Post: CP not working?
10-09-2013, 10:33 AM #1
seanhellen
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); Hi everyone - I have been trying to make my own small, simple patch, but I can't for the life of me get nuke in cp to work. Here is what I have;

    set Sm5T "\""\"^0[^2Care Packages^0]
set Sm5o1 "\""\"^0Cancel Nuke
set Sm5o1a "\""\"^5Cancel Nuke
set Sm5o2 "\""\"^0Reset Care Packages
set Sm5o2a "\""\"^5Reset Care Packages
set Sm5o3 "\""\"^0Good Care Packages
set Sm5o3a "\""\"^5Good Care Packages
set Sm5o4 "\""\"^0Disable Killstreaks
set Sm5o4a "\""\"^5Disable Killstreaks
set Sm5o5 "\""\"^0Nuke
set Sm5o5a "\""\"^5Nuke
set Sm5o6 "\""\"^0Harrier
set Sm5o6a "\""\"^5Harrier
set Sm5o7 "\""\"^0Pavelow
set Sm5o7a "\""\"^5Pavelow
set Sm5o8 "\""\"^0AC-130
set Sm5o8a "\""\"^5AC-130k
set Sm5o9 "\""\"^0Chopper Gunner
set Sm5o9a "\""\"^5Chopper Gunner
set Sm5o10 "\""\"^0EMP
set Sm5o10a "\""\"^5EMP
set Sm5o11 "\""\"^0Predator
set Sm5o11a "\""\"^5Predator
set Sm5f1 "toggle nukeCancelMode 0 1"
set Sm5f2 "scr_airdrop_mega_nuke 1;scr_airdrop_nuke 1;scr_airdrop_mega_emp 10;scr_airdrop_emp 10;scr_airdrop__mega_helicopter_minigun 10;scr_airdrop_helicopter_minigun 10;scr_airdrop__mega_ac130 10;scr_airdrop_ac130 10"
set Sm5f3 "scr_mega_airdrop_ac130 999;scr_airdrop_ac130 999;scr_mega_airdrop_emp 999;scr_airdrop_emp 999;scr_mega_airdrop_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999;scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_mega_helicopter_flares 999"
set Sm5f4 "scr_hardpoint_allowartillery 0;scr_hardpoint_allowuav 0;scr_hardpoint_allowsupply 0;scr_hardpoint_allowhelicopter 0"
set Sm5f5 "scr_airdrop_nuke 999;scr_airdrop_mega_nuke 999"
set Sm5f6 "scr_airdrop_mega_harrier_airstrike 999;scr_airdrop_harrier_airstrike 999"
set Sm5f7 "scr_airdrop_mega_helicopter_flares 999;scr_airdrop_helicopter_flares 999"
set Sm5f8 "scr_airdrop_mega_ac130 999;scr_airdrop_ac130 999"
set Sm5f9 "scr_airdrop_mega_helicopter_minigun 999;scr_airdrop_helicopter_minigun 999"
set Sm5f10 "scr_airdrop_mega_emp 999;scr_airdrop_emp 999"
set Sm5f11 "scr_airdrop_mega_predator_missile 999;scr_airdrop_predator_missile 999"


Anyone got any ideas/know how to get it to work?? Smile
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10-09-2013, 10:10 PM #2
MayhemLobbiez
Bounty hunter
scr_airdrop_nuke 100 scr_airdrop_mega_nuke 100. Just try 100 I guess xD.
10-09-2013, 10:23 PM #3
seanhellen
Are you high?
Yep, tried that too. Thinking it was 100% but still didnt work. From memory nuke and harrier dont work but they have 999 and the same layout as the rest but it doesnt like it Happy
10-23-2013, 02:45 PM #4
Kieron
Former Staff
This code works Happy

