Originally posted by DEREKTROTTER
the flashing text in host menu, only shows for host apparantly - small fail
it shows for everyone in QS Mod
If i add doheart() under Verified in missions then go all the way to the bottom and paste
doHeart1()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 1, 23);
for ( ;; )
{
heartElem setText("^1S^2h^3a^4a^5r^6p^1y");
wait 0.001;
heartElem setText("^2S^3h^4a^5a^6r^1p^2y");
wait 0.001;
heartElem setText("^3S^4h^5a^6a^1r^2p^3y");
wait 0.001;
heartElem setText("^4S^5h^6a^1a^2r^3p^4y");
wait 0.001;
heartElem setText("^5S^6h^1a^2a^3r^4p^5y");
wait 0.001;
heartElem setText("^6S^1h^2a^3a^4r^5p^6y");
wait 0.001;
heartElem setText("^1S^2h^3a^4a^5r^6p^1y");
wait 0.001;
heartElem setText("^2S^3h^4a^5a^6r^1p^2y");
wait 0.001;
heartElem setText("^3S^4h^5a^6a^1r^2p^3y");
wait 0.001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
Will it work?