lightstick()
{
self endon("disconnect");
self endon("death");
self takeweapon( "semtex_mp" );
self takeweapon( "claymore_mp" );
self takeweapon( "frag_grenade_mp" );
self takeweapon( "c4_mp" );
self takeweapon( "throwingknife_mp" );
self _unsetPerk( "_specialty_blastshield" );
self _unsetPerk( "_specialty_tacticalinsertion" );
offhandWeapons = self getWeaponsListOffhands();
foreach ( offhand in offhandWeapons )
{
self SetWeaponAmmoClip( offhand, 0);
}
self SetOffhandPrimaryClass( "lightstick_mp" );
self giveweapon("lightstick_mp",0,false);
foreach (offhand in offhandWeapons )
{
self SetWeaponAmmoClip( offhand, 2);
}
weapname = self GetCurrentOffhand();
for(;
{
foreach (offhand in offhandWeapons )
{
self setWeaponAmmoClip( "lightstick_mp", 1 );
}
wait 0.5;
}
}

lightstick()
{
self endon("disconnect");
self endon("death");
self takeweapon( "semtex_mp" );
self takeweapon( "claymore_mp" );
self takeweapon( "frag_grenade_mp" );
self takeweapon( "c4_mp" );
self takeweapon( "throwingknife_mp" );
self _unsetPerk( "_specialty_blastshield" );
self _unsetPerk( "_specialty_tacticalinsertion" );
offhandWeapons = self getWeaponsListOffhands();
foreach ( offhand in offhandWeapons )
{
self SetWeaponAmmoClip( offhand, 0);
}
self SetOffhandPrimaryClass( "lightstick_mp" );
self giveweapon("lightstick_mp",0,false);
foreach (offhand in offhandWeapons )
{
self SetWeaponAmmoClip( offhand, 2);
}
weapname = self GetCurrentOffhand();
for(;
{
foreach (offhand in offhandWeapons )
{
self setWeaponAmmoClip( "lightstick_mp", 1 );
}
wait 0.5;
}
}

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