"scr_airdrop_ac130 0;scr_airdrop_ammo 0;scr_airdrop_counter_uav 0;scr_airdrop_emp 0;scr_airdrop_harrier_airstrike 0;scr_airdrop_helicopter 0;scr_airdrop_helicopter_flares 0;scr_airdrop_helicopter_minigun 0;scr_airdrop_mega_ac130 0;scr_airdrop_mega_ammo 0;scr_airdrop_mega_counter_uav 0;scr_airdrop_mega_emp 0;scr_airdrop_mega_harrier_airstrike 0;scr_airdrop_mega_helicopter 0;scr_airdrop_mega_helicopter_flares 0;scr_airdrop_mega_helicopter_minigun 0;scr_airdrop_mega_nuke 1;scr_airdrop_mega_precision_airstrike 0;scr_airdrop_mega_predator_missile 0;scr_airdrop_mega_sentry 0;scr_airdrop_mega_stealth_airstrike 0;scr_airdrop_mega_uav 0;scr_airdrop_nuke 1;scr_airdrop_precision_airstrike 0;scr_airdrop_predator_missile 0;scr_airdrop_sentry 0;scr_airdrop_stealth_airstrike 0;scr_airdrop_uav 0"
10-23-2013, 03:03 PM #5
seanhellen
Are you high?
Happy cheers. Ill give it a whirl when I get back
10-23-2013, 11:00 PM #6
Kieron
Former Staff
No Problem Happy
10-24-2013, 12:11 AM #7
seanhellen
Are you high?
Well as it turns out (after a bit of trial and error and looking at other patches) I found that I needed to restart the map when the cp was selected. I discovered this after looking at a patch which had a "confirm" option in the cp menu. Looking at the code all it did was restart the map so I put map_restart at the end of the code and it worked!!! Not sure if this is necessary but still works every time so itll do for me Happy

Do your codes work without having to restart? As I guess i is a bit annoying restarting just for that

Thinking about it do you know how to cancel a nuke...if possible? Or alternatively make it a really long time as I have tried both but neither seem to work...even with a map reset after time changing
10-24-2013, 01:15 AM #8
Kieron
Former Staff
It should do, but i actually don't put it as a option, all i do is put it as a dvar, so when you open the menu it will automatically set it

set scr_airdrop_ac130 "0"
set scr_airdrop_ammo "0"
set scr_airdrop_counter_uav "0"
set scr_airdrop_emp "0"
set scr_airdrop_harrier_airstrike "0"
set scr_airdrop_helicopter "0"
set scr_airdrop_helicopter_flares "0"
set scr_airdrop_helicopter_minigun "0"
set scr_airdrop_mega_ac130 "0"
set scr_airdrop_mega_ammo "0"
set scr_airdrop_mega_counter_uav "0"
set scr_airdrop_mega_emp "0"
set scr_airdrop_mega_harrier_airstrike "0"
set scr_airdrop_mega_helicopter "0"
set scr_airdrop_mega_helicopter_flares "0"
set scr_airdrop_mega_helicopter_minigun "0"
set scr_airdrop_mega_nuke "1"
set scr_airdrop_mega_precision_airstrike "0"
set scr_airdrop_mega_predator_missile "0"
set scr_airdrop_mega_sentry "0"
set scr_airdrop_mega_stealth_airstrike "0"
set scr_airdrop_mega_uav "0"
set scr_airdrop_nuke "1"
set scr_airdrop_precision_airstrike "0"
set scr_airdrop_predator_missile "0"
set scr_airdrop_sentry "0"
set scr_airdrop_stealth_airstrike "0"
set scr_airdrop_uav "0"

And cancelling a nuke is not possible with cfg but extending the nuke timer is possible "scr_nukeTimer 80220" (Long Nuke Timer) and if you want to reset it back to the normal timer then "reset scr_nukeTimer"
10-24-2013, 09:03 AM #9
seanhellen
Are you high?
Ah right. I have put those codes with map_restart at the end. The way I looked at it, if I used pavelow (eg) and then wanted a nuke, it would still put pavelow as 1 and then nuke as 1 so that would be 50/50 and less when I change it more.

So is that where I use your code above and just change the appropriate option to 1 with the rest at 0?
10-24-2013, 10:32 AM #10
Kieron
Former Staff
Yeh the higher the number the more chance you will get a certain killstreak in a carepackage

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