none of them close!

It should be the same button used to open, in this case button_a.
05-23-2013, 04:28 AM #19
Dizzehfied
Do a barrel roll!
Lol good luck with that code... (troll)

Try this lol
"bind button_a vstr a;vstr b;vstr c"
set a "say ^1YOLO"
set b "say ^2SWAG"
set c "say ^3$$$$"

You don't [vstr a "cg_drawfps 1"] it's [set a "cg_drawfps 1] :P

#YOLOSWAGNIGGA!

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