Post: Does someone know how to call setorigin with coordinates on 1.14
02-20-2016, 06:41 PM #1
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03-23-2016, 05:15 PM #2
S63
Space Ninja
What do you wanna do?
03-25-2016, 09:44 PM #3
Originally posted by ItsJordanModz View Post
What do you wanna do?
teleport players
03-25-2016, 10:45 PM #4
K51
Haxor!
Originally posted by OhBOOY View Post
Does someone know how to call setorigin with coordinates on 1.14


its Quiet Simple, i don't mind helping you out via skype.

Skype: thomas-felicia
03-26-2016, 02:09 AM #5
S63
Space Ninja
Originally posted by OhBOOY View Post
teleport players


that's easy they have been released on mango_knifes offsets and address collection thread or if you want to make your own all you have to do is go in ProDG Debugger and go to the teleport offset and look at the bytes and every time you move the bytes will change and when you are where you wanna be just copy the bytes and in your C#/VB Or Project do this...

byte[] Location = new byte[] { Bytes Here };
PS3.SetMemory(TeleportOffset + (Client * ClientIndex), Location);

The following user thanked S63 for this useful post:

OhBOOY
03-26-2016, 09:19 PM #6
Originally posted by ItsJordanModz View Post
that's easy they have been released on mango_knifes offsets and address collection thread or if you want to make your own all you have to do is go in ProDG Debugger and go to the teleport offset and look at the bytes and every time you move the bytes will change and when you are where you wanna be just copy the bytes and in your C#/VB Or Project do this...

byte[] Location = new byte[] { Bytes Here };
PS3.SetMemory(TeleportOffset + (Client * ClientIndex), Location);

Thanks got it working Smile one more question i dont know if your good at finding Offsets but i cant find cbuf_addtext for world at war maybe you can help me out
03-29-2016, 08:34 PM #7
S63
Space Ninja
Originally posted by OhBOOY View Post
Thanks got it working Smile one more question i dont know if your good at finding Offsets but i cant find cbuf_addtext for world at war maybe you can help me out


This Is Easy All You Have To Do Is Go Into IDA Pro And Open The EBOOT.ELF For World At War Multiplayer go to your string window and search "Cbuf_AddText: overflow\n" and is should take you straight to the cbuf_addtext address

if you don't understand this watch my youtube tutorial:


Or You can add me on skype: ItsJordanModz and ill help

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