Post: [Script] New Welcome Message!.
02-10-2013, 06:32 PM #1
xExploitModzHD
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Hey Guys this is my Welcome Code. It wont be as good as most of the welcome codes but i got really bored so i just thought ill make one.

Video:









    

Welcometext()// Made By xExploitModz
{

if(!isDefined(self.Exploit["Text"])) self.Exploit["Text"] = [];
self.Exploit["Text"][0] = createTextWelcome("hudsmall", 1.6, "Welcome To", -40, 80, "CENTER", "TOP", undefined, undefined,

2000, false, (1, 0, 0), 1, 1, (1, 0, 0));
self.Exploit["Text"][0] elemFadeWelcome( 0.75, 0.7 );
self.Exploit["Text"][0] elemMoveXWelcome( 1.3, -120 );
self.Exploit["Text"][0] setPulseFX(110,4900,1500);
self.Exploit["Text"][0].glowAlpha = 1;
self.Exploit["Text"][0].glowColor = (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
self.Exploit["Text"][0].alpha = 1;
self.Exploit["Text"][0].color = (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
wait 3;
self.Exploit["Text"][0] elemFadeWelcome( 0.75, 0.4 );
wait 1;
self.Exploit["Text"][0] destroy();
self.Exploit["Text"][1] = createTextWelcome("hudsmall", 1.6, "My New Welcome Text", -20, 80, "CENTER", "TOP", undefined,

undefined, 2000, false, (1, 0, 0), 1, 1, (1, 0, 0));
self.Exploit["Text"][1] elemFadeWelcome( 0.75, 0.7 );
self.Exploit["Text"][1] elemMoveXWelcome( 1.3, -100 );
self.Exploit["Text"][1] setPulseFX(110,4900,1500);
self.Exploit["Text"][1].glowAlpha = 1;
self.Exploit["Text"][1].glowColor =(randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
self.Exploit["Text"][2].alpha = 1;
self.Exploit["Text"][1].color = (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
wait 3;
self.Exploit["Text"][1] elemFadeWelcome( 0.75, 0.4 );
wait 1;
self.Exploit["Text"][1] destroy();
self.Exploit["Text"][2] = createTextWelcome("hudsmall", 1.6, "Created By: xExploitModz", 0, 80, "CENTER", "TOP", undefined,

undefined, 2000, false, (1, 0, 0), 1, 1, (1, 0, 0));
self.Exploit["Text"][2] elemFadeWelcome( 0.75, 0.7 );
self.Exploit["Text"][2] elemMoveXWelcome( 1.3, -80 );
self.Exploit["Text"][2] setPulseFX(110,4900,1500);
self.Exploit["Text"][2].glowAlpha = 1;
self.Exploit["Text"][2].glowColor = (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
self.Exploit["Text"][2].alpha = 1;
self.Exploit["Text"][2].color = (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
wait 3;
self.Exploit["Text"][2] elemFadeWelcome( 0.75, 0.4 );
wait 1;
self.Exploit["Text"][2] destroy();
}

//neccessary Functions (If you do not use these, you will get an unknown function unless they are already defined)

elemMoveXWelcome(time, input)
{
self moveOverTime(time);
self.x = input;
}

elemFadeWelcome(time, newAlpha)
{
self fadeOverTime(time);
self.alpha = newAlpha;
}

createTextWelcome(font, fontScale, text, x, y, horzAlign, vertAlign, alignX, alignY, sort, hideWhenInMenu, color, alpha, glowAlpha,

glowColor)
{
textElem = createFontString(font, fontScale);
textElem setText(text);
textElem.x = x;
textElem.y = y;
textElem.horzAlign = horzAlign;
textElem.vertAlign = vertAlign;
textElem.alignX = alignX;
textElem.alignY = alignY;
textElem.sort = sort;
textElem.hideWhenInMenu = hideWhenInMenu;
textElem.alpha = alpha;
textElem.color = color;
textElem.glowAlpha = glowAlpha;
textElem.glowColor = glowColor;

return textElem;
}


This is a very good welcome code but i dont think its as good as anyone elses welcome code but oh well its different to the others.

Credits:

xExploitModz - Making it and scripting
xePixTvx - Help with a bug
JackMods -Help on making it a bit better

I Hope u like it.
- xExploitModz.
Last edited by xExploitModzHD ; 02-11-2013 at 01:20 AM.

The following 13 users say thank you to xExploitModzHD for this useful post:

DGKMoDzHD, Frank Macintosh, FutureOps, GaanjaMan, HanleyzHD♚, HaXingInc, IIxJ4TxII, JackMods-, ResistTheJamsha, RichModder, TaccoHD, TheHolyMart, xePixTvx
02-11-2013, 07:32 AM #11
Originally posted by Master
What the hell is up with all the new welcome messages! Sad Awesome>

People need to make something new!

Anyhow, nice work Dan. This looks pretty sexy Happy


Have you not heard? The gun code craze is gone it's all about welcome messages now.
02-11-2013, 03:38 PM #12
xExploitModzHD
Bounty hunter
Originally posted by Master
What the hell is up with all the new welcome messages! Sad Awesome>

People need to make something new!

