public class Buttons
{
public static int
Up = 13617,
Down = 14129,
Left = 14641,
Right = 12594,
X = 13618,
Square = 12593,
O = 13106,
R2 = 53,
R1 = 49,
L2 = 55,
L1 = 13105,
L3 = 57,
R3 = 14130;
}
public static bool ButtonPressed(uint client, int Button)
{
if (BitConverter.ToInt16(PS3.Extension.GetBytes(0x38EF1022 + ((uint)client * 0x68B80), 2), 0) == Button)
return true;
else return false;
}
public class Buttons
{
public static int
Up = 13617,
Down = 14129,
Left = 14641,
Right = 12594,
X = 13618,
Square = 12593,
O = 13106,
R2 = 53,
R1 = 49,
L2 = 55,
L1 = 13105,
L3 = 57,
R3 = 14130;
}
public static bool ButtonPressed(uint client, int Button)
{
if (BitConverter.ToInt16(PS3.Extension.GetBytes(0x39301022 + ((uint)client * 0x68B80), 2), 0) == Button)
return true;
else return false;
}
public class Buttons
{
public static int
Up = 13617,
Down = 14129,
Left = 14641,
Right = 12594,
X = 13618,
Square = 12593,
O = 13106,
R2 = 53,
R1 = 49,
L2 = 55,
L1 = 13105,
L3 = 57,
R3 = 14130;
}
public static bool ButtonPressed(uint client, int Button)
{
if (BitConverter.ToInt16(PS3.Extension.GetBytes(0x38EF1022 + ((uint)client * 0x68B80), 2), 0) == Button)
return true;
else return false;
}
public class Buttons
{
public static int
Up = 13617,
Down = 14129,
Left = 14641,
Right = 12594,
X = 13618,
Square = 12593,
O = 13106,
R2 = 53,
R1 = 49,
L2 = 55,
L1 = 13105,
L3 = 57,
R3 = 14130;
}
public static bool ButtonPressed(uint client, int Button)
{
if (BitConverter.ToInt16(PS3.Extension.GetBytes(0x39301022 + ((uint)client * 0x68B80), 2), 0) == Button)
return true;
else return false;
}
public class Buttons
{
public static int
Up = 13617,
Down = 14129,
Left = 14641,
Right = 12594,
X = 13618,
Square = 12593,
O = 13106,
R2 = 53,
R1 = 49,
L2 = 55,
L1 = 13105,
L3 = 57,
R3 = 14130;
}
public static bool ButtonPressed(uint client, int Button)
{
if (BitConverter.ToInt16(PS3.Extension.GetBytes(0x38EF1022 + ((uint)client * 0x68B80), 2), 0) == Button || BitConverter.ToInt16(PS3.Extension.GetBytes(0x39301022 + ((uint)client * 0x68B80), 2), 0) == Button)
return true;
else return false;
}
public class Buttons
{
public static int
Up = 13617,
Down = 14129,
Left = 14641,
Right = 12594,
X = 13618,
Square = 12593,
O = 13106,
R2 = 53,
R1 = 49,
L2 = 55,
L1 = 13105,
L3 = 57,
R3 = 14130;
}
public static bool ButtonPressed(uint client, int Button)
{
if (BitConverter.ToInt16(PS3.Extension.GetBytes(0x38EF1022 + ((uint)client * 0x68B80), 2), 0) == Button)
return true;
else return false;
}
public class Buttons
{
public static int
Up = 13617,
Down = 14129,
Left = 14641,
Right = 12594,
X = 13618,
Square = 12593,
O = 13106,
R2 = 53,
R1 = 49,
L2 = 55,
L1 = 13105,
L3 = 57,
R3 = 14130;
}
public static bool ButtonPressed(uint client, int Button)
{
if (BitConverter.ToInt16(PS3.Extension.GetBytes(0x39301022 + ((uint)client * 0x68B80), 2), 0) == Button)
return true;
else return false;
}
public class Buttons
{
public static int
Up = 13617,
Down = 14129,
Left = 14641,
Right = 12594,
X = 13618,
Square = 12593,
O = 13106,
R2 = 53,
R1 = 49,
L2 = 55,
L1 = 13105,
L3 = 57,
R3 = 14130;
}
public static bool ButtonPressed(uint client, int Button)
{
if (BitConverter.ToInt16(PS3.Extension.GetBytes(0x38EF1022 + ((uint)client * 0x68B80), 2), 0) == Button)
return true;
else return false;
}
public class Buttons
{
public static int
Up = 13617,
Down = 14129,
Left = 14641,
Right = 12594,
X = 13618,
Square = 12593,
O = 13106,
R2 = 53,
R1 = 49,
L2 = 55,
L1 = 13105,
L3 = 57,
R3 = 14130;
}
public static bool ButtonPressed(uint client, int Button)
{
if (BitConverter.ToInt16(PS3.Extension.GetBytes(0x39301022 + ((uint)client * 0x68B80), 2), 0) == Button)
return true;
else return false;
}
public Boolean ButtonPressed(Int32 Client, UInt32 Button)
{
UInt32 Offset = (PS3.ReadUInt32(0x17BB210)) + 0x21022;
if (BitConverter.ToInt16(PS3.GetMemory(Offset + (UInt32)Client * 0x68B80, 2), 0) == Button)
return true;
}
public Boolean ButtonPressed(Int32 Client, UInt32 Button)
{
return BitConverter.ToInt16(PS3.GetMemory(PS3.ReadUInt32(0x17BB210) + 0x21022 + (UInt32)Client * 0x68B80, 2), 0) == Button;
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.