Post: Offsets MW2 Steam
12-21-2013, 06:43 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Salut tout le monde, voici plusieurs offsets pour MW2 Steam.

Je les est tous trouvé tout seul.

Experience : 0x01B2C89C (4 Bytes)
Prestige : 0x01B2C8A4 (4 Bytes)
Score : 0x01B2C8AC (4 Bytes)
Deaths : 0x01B2C8B8 (4 Bytes)
Kills : 0x01B2C8B0 (4 Bytes)
Ties : 0x01B2C8EC (4 Bytes)
Losses : 0x01B2C8E8 (4 Bytes)
Wins : 0x01B2C8E4 (4 Bytes)
Headshots : 0x01B2C8C4 (4 Bytes)
WinStreak : 0x01B2C8F0 (4 Bytes)
Assists : 0x01B2C8C0 (4 Bytes)
KillStreak : 0x01B2C8B4 (4 Bytes)
All Titles : 0x01B2D0AC (4 Bytes)
All Emblems : 0x01B2DA7B (4 Bytes)
All Challenges Begin / End : 0x01B2CF24 / 0x01B2D0AC (4 Bytes)
Time Played : 0x01B2C8D0 (4 Bytes)

Classe name 1 : 0x01B2CC74 (Text)
Classe name 2 : 0x01B2CCB4 (Text)
Classe name 3 : 0x01B2CCF4 (Text)
Classe name 4 : 0x01B2CD34 (Text)
Classe name 5 : 0x01B2CD74 (Text)
Classe name 6 : 0x01B2CDB4 (Text)
Classe name 7 : 0x01B2CDF4 (Text)
Classe name 8 : 0x01B2CE34 (Text)
Classe name 9 : 0x01B2CE74 (Text)
Classe name 10 : 0x01B2CEB4 (Text)

Lobby :

Thrid Person : 0x00860020 (4 Bytes) A TEST
FOV : 0x064684A0 (Float)
Compass : 0x0645D230 (Float)
Jump : 0x064720E0 (Float)
Fall Damage : 0x0646FD40 (Float)
Timescale : 0x06454D60 (Float)
Gravity : 0x06471C30 (Float)
Balles (principale) : 0x01AA5854 (4 Bytes)
Balles (secondaire Gauche ) : 0x01AA5840 (4 Bytes)
Balles (secondaire Droite ) : 0x01AA583C (4 Bytes)
Equipement : 0x01AA5848 (4 Bytes)
Paralysante : 0x01AA5860 (4 Bytes)
Chargeur (principale) : 0x01AA57D4 (4 Bytes)
Chargeur (secondaire) : 0x01AA57C4 (4 Bytes)
FPS : 0x06468630 (4 Bytes)
Santé : 0x018DC65C (4 Bytes)

Emblems :
{ &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF }


Titles:
{ &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF }



Challenges :
{ 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12 }


Level :

{ 0, 0, 500, &H6A4, &HE10, &H1838, &H251C, &H34BC, &H4718, &H5C30, &H7404, &H8E94, &HAD0C, &HCF6C, &HF5B4, &H11FE4, &H14DFC, &H17FFC,
&H1B5E4, &H1EFB4, &H22D6C, &H26F0C, &H2B494, &H2FE04, &H34B5C, &H39C9C, &H3F1C4, &H44AD4, &H4A7CC, &H508AC, &H56D74, &H5D6EC, &H64514,
&H6B7EC, &H72F74, &H7ABAC, &H82C94, &H8B22C, &H93C74, &H9CB6C, &HA5F14, &HAF76C, &HB9474, &HC362C, &HCDC94, &HD87AC, &HE3774, &HEEBEC,
&HFA514, &H1062EC, &H112574, &H11EDD8, &H12BC18, &H139034, &H146A2C, &H154A00, &H162FB0, &H171B3C, &H180CA4, &H1903E8, &H1A0108, &H1B0404,
&H1C0CDC, &H1D1B90, &H1E3020, &H1F4A8C, &H206AD4, &H2190F8, &H22BCF8, &H23EED4, &H25268C }


Voilà pour plus de renseignement :
Mon Skype: joniix.lobby
Mon PSN: JOniiX11
Mon Steam : sniper85300
(adsbygoogle = window.adsbygoogle || []).push({});
12-21-2013, 07:17 PM #2
Originally posted by JOniiX85 View Post
Salut tout le monde, voici plusieurs offsets pour MW2 Steam.

Je les est tous trouvé tout seul.

