Post: [Release] Some Default Gsc Functions Recreated [C#]
06-19-2013, 08:22 PM #1
Taylor
Former Black Knight.
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Well, I find this useless to keep to myself as there really is no point. So I figured I should just give these to you all for your Mw3 menu or something, enjoy.

iPrintln
    
private void iPrintln(int clientNumber, string Txt)
{
Random random = new Random();
int RanColor = random.Next(1, 6);
SV_GameSendServerCommand(clientNumber,"f \"" + "^" + RanColor + Txt + "\"");
}


VisionSetNakedForPlayer
    
private void VisionSetNakedForPlayer(int clientID, string Vision)
{
SV_GameSendServerCommand(clientID, "J \"" + Vision + "\"");
}


VisionSetNaked
    
private void VisionSetNaked(string Vision)
{
SV_GameSendServerCommand(-1, "J \"" + Vision + "\"");
}


Wait (Note: You must add "using System;" to your form....
    
private void Wait(double time)
{
Thread.Sleep((int)time*1000);
} //Call In a new thread, not your main program thread....


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The following 11 users say thank you to Taylor for this useful post:

Chip ♞, HonuCinema, HosterModz_, Loxy, Mango_Knife, milky4444, O-H, RuszXMC, TheMrGeekyMoDz, xkoeckiiej
06-19-2013, 08:23 PM #2
Originally posted by Taylor View Post
Well, I find this useless to keep to myself as there really is no point. So I figured I should just give these to you all for your Mw3 menu or something, enjoy.

iPrintln
    
private void iPrintln(int clientNumber, string Txt)
{
Random random = new Random();
int RanColor = random.Next(1, 6);
SV_GameSendServerCommand(clientNumber, "^" + RanColor + Txt);
}


VisionSetNakedForPlayer
    
private void VisionSetNakedForPlayer(int clientID, string Vision)
{
SV_GameSendServerCommand(clientID, "J \"" + Vision + "\"");
}


VisionSetNaked
    
private void VisionSetNaked(string Vision)
{
SV_GameSendServerCommand(-1, "J \"" + Vision + "\"");
}


Wait (Note: You must add "using System.Threading;" to your form....
    
private void Wait(double time)
{
Thread.Sleep((int)time*1000);
} //Call In a new thread, not your main program thread....


Note: You may need the RPC from You must login or register to view this content. thread. Thanks to Choco :y:

One step closer to recreating RDC V6.7 :megusta:

The following user thanked Black Panther for this useful post:

Taylor
06-19-2013, 08:24 PM #3
Chip ♞
Pokemon Trainer
Noyou. :|
06-19-2013, 08:24 PM #4
RuszXMC
Do a barrel roll!
HappyDDDD more gsc codes :inlove:
06-19-2013, 08:30 PM #5
MoTmrD
Banned
please i need help skype
06-19-2013, 08:33 PM #6
Taylor
Former Black Knight.
Originally posted by Q View Post
please i need help skype


Excuse me?

The following user thanked Taylor for this useful post:

HonuCinema
06-19-2013, 08:38 PM #7
Sonoro
I like anteaters
Originally posted by CurreySauxe View Post
One step closer to recreating RDC V6.7 :megusta:


There is already everything to do that, lol.

The following user thanked Sonoro for this useful post:

06-19-2013, 08:43 PM #8
MoTmrD
Banned
I can not do it, but I want to do the project and send it to me without the mistakes I hope you will operate the project and send it to me and thank you for good treatment
06-19-2013, 09:09 PM #9
Sonoro
I like anteaters
Originally posted by Taylor View Post
Well, I find this useless to keep to myself as there really is no point. So I figured I should just give these to you all for your Mw3 menu or something, enjoy.

iPrintln
    
private void iPrintln(int clientNumber, string Txt)
{
Random random = new Random();
int RanColor = random.Next(1, 6);
SV_GameSendServerCommand(clientNumber,"f \"" + "^" + RanColor + Txt + "\"");
}


VisionSetNakedForPlayer
    
private void VisionSetNakedForPlayer(int clientID, string Vision)
{
SV_GameSendServerCommand(clientID, "J \"" + Vision + "\"");
}


VisionSetNaked
    
private void VisionSetNaked(string Vision)
{
SV_GameSendServerCommand(-1, "J \"" + Vision + "\"");
}


Wait (Note: You must add "using System.Threading;" to your form....
    
private void Wait(double time)
{
Thread.Sleep((int)time*1000);
} //Call In a new thread, not your main program thread....


Note: You may need the RPC from You must login or register to view this content. thread. Thanks to Choco :y:


It's enough to have "Using System;" in your assembly references, since doing what you did won't allow you to use timer.

The following user thanked Sonoro for this useful post:

06-19-2013, 09:27 PM #10
Taylor
Former Black Knight.
Originally posted by Q View Post
I can not do it, but I want to do the project and send it to me without the mistakes I hope you will operate the project and send it to me and thank you for good treatment


Excuse me?

The following user thanked Taylor for this useful post:

HonuCinema

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