public static byte[] ReverseBytes(byte[] blah)
{
Array.Reverse(blah);
return blah;
}
for (uint i = 0; i < 12; i++)
{//Thanks to Anera xD (ahem... Cod Real Time Editor) 
PS3.SetMemory(0x18ceea0 + (i * 4), ReverseBytes(BitConverter.GetBytes((int)this.YourNumericUpdownHere.Value)));
}
)
public static byte[] ReverseBytes(byte[] blah)
{
Array.Reverse(blah);
return blah;
}
for (uint i = 0; i < 12; i++)
{//Thanks to Anera xD (ahem... Cod Real Time Editor) 
PS3.SetMemory(0x18ceea0 + (i * 4), ReverseBytes(BitConverter.GetBytes((int)this.YourNumericUpdownHere.Value)));
}
)
, but nice.
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