Post: [Script] Dramatic Shooting
04-15-2013, 06:15 PM #1
Cmd-X
It's been awhile.
(adsbygoogle = window.adsbygoogle || []).push({}); What it does:

Go to 3:40


    
SloMoMod()
{ CmdX_is = "disconnect";
self endon(CmdX_is);Kewl="death";self endon(Kewl);
self iPrintLn("Press [{+speed_throw}] To Enable");
for(;Winky Winky
{
if(self AdsButtonPressed())
{
self thread pushdowntscale();self setBlurForPlayer(0.7,0.3);
self VisionSetNakedForPlayer("cheat_contrast",1.3);
}
else
{
self VisionSetNakedForPlayer(getDvar("mapname"),1.5);
setDvar("timescale",1);self setBlurForPlayer(0,0.5);
}
wait 0.01;
}
}
pushdowntscale()
{for( CmdX = 1; CmdX > 0.3; CmdX-=0.5 ){setDvar("timescale",CmdX);wait 0.001;}}
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The following 17 users say thank you to Cmd-X for this useful post:

Alex-George-HnM, bandphan, Chip ♞, Dark054, HackersForHire, HanleyzHD♚, ImGsus, iMrDannyModz, ResistTheJamsha, Mango_Knife, Toke, Obris, RichModder, TheKodingKobra, Vanz, zZHackzZ
04-15-2013, 06:46 PM #2
ImGsus
Little One
Love The Patch.
04-15-2013, 06:51 PM #3
TheKodingKobra
Do a barrel roll!
That Is SOOOO Keeewwwwlll
04-15-2013, 10:06 PM #4
Master Ro
I make food
Originally posted by X View Post
CmdX_is = "disconnect";
self endon(CmdX_is);Kewl="death";self endon(Kewl);


Don't use up unnecessary memory Winky Winky
04-16-2013, 04:42 AM #5
Cmd-X
It's been awhile.
Originally posted by Rofwen View Post
Don't use up unnecessary memory Winky Winky


stare lol stare
04-16-2013, 11:44 AM #6
This look awesome!
04-16-2013, 02:40 PM #7
HanleyzHD♚
Are you high?
This looks fun as fuck. Winky Winky
04-16-2013, 03:36 PM #8
Mango_Knife
In my man cave
Originally posted by X View Post
What it does:

Go to 3:40


    
SloMoMod()
{ CmdX_is = "disconnect";
self endon(CmdX_is);Kewl="death";self endon(Kewl);
self iPrintLn("Press [{+speed_throw}] To Enable");
for(;Winky Winky
{
if(self AdsButtonPressed())
{
self thread pushdowntscale();self setBlurForPlayer(0.7,0.3);
self VisionSetNakedForPlayer("cheat_contrast",1.3);
}
else
{
self VisionSetNakedForPlayer(getDvar("mapname"),1.5);
setDvar("timescale",1);self setBlurForPlayer(0,0.5);
}
wait 0.01;
}
}
pushdowntscale()
{for( CmdX = 1; CmdX > 0.3; CmdX-=0.5 ){setDvar("timescale",CmdX);wait 0.001;}}


Wow
i remmember that old times the patches that was release was not so good
pn those days people making an Awesome patches
Awesome patch Cmd-x

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