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Hey,
I was wondering if somebody knows how to reload/shoot the current held gun of a client in MW2 TU8. So i know how to "reload it" with G_InitializeAmmo but i want to have the animation like when i call "ReloadGun(Client);" on a button bind it reloads the current held gun like you've pressed X.
Also i'm trying to spawn a weapon model with attatchments and camo, i know how to spawn a weapon without attatchments/camo with fe. "weapon_m4" but as soon as i try fe. "weapon_m4_heartbeat" it gives me an fx error when spawning it.
Any help is appreciated and thanks in advance