public static void Enable()
{
byte[] CheckRPC = new byte[1];
PS3.GetMemory(0x27720C, ref CheckRPC);
if (CheckRPC[0] == 0x80)
{
byte[] bytes = new byte[] {
0x3f, 0x80, 0x10, 5, 0x81, 0x9c, 0, 0x48, 0x2c, 12, 0, 0, 0x41, 130, 0, 120,
0x80, 0x7c, 0, 0, 0x80, 0x9c, 0, 4, 0x80, 0xbc, 0, 8, 0x80, 220, 0, 12,
0x80, 0xfc, 0, 0x10, 0x81, 0x1c, 0, 20, 0x81, 60, 0, 0x18, 0x81, 0x5c, 0, 0x1c,
0x81, 0x7c, 0, 0x20, 0xc0, 60, 0, 0x24, 0xc0, 0x5c, 0, 40, 0xc0, 0x7c, 0, 0x2c,
0xc0, 0x9c, 0, 0x30, 0xc0, 0xbc, 0, 0x34, 0xc0, 220, 0, 0x38, 0xc0, 0xfc, 0, 60,
0xc1, 0x1c, 0, 0x40, 0xc1, 60, 0, 0x44, 0x7d, 0x89, 3, 0xa6, 0x4e, 0x80, 4, 0x21,
0x38, 0x80, 0, 0, 0x90, 0x9c, 0, 0x48, 0x90, 0x7c, 0, 0x4c, 0xd0, 60, 0, 80,
0x48, 0, 0, 20
};
PS3.SetMemory(func_address, new byte[] { 0x41 });
PS3.SetMemory(func_address + 4, bytes);
PS3.SetMemory(func_address, new byte[] { 0x40 });
}
else if (CheckRPC[0] == 0x3F)
{
MessageBox.Show("RPC Is Already Enabled\nWe Don't Want You To Freeze Now Do We

", "Your Application");
}
}