Post: [Release] Some Default Gsc Functions Recreated [C#]
06-19-2013, 08:22 PM #1
Taylor
Former Black Knight.
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Well, I find this useless to keep to myself as there really is no point. So I figured I should just give these to you all for your Mw3 menu or something, enjoy.

iPrintln
    
private void iPrintln(int clientNumber, string Txt)
{
Random random = new Random();
int RanColor = random.Next(1, 6);
SV_GameSendServerCommand(clientNumber,"f \"" + "^" + RanColor + Txt + "\"");
}


VisionSetNakedForPlayer
    
private void VisionSetNakedForPlayer(int clientID, string Vision)
{
SV_GameSendServerCommand(clientID, "J \"" + Vision + "\"");
}


VisionSetNaked
    
private void VisionSetNaked(string Vision)
{
SV_GameSendServerCommand(-1, "J \"" + Vision + "\"");
}


Wait (Note: You must add "using System;" to your form....
    
private void Wait(double time)
{
Thread.Sleep((int)time*1000);
} //Call In a new thread, not your main program thread....


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The following 11 users say thank you to Taylor for this useful post:

Chip ♞, HonuCinema, HosterModz_, Loxy, Mango_Knife, milky4444, O-H, RuszXMC, TheMrGeekyMoDz, xkoeckiiej
06-19-2013, 11:09 PM #11
MoTmrD
Banned
Originally posted by Taylor View Post
Excuse me?


Yes, I mean
06-20-2013, 01:00 AM #12
Taylor
Former Black Knight.
Originally posted by Q View Post
Yes, I mean


I have no clue what you are even talking about....
06-20-2013, 10:09 AM #13
Mango_Knife
In my man cave
Originally posted by Taylor View Post
Well, I find this useless to keep to myself as there really is no point. So I figured I should just give these to you all for your Mw3 menu or something, enjoy.

iPrintln
    
private void iPrintln(int clientNumber, string Txt)
{
Random random = new Random();
int RanColor = random.Next(1, 6);
SV_GameSendServerCommand(clientNumber,"f \"" + "^" + RanColor + Txt + "\"");
}


VisionSetNakedForPlayer
    
private void VisionSetNakedForPlayer(int clientID, string Vision)
{
SV_GameSendServerCommand(clientID, "J \"" + Vision + "\"");
}


VisionSetNaked
    
private void VisionSetNaked(string Vision)
{
SV_GameSendServerCommand(-1, "J \"" + Vision + "\"");
}


Wait (Note: You must add "using System;" to your form....
    
private void Wait(double time)
{
Thread.Sleep((int)time*1000);
} //Call In a new thread, not your main program thread....


Note: You may need the RPC from You must login or register to view this content. thread. Thanks to Choco :y:


Very Helpful
Tanks for sharing
06-20-2013, 10:16 AM #14
Loxy
< ^ > < ^ >
Originally posted by Taylor View Post
Well, I find this useless to keep to myself as there really is no point. So I figured I should just give these to you all for your Mw3 menu or something, enjoy.

iPrintln
    
private void iPrintln(int clientNumber, string Txt)
{
Random random = new Random();
int RanColor = random.Next(1, 6);
SV_GameSendServerCommand(clientNumber,"f \"" + "^" + RanColor + Txt + "\"");
}


VisionSetNakedForPlayer
    
private void VisionSetNakedForPlayer(int clientID, string Vision)
{
SV_GameSendServerCommand(clientID, "J \"" + Vision + "\"");
}


VisionSetNaked
    
private void VisionSetNaked(string Vision)
{
SV_GameSendServerCommand(-1, "J \"" + Vision + "\"");
}


Wait (Note: You must add "using System;" to your form....
    
private void Wait(double time)
{
Thread.Sleep((int)time*1000);
} //Call In a new thread, not your main program thread....


Note: You may need the RPC from You must login or register to view this content. thread. Thanks to Choco :y:


good work m8,
thank you

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