Experience : 0x01B2C89C (4 Bytes)
Prestige : 0x01B2C8A4 (4 Bytes)
Score : 0x01B2C8AC (4 Bytes)
Deaths : 0x01B2C8B8 (4 Bytes)
Kills : 0x01B2C8B0 (4 Bytes)
Ties : 0x01B2C8EC (4 Bytes)
Losses : 0x01B2C8E8 (4 Bytes)
Wins : 0x01B2C8E4 (4 Bytes)
Headshots : 0x01B2C8C4 (4 Bytes)
WinStreak : 0x01B2C8F0 (4 Bytes)
Assists : 0x01B2C8C0 (4 Bytes)
KillStreak : 0x01B2C8B4 (4 Bytes)
All Titles : 0x01B2D0AC (4 Bytes)
All Emblems : 0x01B2DA7B (4 Bytes)
All Challenges Begin / End : 0x01B2CF24 / 0x01B2D0AC (4 Bytes)
Time Played : 0x01B2C8D0 (4 Bytes)

Classe name 1 : 0x01B2CC74 (Text)
Classe name 2 : 0x01B2CCB4 (Text)
Classe name 3 : 0x01B2CCF4 (Text)
Classe name 4 : 0x01B2CD34 (Text)
Classe name 5 : 0x01B2CD74 (Text)
Classe name 6 : 0x01B2CDB4 (Text)
Classe name 7 : 0x01B2CDF4 (Text)
Classe name 8 : 0x01B2CE34 (Text)
Classe name 9 : 0x01B2CE74 (Text)
Classe name 10 : 0x01B2CEB4 (Text)

Lobby :

Thrid Person : 0x00860020 (4 Bytes) A TEST
FOV : 0x064684A0 (Float)
Compass : 0x0645D230 (Float)
Jump : 0x064720E0 (Float)
Fall Damage : 0x0646FD40 (Float)
Timescale : 0x06454D60 (Float)
Gravity : 0x06471C30 (Float)
Balles (principale) : 0x01AA5854 (4 Bytes)
Balles (secondaire Gauche ) : 0x01AA5840 (4 Bytes)
Balles (secondaire Droite ) : 0x01AA583C (4 Bytes)
Equipement : 0x01AA5848 (4 Bytes)
Paralysante : 0x01AA5860 (4 Bytes)
Chargeur (principale) : 0x01AA57D4 (4 Bytes)
Chargeur (secondaire) : 0x01AA57C4 (4 Bytes)
FPS : 0x06468630 (4 Bytes)
Santé : 0x018DC65C (4 Bytes)

Emblems :
{ &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF }


Titles:
{ &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF }



Challenges :
{ 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12 }


Level :

{ 0, 0, 500, &H6A4, &HE10, &H1838, &H251C, &H34BC, &H4718, &H5C30, &H7404, &H8E94, &HAD0C, &HCF6C, &HF5B4, &H11FE4, &H14DFC, &H17FFC,
&H1B5E4, &H1EFB4, &H22D6C, &H26F0C, &H2B494, &H2FE04, &H34B5C, &H39C9C, &H3F1C4, &H44AD4, &H4A7CC, &H508AC, &H56D74, &H5D6EC, &H64514,
&H6B7EC, &H72F74, &H7ABAC, &H82C94, &H8B22C, &H93C74, &H9CB6C, &HA5F14, &HAF76C, &HB9474, &HC362C, &HCDC94, &HD87AC, &HE3774, &HEEBEC,
&HFA514, &H1062EC, &H112574, &H11EDD8, &H12BC18, &H139034, &H146A2C, &H154A00, &H162FB0, &H171B3C, &H180CA4, &H1903E8, &H1A0108, &H1B0404,
&H1C0CDC, &H1D1B90, &H1E3020, &H1F4A8C, &H206AD4, &H2190F8, &H22BCF8, &H23EED4, &H25268C }


Voilà pour plus de renseignement :
Mon Skype: joniix.lobby
Mon PSN: JOniiX11
Mon Steam : sniper85300




"
Balles (principale) : 0x01AA5854 (4 Bytes)
Balles (secondaire Gauche ) : 0x01AA5840 (4 Bytes)
Balles (secondaire Droite ) : 0x01AA583C (4 Bytes)
Equipement : 0x01AA5848 (4 Bytes)
Paralysante : 0x01AA5860 (4 Bytes)
Chargeur (principale) : 0x01AA57D4 (4 Bytes)
Chargeur (secondaire) : 0x01AA57C4 (4 Bytes)"

^^Those are for client0 ... Host only...

