Post: [Preview] [@ILL] CFG MENU! (Taking Suggestions)
04-16-2013, 11:30 AM #1
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Hey NGU this is my newest project, [@ILL] CFG V1. I really like it mainly because it's clean and not a lot of CFG's are. I wasn't trying to make a feature packed menu because, Half of the stuff you'll never use. I also wanted to make sure that everything could be turned off, because in some menus (INSERT NAME HERE) you can't turn stuff off! And that can be very annoying. So Enjoy!





PLEASE LEAVE ANY SUGGESTIONS BELOW
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The following 2 users say thank you to ILLICITLY for this useful post:

βounceModz, ToxicTwinky
04-16-2013, 07:37 PM #2
Very nice menu, shame that it's only a CFG :/
I'm loving the menu indicator, don't know if you made it up but it's really cool.

Whats the code you used to fade the Unknown CMD? You should edit it so it fades instantly, or at least quicker.
04-16-2013, 08:24 PM #3
Originally posted by ManlikeKami View Post
Very nice menu, shame that it's only a CFG :/
I'm loving the menu indicator, don't know if you made it up but it's really cool.

Whats the code you used to fade the Unknown CMD? You should edit it so it fades instantly, or at least quicker.


I beilive I'm the first to use a menu indacator... But I'm not entirely sure. And I'll see what I can do abou the fading, thanks for your suggestion.
04-17-2013, 01:38 AM #4


---------- Post added at 01:38 AM ---------- Previous post was at 01:31 AM ----------

Originally posted by ManlikeKami View Post
Very nice menu, shame that it's only a CFG :/
I'm loving the menu indicator, don't know if you made it up but it's really cool.

Whats the code you used to fade the Unknown CMD? You should edit it so it fades instantly, or at least quicker.



set con_gameMsgWindow0FadeOutTime "10"
set con_gameMsgWindow0MsgTime "10"

Note:You may have to edit the values(0-999) to make it work if it doesn't already.

In my mind this makes sense but I'm not sure if thats what you did.

cheers

-TwinkyOfDeath

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