Post: [PREVIEW]Programming Notepad & Multi Tool - ZONE EDITOR!
06-18-2013, 05:08 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey Guys 2day I am bringing you a preview of my .ZONE Editor which is inside of my Programming Notepad & Multi Tool..

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It should work 100% fine with a Clean Zone (Zone that came from a patch that was never ZONE Edited be4)..

It´s just a preview it will have a lot more funcs than it haves now and here are some Q & A´s..

Q : Why is there no Save Button??
A : Because everytime you press Set! it automatcly saves onto the .ZONE file...

Q : What if I want to edit per example the Playing on : ______ thingy?? .. a Clean Zone DOES NOT have that..
A : Once you open your .ZONE File it automatcly enables that option and applies it into the zone so if it doesnt have it will have it now ...

Q : What is the "Check if every edits were made sucessfully"?
A : The name of that will be changed, basicly It displays a Grid (maybe) with all of the Zone Offsets and Value Strings that are associated to that offset so you can if the program putted per example "mw2_main_mp_background" where it should be "mw2_main_sp_background" ... If it hasnt you can also use that Verifier to Edit those values (some may not show on the verifier)

Q : When is this being released?
A : Really Soon Winky Winky

If you have any questions post as quote or reply and also suggest somestuff we to add...

PS: There was suposed to be something called Current : above each option so when you loaded the file it would change depending the value, but we decided to make a Verifier instead of that because that would take too much from the File Open Code... and OmGRhys-x offered to make the Verifier for us since he is part of DEV Studios aswell...

Enjoy!!

Verifier name : Zone Localized String Offsets _____

D= See ya
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The following 15 users say thank you to MW2TopTenWORLD for this useful post:

Alex-George-HnM, BlueSkyMods, JackMods-, Kush Friendly, MODZ4FUN420, MrKiller261, John, Obris, OmGRhys-x, SeanVII, SnaY, xGLoTTeRCriimEx, xHostModer, xMonkeyBoyX, zSunriseModz
06-20-2013, 01:28 AM #11
Originally posted by zMoDzV
nicee


Thanks =)
07-04-2013, 07:13 PM #12
xHostModer
Little One
Il Use this on my patch once it comes out Smile

The following user thanked xHostModer for this useful post:

MW2TopTenWORLD
07-04-2013, 07:14 PM #13
Originally posted by xHostModer View Post
Il Use this on my patch once it comes out Smile


Nice!! Can´t wait to see that patch Smile, and the tool is nearly done, the problem is finishing the Multi Tool (rest of the tools) haha :P
07-05-2013, 06:53 AM #14
SnaY
Former Lead of GS
Originally posted by MW2TopTenWORLD View Post
Hey Guys 2day I am bringing you a preview of my .ZONE Editor which is inside of my Programming Notepad & Multi Tool..

Picture: You must login or register to view this content.

If Picture is not showing correctly check this link : You must login or register to view this content.

It should work 100% fine with a Clean Zone (Zone that came from a patch that was never ZONE Edited be4)..

It´s just a preview it will have a lot more funcs than it haves now and here are some Q & A´s..

Q : Why is there no Save Button??
A : Because everytime you press Set! it automatcly saves onto the .ZONE file...

Q : What if I want to edit per example the Playing on : ______ thingy?? .. a Clean Zone DOES NOT have that..
A : Once you open your .ZONE File it automatcly enables that option and applies it into the zone so if it doesnt have it will have it now ...

Q : What is the "Check if every edits were made sucessfully"?
A : The name of that will be changed, basicly It displays a Grid (maybe) with all of the Zone Offsets and Value Strings that are associated to that offset so you can if the program putted per example "mw2_main_mp_background" where it should be "mw2_main_sp_background" ... If it hasnt you can also use that Verifier to Edit those values (some may not show on the verifier)

Q : When is this being released?
A : Really Soon Winky Winky

If you have any questions post as quote or reply and also suggest somestuff we to add...

PS: There was suposed to be something called Current : above each option so when you loaded the file it would change depending the value, but we decided to make a Verifier instead of that because that would take too much from the File Open Code... and OmGRhys-x offered to make the Verifier for us since he is part of DEV Studios aswell...

Enjoy!!

Verifier name : Zone Localized String Offsets _____

D= See ya


When you click set, all modified file go to save to zone? Smile sorry for my fucking english xD
07-05-2013, 01:41 PM #15
[QUOTE='[imSnaYxoHD];5341298']When you click set, all modified file go to save to zone? Smile sorry for my fucking english xD[/QUOTE]

Yeah, it directly applies to the ZONE File Smile
07-05-2013, 01:53 PM #16
SnaY
Former Lead of GS
Originally posted by MW2TopTenWORLD View Post
Yeah, it directly applies to the ZONE File Smile


I use it for my patch, im working on my v2, when release tool bro? Awesome face
07-05-2013, 05:44 PM #17
[QUOTE='[imSnaYxoHD];5341696']I use it for my patch, im working on my v2, when release tool bro? Awesome face[/QUOTE]

The MW2 Zone Editor is actually nearlyyyyyy done , the thing is It is inside my Programming Notepad and Multi Tool , so I also have to finish the rest :P.. Ima try maybe 1 week or minus, and If I don´t have time to finish ALL of the stuff on it, I release it like th@ and then I finish the rest on updates Smile
09-01-2013, 10:00 AM #18
Esker
Samurai Poster
Very good thanks
09-01-2013, 03:44 PM #19
ModdedModder
Gym leader
This looks great! Good Job!

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