Your original research :

Experience : 01B2C89C
Prestige : 01B2C8A4
Score : 01B2C8AC
Deaths : 01B2C8B8
Kills : 01B2C8B0
Ties : 01B2C8EC
Losses : 01B2C8E8
Wins : 01B2C8E4
Headshots : 01B2C8C4
WinStreak : 01B2C8F0
Assists : 01B2C8C0
KillStreak : 01B2C8B4
All Titles : 01B2D0AC
All Emblems : 01B2DA7B
All Challenges Begin / End : 01B2CF24 / 01B2D0AC
Time Played : &H1B2C8D0

Classe name 1 : 01B2CC74
Classe name 2 : 01B2CCB4
Classe name 3 : 01B2CCF4
Classe name 4 : 01B2CD34
Classe name 5 : 01B2CD74
Classe name 6 : 01B2CDB4
Classe name 7 : 01B2CDF4
Classe name 8 : 01B2CE34
Classe name 9 : 01B2CE74
Classe name 10 : 01B2CEB4


Lobby :

Compass : &H645D230 (Float)
Jump : &H64720E0
Fall Damage : &H646FD40
Timescale : &H6454D60
Gravity : &H6471C30
Balles (principale) : 01A9EAFC
Balles (secondaire Gauche ) : 01A9EB68
Balles (secondaire Droite ) : 01A9EB64
Lance grenade :
Paralisante : 01A9EB88
Couteau de lancer : 01AEBA0
Equipement : 01A9EB70
Chargeur (principale) : 01A9EAFC
Chargeur (secondaire) : 01A9EAEC
FPS : 06468630
WTF : 01AA54EC
Santé : 01AC39FC
Text en bas = 01D88EA0
Balles Modder : 01F82274 ( 0 = Normal ; 1 = Explosif ; 2 = colis ; 3 = tourelle ; 4 = Hell Missiles ; 5 = Sex Toys ;
6 = Exploding AC-130s ; 7 = Dev Sphere ; 8 = AT-4 Bullets ; 9 = Stinger Bullets ; 10 = Javelin Bullets ;
11 = Noobtube Bullets ; 12 = AC-130 Bullets(25mm) ; 13 = AC-130 Bullets(40mm) ; 14 = AC-130 Bullets(105mm) ;
15 = Nukes ; 16 = RPG Bullets ; 17 = Harrier Missile Bullets ; 18 = Cobras ; 19 = Stealth Bombers ;
20 = Mig 29s ; 21 = Pavelows ; 22 = Harriers ; 23 = Headless Niggaz ; 24 = Gas Tanks ; 25 = UAV Planes )





Emblems :
{ &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF }


Titles:
{ &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF,
&HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF, &HFF }



Challenges :
{ 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12 }


Level :

{ 0, 0, 500, &H6A4, &HE10, &H1838, &H251C, &H34BC, &H4718, &H5C30, &H7404, &H8E94, &HAD0C, &HCF6C, &HF5B4, &H11FE4, &H14DFC, &H17FFC,
&H1B5E4, &H1EFB4, &H22D6C, &H26F0C, &H2B494, &H2FE04, &H34B5C, &H39C9C, &H3F1C4, &H44AD4, &H4A7CC, &H508AC, &H56D74, &H5D6EC, &H64514,
&H6B7EC, &H72F74, &H7ABAC, &H82C94, &H8B22C, &H93C74, &H9CB6C, &HA5F14, &HAF76C, &HB9474, &HC362C, &HCDC94, &HD87AC, &HE3774, &HEEBEC,
&HFA514, &H1062EC, &H112574, &H11EDD8, &H12BC18, &H139034, &H146A2C, &H154A00, &H162FB0, &H171B3C, &H180CA4, &H1903E8, &H1A0108, &H1B0404,
&H1C0CDC, &H1D1B90, &H1E3020, &H1F4A8C, &H206AD4, &H2190F8, &H22BCF8, &H23EED4, &H25268C }






Then I showed you mine for the lobby tool (different from my stats tool obviously)


//Modern Warfare 2 1.2.208 Hack Tool
//Research by : MW2TopTenWORLD and CobbieUK

//Client 0 is first to join.. 1 is second...... etc

Lobby :

Jump : 0x64720E0 (Float)
Gravity : 0x6471C30 (Float)
FallDamage : 0x646FD40 (Float)
Timescale : 0x6454D60 (Float)

Non-Host :
Show FPS : 0x06468630 (Byte) , (1 , 2 , 3 , 4 , 5)

Host :

Client 0 :

Primary Ammo : 0x01AA5854 (4 Bytes)
Secondary Ammo : 0x01AA583C (4 Bytes)
Lethal Ammo : 0x01AA5848 (4 Bytes)
Tactical Ammo : 0x01AA5860 (4 Bytes)
Health : 0x018DC65C (4 Bytes)
X Position : 0x01AA5504 (Float)
Y Position : 0x01AA5508 (Float)
Z Position : 0x01AA550C (Float)

Client 1 :


and you imediatilly fixed yours without even giving me credit and it wasnt fixing.. it was leeeching because you even used the same standard as me "NAME : OFFSET : (TYPE)"...

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