Post: [MW3/PS3] C# G_Damage Function
07-19-2014, 10:15 PM #1
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Hey Guys!
Here is the G_Damage Function, you can use it for Unfair Aimbot!


    public static void G_Damage(uint You, uint Enemy)
{
RPC.Call(0x183E18, G_Entity(Enemy), G_Entity(You), G_Entity(You), 0xD00CFF6C, 0xD00CFFA8, 0x64, 0, 1, 0, 0x1378, 0x10008DA0, 0xD00CFF24, 0xD00CF12C);
}


Enjoy it.. :RTS:
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The following 5 users say thank you to zIExceptiion for this useful post:

-JM-, FusionIsDaName, jwm614, kiwi_modz, Mango_Knife

The following user groaned zIExceptiion for this awful post:

John
08-10-2014, 08:45 AM #11
wow when did this ****** get banned?

The following user thanked John for this useful post:

ItsLollo1000
08-10-2014, 08:53 AM #12
ItsLollo1000
Little One
Originally posted by zIExceptiion View Post
I Can Port it to BO2 later.


U cant lol
08-10-2014, 06:55 PM #13
Azus
Little One
Originally posted by UFKMODDER View Post
Is this code put in by the program they make rtm with ? lol , sorry im a noob on these types of codes?


stare

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