Post: [RELEASE] MW3Lib
03-24-2014, 05:22 PM #1
Jannik007
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); Hello everyone,

today i release a MW3 Lib.

It contains all Client Modz, Stats , RPC(thanks to Choco) and Lobby modz.

You only have to add a reference to your tool like this:

[ATTACH=CONFIG]30423[/ATTACH]

You even have to add PS3Lib to your Project!

Once you have added all references you can connect and attach easily like this:

[ATTACH=CONFIG]30424[/ATTACH]

After you connected and attached you can call the methods very easy like this:

[ATTACH=CONFIG]30425[/ATTACH]

The Parameters for the most methods are:

Clients.Godmode(int client, bool state);

so you can easily enable and disable the mods!

It contains the following functions:


Stats

Prestige
Kills
Deaths
Hits
Misses
Wins
Losses
Assists
Headshots
Killstreak
Winstreak
Tokens
W@W Prestige
CoD4 Prestige
MW2 Prestige
BO1 Prestige


Clients
Godmode
Inf Ammo
Ufo
GiveModdedWeapon
RedBox
Typewriter
DolphinDive
Explosive Bullets
Freeze
getLocation
setLocation
MW2Wallhack
Suicide
NightVision
ClientPrestige
ClientLevel
ClientName
KickClient
BlackScreen
TimeScale


Lobby

HostNumber
HostName
LobbyJump
LobbySpeed
getClientNames
GameMode
Map
Wallbreak
Super UAV
Rapid Fire
ChromePlayers
MapColor
RestartMap


and more!



I made a Sample Application with the DLL so you can also lern from this how to use it, if you don't understand direcly.


Download : You must login or register to view this content.


Virusscan :
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2/51
Don't know why the 2 false positives. It's a opne source Visual Studio Project.

DOWNLOASad Awesome You must login or register to view this content.

Virusscan: You must login or register to view this content.

0/50

Have Fun!

Credits:
Me - Creating DLL
NGU - Offsets
IMCSx - PS3Lib
Choco - RPC
Enstone - CCAPI
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The following 10 users say thank you to Jannik007 for this useful post:

$цpєямои, Frank Ryan, FusionIsDaName, kiwi_modz, Mango_Knife, OLDSCHOOLMODZHD, RaGE_LoLo69, WIPEOUTEVIL
04-03-2014, 06:35 AM #11
How can I change the speed with this?
04-05-2014, 11:00 PM #12
Jannik007
Do a barrel roll!
Lobby.Speed(LobbySpeed.Normal);

it's saved in a enum Winky Winky
04-06-2014, 01:43 AM #13
I have an error with this tho :/
04-08-2014, 02:09 PM #14
Jannik007
Do a barrel roll!
Send me you TeamViewer Data via PM and I'll help you out Winky Winky
04-15-2014, 07:05 PM #15
spudeeelad
I defeated!
Originally posted by Jannik007 View Post
Hello everyone,

today i release a MW3 Lib.

It contains all Client Modz, Stats , RPC(thanks to Choco) and Lobby modz.

You only have to add a reference to your tool like this:

[ATTACH=CONFIG]30423[/ATTACH]

You even have to add PS3Lib to your Project!

Once you have added all references you can connect and attach easily like this:

[ATTACH=CONFIG]30424[/ATTACH]

After you connected and attached you can call the methods very easy like this:

[ATTACH=CONFIG]30425[/ATTACH]

The Parameters for the most methods are:

Clients.Godmode(int client, bool state);

so you can easily enable and disable the mods!

It contains the following functions:


Stats

Prestige
Kills
Deaths
Hits
Misses
Wins
Losses
Assists
Headshots
Killstreak
Winstreak
Tokens
W@W Prestige
CoD4 Prestige
MW2 Prestige
BO1 Prestige


Clients
Godmode
Inf Ammo
Ufo
GiveModdedWeapon
RedBox
Typewriter
DolphinDive
Explosive Bullets
Freeze
getLocation
setLocation
MW2Wallhack
Suicide
NightVision
ClientPrestige
ClientLevel
ClientName
KickClient
BlackScreen
TimeScale


Lobby

HostNumber
HostName
LobbyJump
LobbySpeed
getClientNames
GameMode
Map
Wallbreak
Super UAV
Rapid Fire
ChromePlayers
MapColor
RestartMap


and more!



I made a Sample Application with the DLL so you can also lern from this how to use it, if you don't understand direcly.


Download : You must login or register to view this content.


Virusscan :
You must login or register to view this content.

2/51
Don't know why the 2 false positives. It's a opne source Visual Studio Project.

DOWNLOASad Awesome You must login or register to view this content.

Virusscan: You must login or register to view this content.

0/50

Have Fun!

Credits:
Me - Creating DLL
NGU - Offsets
IMCSx - PS3Lib
Choco - RPC
Enstone - CCAPI

Any chance of whipping this up as a .NET 4.0 dll too?
04-15-2014, 08:40 PM #16
Jannik007
Do a barrel roll!
Originally posted by spudeeelad View Post
Any chance of whipping this up as a .NET 4.0 dll too?

Try do decomile and build it as .NET 4.0 version Winky Winky

Should work. But PS3Lib is written with .NET 4.5 .. So would not make sense
04-16-2014, 08:04 AM #17
spudeeelad
I defeated!
Originally posted by Jannik007 View Post
Try do decomile and build it as .NET 4.0 version Winky Winky

Should work. But PS3Lib is written with .NET 4.5 .. So would not make sense


PS3 Lib 4.2 is .NET 4.0 compatible. PS3 Lib 4.0 is .NET 4.5 only.

I did try compile as 4.0, but you can't reference a .NET 4.5 dll from a .NET 4.0 project for obvious reasons and as soon as you try to (i.e. using MW3LibWinky Winky then it just says you're missing an Assembly reference and in the warnings it tells you it's 4.5 and so can't be referenced without changing the target Framework of the Project.
04-16-2014, 12:29 PM #18
Jannik007
Do a barrel roll!
Originally posted by spudeeelad View Post
PS3 Lib 4.2 is .NET 4.0 compatible. PS3 Lib 4.0 is .NET 4.5 only.

I did try compile as 4.0, but you can't reference a .NET 4.5 dll from a .NET 4.0 project for obvious reasons and as soon as you try to (i.e. using MW3LibWinky Winky then it just says you're missing an Assembly reference and in the warnings it tells you it's 4.5 and so can't be referenced without changing the target Framework of the Project.

Ok i'm gonna try to compile as 4.0 NET Winky Winky
05-01-2014, 11:17 PM #19
i have a funny feeling this isnt your dll Smile i have a feeling its AlmightySoo's ...

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