Post: Rebuild The GSC
07-10-2014, 01:17 PM #1
Turk_Warrior
League Champion
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could we rebuild GSC for mw2 On 1.14 ?

Of Course You Will Need PS3 with CCAPI or TMAPI


If this is cant be done please close this theard
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07-16-2014, 11:58 PM #29
SC58
Former Staff
Originally posted by lutsch1234 View Post
SPRX are PS3 Plugins, you can compare them to Xbox DLLs, both needs to be written in C++, but you also have to be careful, i'm not sure what you can fuck up at all on the Console, but i got a RSOD once.
With a plugin will your Code directly executed from Console, means no RTM (Real Time Modding) is required.

Seb5594s words so it isnt rtm


yes its still in real time menaing ur still using real time address/function ur just don't need debugger or any of that as it all doing ti from a file lol
07-17-2014, 09:33 AM #30
Turk_Warrior
League Champion
Originally posted by SC58 View Post
yes its still in real time menaing ur still using real time address/function ur just don't need debugger or any of that as it all doing ti from a file lol


Its basicaly saying of PC power using the ps3 as a SDK using it preset codes/offsets whatever you call em in the things changes ps3 cant take full power from a pc using connection a SPRX file will be much better in RTM..

Does This Means Enstones CCAPI is Useless?
07-17-2014, 09:37 AM #31
Turk_Warrior
League Champion
Originally posted by momo5502 View Post
I started working on this, my plan was to use DB_FindXAssetHeader. Calling it will return a pointer to a rawfile header. That way you could allocate a new data buffer and replace the current one with the custom gsc file. Sadly, calling DB_FindXAssetHeader crashes my ps3. I'll probably need to scan the DB_XAssetPool for the rawfiles and replace them there, but that's not as nice as the first method :P


it wont load them it will just crash all the time man no point we got SPRX now we are Gods On Call Of Duty Now.. and other games RTM can be a pain but i used to freezeing i am sure the DEVS freeze alot to bring us the mods.. i wish to code myself and make my own shit but atm my visual studios isnt working on my laptop cause of slow speeds and annoying freezing and codes i used was poo C# Lol still alot of learning but i get there one day then maybe C++ and PPC.. one day i will learn..
11-22-2014, 04:15 AM #32
Xavier Hidden
Are you high?
Originally posted by Doctor
That's funny I have the full sdk


Can you send me a link to the sdk? I'm on 4.60ita unofficial and have Visual Studios 2013 installed. I want to make a non-host aimbot for black ops 2 like DexModder did, but with much more. Like to have the ability to use it in much larger games like ground war. His only works best on team deathmatch, plus a want to make one that aims to enemy closest to a players crosshair, and not automatically aim to another enemy after the first enemy has been killed.

Originally posted by Doctor
Build selfs and pretty much a shitty game or home brew application


Can't you do more than that? You can use an sdk to make prx right? That's why I need it. I want to make my own non/off-host aimbot and load it into black ops 2.

Originally posted by Shark View Post
its all about the sprx files.... they are like the ps3 dll files...


Are sprx and prx the same thing? And is a prx plugin on the ps3 the same as psp prx plugins where on the psp(Like Nitepr and Coderpr were prx plugins/cheat devices)?

I think they are, but on the ps3 they can be used for much more than just that - like to make actual games, not just cheat devices, etc. I followed the psp scene right up to its death. Sorry, I digress off top.
11-22-2014, 04:24 AM #33
Xavier Hidden
Are you high?
Originally posted by Sabotage View Post
Can you PM me the SDK or make a post about it.


Can you pm me the sdk he sent you? I need it to..
11-23-2014, 11:22 PM #34
Smooth
< ^ > < ^ >
Originally posted by SC58 View Post
No longer possible on mw2 1.14 plus why would you wanna go back to something old for rte can do pretty much what gsc can plus there is ways to make rte shit stable and run like a gsc menu would


sc :wub:
11-25-2014, 12:07 PM #35
all im going to say is ps3iso^ thats where i got my prodebuger and sdk from about 4 months back, should still be there if you search the forums.
11-25-2014, 12:53 PM #36
Originally posted by SC58 View Post
No longer possible on mw2 1.14 plus why would you wanna go back to something old for rte can do pretty much what gsc can plus there is ways to make rte shit stable and run like a gsc menu would


Yeah good point SC58, Not just that could you imagine if GSC come back this section would be bombed with hundreds of little kids leeched gsc menus, I mean look at bo2 if you all dont believe me Happy
12-10-2014, 11:50 PM #37
Originally posted by Warrior View Post
Well i dont see any menus that are stable so far enstone knows ...


menus are shit coming from a pc

enstone injects his menus within the pc then its like a mw2 .1.11 patch


yeah but enstone is selling his menu :/

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