Anyhow, nice work Dan. This looks pretty sexy Happy



Thank u Ro <3
02-11-2013, 04:44 PM #13
This looks Great mate!

The following user thanked ResistTheJamsha for this useful post:

xExploitModzHD
02-11-2013, 06:20 PM #14
xExploitModzHD
Bounty hunter
Originally posted by SpoonModz View Post
This looks Great mate!


Thank u bro
02-13-2013, 11:40 PM #15
CreepModz
Save Point
Nice Very Sexy DanCool Man (aka Tustin) [ATTACH=CONFIG]22115[/ATTACH]

The following user thanked CreepModz for this useful post:

xExploitModzHD
02-14-2013, 02:23 PM #16
Originally posted by xExploitModzHD View Post
Hey Guys this is my Welcome Code. It wont be as good as most of the welcome codes but i got really bored so i just thought ill make one.

Video:









    

Welcometext()// Made By xExploitModz
{

if(!isDefined(self.Exploit["Text"])) self.Exploit["Text"] = [];
self.Exploit["Text"][0] = createTextWelcome("hudsmall", 1.6, "Welcome To", -40, 80, "CENTER", "TOP", undefined, undefined,

2000, false, (1, 0, 0), 1, 1, (1, 0, 0));
self.Exploit["Text"][0] elemFadeWelcome( 0.75, 0.7 );
self.Exploit["Text"][0] elemMoveXWelcome( 1.3, -120 );
self.Exploit["Text"][0] setPulseFX(110,4900,1500);
self.Exploit["Text"][0].glowAlpha = 1;
self.Exploit["Text"][0].glowColor = (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
self.Exploit["Text"][0].alpha = 1;
self.Exploit["Text"][0].color = (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
wait 3;
self.Exploit["Text"][0] elemFadeWelcome( 0.75, 0.4 );
wait 1;
self.Exploit["Text"][0] destroy();
self.Exploit["Text"][1] = createTextWelcome("hudsmall", 1.6, "My New Welcome Text", -20, 80, "CENTER", "TOP", undefined,

undefined, 2000, false, (1, 0, 0), 1, 1, (1, 0, 0));
self.Exploit["Text"][1] elemFadeWelcome( 0.75, 0.7 );
self.Exploit["Text"][1] elemMoveXWelcome( 1.3, -100 );
self.Exploit["Text"][1] setPulseFX(110,4900,1500);
self.Exploit["Text"][1].glowAlpha = 1;
self.Exploit["Text"][1].glowColor =(randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
self.Exploit["Text"][2].alpha = 1;
self.Exploit["Text"][1].color = (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
wait 3;
self.Exploit["Text"][1] elemFadeWelcome( 0.75, 0.4 );
wait 1;
self.Exploit["Text"][1] destroy();
self.Exploit["Text"][2] = createTextWelcome("hudsmall", 1.6, "Created By: xExploitModz", 0, 80, "CENTER", "TOP", undefined,

undefined, 2000, false, (1, 0, 0), 1, 1, (1, 0, 0));
self.Exploit["Text"][2] elemFadeWelcome( 0.75, 0.7 );
self.Exploit["Text"][2] elemMoveXWelcome( 1.3, -80 );
self.Exploit["Text"][2] setPulseFX(110,4900,1500);
self.Exploit["Text"][2].glowAlpha = 1;
self.Exploit["Text"][2].glowColor = (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
self.Exploit["Text"][2].alpha = 1;
self.Exploit["Text"][2].color = (randomInt(255)/255, randomInt(255)/255, randomInt(255)/255);
wait 3;
self.Exploit["Text"][2] elemFadeWelcome( 0.75, 0.4 );
wait 1;
self.Exploit["Text"][2] destroy();
}

//neccessary Functions (If you do not use these, you will get an unknown function unless they are already defined)

elemMoveXWelcome(time, input)
{
self moveOverTime(time);
self.x = input;
}

elemFadeWelcome(time, newAlpha)
{
self fadeOverTime(time);
self.alpha = newAlpha;
}

createTextWelcome(font, fontScale, text, x, y, horzAlign, vertAlign, alignX, alignY, sort, hideWhenInMenu, color, alpha, glowAlpha,

glowColor)
{
textElem = createFontString(font, fontScale);
textElem setText(text);
textElem.x = x;
textElem.y = y;
textElem.horzAlign = horzAlign;
textElem.vertAlign = vertAlign;
textElem.alignX = alignX;
textElem.alignY = alignY;
textElem.sort = sort;
textElem.hideWhenInMenu = hideWhenInMenu;
textElem.alpha = alpha;
textElem.color = color;
textElem.glowAlpha = glowAlpha;
textElem.glowColor = glowColor;

return textElem;
}


This is a very good welcome code but i dont think its as good as anyone elses welcome code but oh well its different to the others.

Credits:

xExploitModz - Making it and scripting
xePixTvx - Help with a bug
JackMods -Help on making it a bit better

I Hope u like it.
- xExploitModz.



This also works for COD4 Upside Down Happy

The following user thanked World Wide Hax for this useful post:

IIxJ4TxII
02-14-2013, 04:00 PM #17
xExploitModzHD
Bounty hunter
Thanks Guys Happy <3

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