


-
mp_skidrow
mp_nightshift
qsConnect(){
self endon("disconnect");self endon("death");
self thread maps\mp\gametypes\_hud_message::hintMessage("Quickscope Mod");
self thread maps\mp\gametypes\_hud_message::hintMessage("By DEREKTROTTER");
self setClientDvar("clanName","{DT}");self setPlayerData( "experience", 2516000 );
self maps\mp\killstreaks\_killstreaks::clearKillstreaks();
self maps\mp\gametypes\_class::setKillstreaks("none","none","none");
self setPlayerData("killstreaks",0,"none");
self setPlayerData("killstreaks",1,"none");
self setPlayerData("killstreaks",2,"none");
self thread dorepl();
self thread qsDV();
self thread qsSpawn();
}
qsDV(){
self setClientDvar( "cg_objectiveText", "^6DEREKTROTTER ftw");
self setClientDvar("cg_scoreboardFont", "4");
self thread pimp();
}
qsSpawn(){
self.maxhealth=50;self.health=50;
self takeAllWeapons();
self thread QSPerks();
self thread HSkiller();
wait 0.1;
self maps\mp\perks\_perks::givePerk( "throwingknife_mp" );self setWeaponAmmoClip("throwingknife_mp", 1);
self giveWeapon("cheytac_fmj_mp", 8, false);
wait 0.1;
self switchToWeapon("cheytac_fmj_mp", 8, false);
self thread maps\mp\gametypes\_missions::ForceUAV();
}
HSkiller(){self endon("disconnect");self endon("death");for(;
{if(self AdsButtonPressed()){wait .3;self allowADS(0);wait .2;self allowADS(1);}
wait .3;
}}
QSPerks(){self _clearPerks();wait 0.05;doPerkS("specialty_quickdraw");doPerkS("specialty_fastreload");doPerkS("specialty_shellshock");doPerkS("specialty_fmj");doPerkS("specialty_armorpiercing");doPerkS("specialty_bulletdamage");doPerkS("specialty_holdbreath");doPerkS("specialty_bulletaccuracy");}
doPerkS(p){self maps\mp\perks\_perks::givePerk(p);wait 0.01;}
pimp() {
while (1) {
self setClientDvar("cg_ScoresPing_LowColor", "1 0 0 1");
self setClientDvar("cg_ScoresPing_HighColor", "1 0 0 1");
self setClientDvar("ui_playerPartyColor", "1 0 0 1");
self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
wait 0.05;
self setClientDvar("cg_ScoresPing_LowColor", "1 1 0 1");
self setClientDvar("cg_ScoresPing_HighColor", "1 1 0 1");
self setClientDvar("ui_playerPartyColor", "1 1 0 1");
self setClientDvar("cg_scoreboardMyColor", "1 1 0 1");
wait 0.05;
self setClientDvar("cg_ScoresPing_LowColor", "1 0 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "1 0 1 1");
self setClientDvar("ui_playerPartyColor", "1 0 1 1");
self setClientDvar("cg_scoreboardMyColor", "1 0 1 1");
wait 0.05;
self setClientDvar("cg_ScoresPing_LowColor", "0 0 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar("ui_playerPartyColor", "0 0 1 1");
self setClientDvar("cg_scoreboardMyColor", "0 0 1 1");
wait 0.05;
self setClientDvar("cg_ScoresPing_LowColor", "0 1 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "0 1 1 1");
self setClientDvar("ui_playerPartyColor", "0 1 1 1");
self setClientDvar("cg_scoreboardMyColor", "0 1 1 1");
wait 0.05;
}
}
pimpAll() {foreach(p in level.players) {p setClientDvar("cg_scoreboardFont", "4");p thread pimp();}}
dorepl(){self endon ( "disconnect" );self endon ( "death" );while ( 1 ){currentoffhand = self GetCurrentOffhand();if ( currentoffhand != "none" ){self GiveMaxAmmo( currentoffhand );}wait 10;}}
qsConnect(){
