private void iPrintln(int clientNumber, string Txt)
{
Random random = new Random();
int RanColor = random.Next(1, 6);
SV_GameSendServerCommand(clientNumber,"f \"" + "^" + RanColor + Txt + "\"");
}
private void VisionSetNakedForPlayer(int clientID, string Vision)
{
SV_GameSendServerCommand(clientID, "J \"" + Vision + "\"");
}
private void VisionSetNaked(string Vision)
{
SV_GameSendServerCommand(-1, "J \"" + Vision + "\"");
}
private void Wait(double time)
{
Thread.Sleep((int)time*1000);
} //Call In a new thread, not your main program thread....
private void iPrintln(int clientNumber, string Txt)
{
Random random = new Random();
int RanColor = random.Next(1, 6);
SV_GameSendServerCommand(clientNumber,"f \"" + "^" + RanColor + Txt + "\"");
}
private void VisionSetNakedForPlayer(int clientID, string Vision)
{
SV_GameSendServerCommand(clientID, "J \"" + Vision + "\"");
}
private void VisionSetNaked(string Vision)
{
SV_GameSendServerCommand(-1, "J \"" + Vision + "\"");
}
private void Wait(double time)
{
Thread.Sleep((int)time*1000);
} //Call In a new thread, not your main program thread....
private void iPrintln(int clientNumber, string Txt)
{
Random random = new Random();
int RanColor = random.Next(1, 6);
SV_GameSendServerCommand(clientNumber,"f \"" + "^" + RanColor + Txt + "\"");
}
private void VisionSetNakedForPlayer(int clientID, string Vision)
{
SV_GameSendServerCommand(clientID, "J \"" + Vision + "\"");
}
private void VisionSetNaked(string Vision)
{
SV_GameSendServerCommand(-1, "J \"" + Vision + "\"");
}
private void Wait(double time)
{
Thread.Sleep((int)time*1000);
} //Call In a new thread, not your main program thread....
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