Post: MW2 RTM Tool (Give me tips)
09-24-2016, 09:26 AM #1
xPurpBoyyx
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); This is what my rtm tool is turning out like. Almost all functions work thanks to the help of the community on NGU obviously.
Only thing I might need help with is the clients list, I got it listing the clients but getting the options menu to open is hard lol I can't just right click.

Here's a video:


Let me know what I should add/remove or just do to make it more appealing. <3
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09-24-2016, 11:36 PM #2
S63
Space Ninja
Originally posted by xPurpBoyyx View Post
This is what my rtm tool is turning out like. Almost all functions work thanks to the help of the community on NGU obviously.
Only thing I might need help with is the clients list, I got it listing the clients but getting the options menu to open is hard lol I can't just right click.

Here's a video:


Let me know what I should add/remove or just do to make it more appealing. <3

You should see a propertie called contextmenustrip when you've clicked on your client box and add your contextmenustrip which i think will probably be called contextmenustrip1 or follow this->

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Also if you get stuck look at this You must login or register to view this content.

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xPurpBoyyx
09-25-2016, 05:34 AM #3
xPurpBoyyx
Bounty hunter
Originally posted by S63 View Post
You should see a propertie called contextmenustrip when you've clicked on your client box and add your contextmenustrip which i think will probably be called contextmenustrip1 or follow this->

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Also if you get stuck look at this You must login or register to view this content.


I've already done the context menu strip but i didnt drag it onto the data grid. Is that why it wont open when I right click or Do I need to connect to my console and actually have a client first?
I've already added functions so it's going to be stressful if I have to redo it.
09-25-2016, 12:49 PM #4
S63
Space Ninja
Originally posted by xPurpBoyyx View Post
I've already done the context menu strip but i didnt drag it onto the data grid. Is that why it wont open when I right click or Do I need to connect to my console and actually have a client first?
I've already added functions so it's going to be stressful if I have to redo it.


No you just click your client grid once then go to the properties in the bottom right hand corner where you rename stuff etc and you should see one that says contextmenstrip it should say (none) just click the little arrow thats pointing down and change the (none) to your contextmenustrip which will probably be called contextmenstrip

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xPurpBoyyx
09-25-2016, 08:05 PM #5
Luckeyy
Retired - Lead Content Manager
Originally posted by xPurpBoyyx View Post
This is what my rtm tool is turning out like. Almost all functions work thanks to the help of the community on NGU obviously.
Only thing I might need help with is the clients list, I got it listing the clients but getting the options menu to open is hard lol I can't just right click.

Here's a video:


Let me know what I should add/remove or just do to make it more appealing. <3


If you want your tool too look more appealing i suggest using some kinda dev express theme it will make your tool stand out more

The following user thanked Luckeyy for this useful post:

xPurpBoyyx
09-25-2016, 08:26 PM #6
S63
Space Ninja
Originally posted by Luckeyy View Post
If you want your tool too look more appealing i suggest using some kinda dev express theme it will make your tool stand out more


100% agreed
09-25-2016, 11:05 PM #7
xPurpBoyyx
Bounty hunter
Originally posted by S63 View Post
No you just click your client grid once then go to the properties in the bottom right hand corner where you rename stuff etc and you should see one that says contextmenstrip it should say (none) just click the little arrow thats pointing down and change the (none) to your contextmenustrip which will probably be called contextmenstrip


OH! I see. Thank you <3
09-27-2016, 10:22 PM #8
xPurpBoyyx
Bounty hunter
Originally posted by S63 View Post
100% agreed


Hey, I just realized I've used an SPRX menu you made. When you do the GiveWeapon function, How do you give the weapon unlimited ammo? I've been trying to figure that out for ages.
I have every ammo offset I could find lol and still nothing.
09-27-2016, 11:10 PM #9
S63
Space Ninja
Originally posted by xPurpBoyyx View Post
Hey, I just realized I've used an SPRX menu you made. When you do the GiveWeapon function, How do you give the weapon unlimited ammo? I've been trying to figure that out for ages.
I have every ammo offset I could find lol and still nothing.


Add_Ammo
09-28-2016, 01:46 AM #10
xPurpBoyyx
Bounty hunter
Originally posted by S63 View Post
Add_Ammo


This is what I have but it doesn't give unlimited ammo.

    void giveWeapon(int client, const char* Weapon, bool akimbo, bool GiveAmmo, bool SwitchToWeapon)
{
G_GivePlayerWeapon(gClient(client), GetWeaponIndex(Weapon), 0, akimbo);
if (SwitchToWeapon){ SwitchToWeap(client, Weapon); }
if (GiveAmmo){ giveAmmo(gEntity(client), GetWeaponIndex(Weapon), 0, 999, 1); }
}


Here's the function itself

    giveWeapon(client, "deserteaglegold_mp", false, true, true);
SV_GameSendServerCommand(client, 0, "f \"Gold Deagle ^2Given\"");


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