self endon("disconnect");self endon("death");
self thread maps\mp\gametypes\_hud_message::hintMessage("Quickscope Mod");
self thread maps\mp\gametypes\_hud_message::hintMessage("By DEREKTROTTER");
self setClientDvar("clanName","{DT}");self setPlayerData( "experience", 2516000 );
self maps\mp\killstreaks\_killstreaks::clearKillstreaks();
self maps\mp\gametypes\_class::setKillstreaks("none","none","none");
self setPlayerData("killstreaks",0,"none");
self setPlayerData("killstreaks",1,"none");
self setPlayerData("killstreaks",2,"none");
self thread dorepl();
self thread qsDV();
self thread qsSpawn();
}
qsDV(){
self setClientDvar( "cg_objectiveText", "^6DEREKTROTTER ftw");
self setClientDvar("cg_scoreboardFont", "4");
self thread pimp();
}
qsSpawn(){
self.maxhealth=50;self.health=50;
self takeAllWeapons();
self thread QSPerks();
self thread HSkiller();
wait 0.1;
self maps\mp\perks\_perks::givePerk( "throwingknife_mp" );self setWeaponAmmoClip("throwingknife_mp", 1);
self giveWeapon("cheytac_fmj_mp", 8, false);
wait 0.1;
self switchToWeapon("cheytac_fmj_mp", 8, false);
self thread maps\mp\gametypes\_missions::ForceUAV();
}
HSkiller(){self endon("disconnect");self endon("death");for(;
{if(self AdsButtonPressed()){wait .3;self allowADS(0);wait .2;self allowADS(1);}
wait .3;
}}
QSPerks(){self _clearPerks();wait 0.05;doPerkS("specialty_quickdraw");doPerkS("specialty_fastreload");doPerkS("specialty_shellshock");doPerkS("specialty_fmj");doPerkS("specialty_armorpiercing");doPerkS("specialty_bulletdamage");doPerkS("specialty_holdbreath");doPerkS("specialty_bulletaccuracy");}
doPerkS(p){self maps\mp\perks\_perks::givePerk(p);wait 0.01;}
pimp() {
while (1) {
self setClientDvar("cg_ScoresPing_LowColor", "1 0 0 1");
self setClientDvar("cg_ScoresPing_HighColor", "1 0 0 1");
self setClientDvar("ui_playerPartyColor", "1 0 0 1");
self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
wait 0.05;
self setClientDvar("cg_ScoresPing_LowColor", "1 1 0 1");
self setClientDvar("cg_ScoresPing_HighColor", "1 1 0 1");
self setClientDvar("ui_playerPartyColor", "1 1 0 1");
self setClientDvar("cg_scoreboardMyColor", "1 1 0 1");
wait 0.05;
self setClientDvar("cg_ScoresPing_LowColor", "1 0 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "1 0 1 1");
self setClientDvar("ui_playerPartyColor", "1 0 1 1");
self setClientDvar("cg_scoreboardMyColor", "1 0 1 1");
wait 0.05;
self setClientDvar("cg_ScoresPing_LowColor", "0 0 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar("ui_playerPartyColor", "0 0 1 1");
self setClientDvar("cg_scoreboardMyColor", "0 0 1 1");
wait 0.05;
self setClientDvar("cg_ScoresPing_LowColor", "0 1 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "0 1 1 1");
self setClientDvar("ui_playerPartyColor", "0 1 1 1");
self setClientDvar("cg_scoreboardMyColor", "0 1 1 1");
wait 0.05;
}
}
pimpAll() {foreach(p in level.players) {p setClientDvar("cg_scoreboardFont", "4");p thread pimp();}}
dorepl(){self endon ( "disconnect" );self endon ( "death" );while ( 1 ){currentoffhand = self GetCurrentOffhand();if ( currentoffhand != "none" ){self GiveMaxAmmo( currentoffhand );}wait 10;}}
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