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Hey NGU! Today I'm here to present my Trickshotters CFG Menu, which is mainly aimed for trickshotters of course.
It has all the necessary mods a trickshotter would need. Its a small 8 lined menu with no Unkown CMD when it's closed.
Just watch the video below to see how it looks like, I recorded it myself.
And for you people that think it is leeched, it is not. I converted this menu base from a patch_mp.ff to .CFG
I converted NicoBVB90's 12 Menu lined menu base and had to re-code a little bit to make it function properly.
So hope you enjoy it, bye
VIDEO:
CREDITS:
NicoBVB90 for the menu base.
NicoBVB90 for his Code Browser.
KoolTubeHD for his Code Browser.
zMarcusHD for the idea of dpad down for Explosive Bullets & a few codes.
Myself for putting it all together and re-coding a little bit of the menu base.
CONTROLS:
Controls:
Dpad Up: Open.
R3: Select an option/sub menu.
Square: Close/Go Back
Controls outside the menu:
Dpad Left: Super Jump On/Off
Dpad Down: Explosive Bullets
DOWNLOA You must login or register to view this content.
The version with real noscope aimbot: (Change the perks at the bottom to your own psn to make it work) You must login or register to view this content.
Yeah just search for this:
set con_gameMsgWindow1MsgTime "6"
and just replace 6 with something like 2,3 or 4. But remember it will fade faster when using the menu aswell.
After you have done that, search for this:
;con_errormessagetime 10;set con_gameMsgWindow1MsgTime 6;
Replace the "6" in this: set con_gameMsgWindow1MsgTime 6; to the number you chose above.
Then it should fade away faster
Hey Frost, how can I make that aim bot work on automatic instead of just single fire.