

public static void SpinMode(Int32 client)
{
PS3.SetMemory(0x110a280 + 0x64 + ((UInt32)client * 0x3980), new Byte[] { 0x44 });
for (Byte i = 0x00; i < 0x57; i++)
{
PS3.WriteByte(0x110a280 + 0x65 + ((UInt32)client * 0x3980), i);
System.Threading.Thread.Sleep(50);
}
}
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