Post: [MW3/PS3] C# G_Damage Function
07-19-2014, 10:15 PM #1
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Hey Guys!
Here is the G_Damage Function, you can use it for Unfair Aimbot!


    public static void G_Damage(uint You, uint Enemy)
{
RPC.Call(0x183E18, G_Entity(Enemy), G_Entity(You), G_Entity(You), 0xD00CFF6C, 0xD00CFFA8, 0x64, 0, 1, 0, 0x1378, 0x10008DA0, 0xD00CFF24, 0xD00CF12C);
}


Enjoy it.. :RTS:
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The following 5 users say thank you to zIExceptiion for this useful post:

-JM-, FusionIsDaName, jwm614, kiwi_modz, Mango_Knife

The following user groaned zIExceptiion for this awful post:

John
07-19-2014, 10:20 PM #2
nice du huan

The following user thanked FusionIsDaName for this useful post:

zIExceptiion
07-19-2014, 10:39 PM #3
GMTPS3
Do a barrel roll!
Hab die auch schon von früher noch Happy

The following user thanked GMTPS3 for this useful post:

zIExceptiion
07-19-2014, 10:46 PM #4
Jojo. Happy ... Modde eh keine PS3 mehr. Von daher, und PlayerDie wurde released. Also hab ich dat jz released..
07-19-2014, 11:01 PM #5
GMTPS3
Do a barrel roll!
Originally posted by zIExceptiion View Post
Jojo. Happy ... Modde eh keine PS3 mehr. Von daher, und PlayerDie wurde released. Also hab ich dat jz released..

Freezed eh nur die PS3 wie bei Player_Die xD

The following user thanked GMTPS3 for this useful post:

zIExceptiion
07-19-2014, 11:03 PM #6
Originally posted by GMTPS3 View Post
Freezed eh nur die PS3 wie bei Player_Die xD


Naja bei mir nicht.. läuft flüssiger als Playerdie FINDE ich xD
07-19-2014, 11:18 PM #7
A Friend
League Champion
Would be awesome if somone made this for bo2, I don't like not getting hitmarkers with the player_die unfair aimbot

The following user thanked A Friend for this useful post:

zIExceptiion
07-19-2014, 11:22 PM #8
Originally posted by A
Would be awesome if somone made this for bo2, I don't like not getting hitmarkers with the player_die unfair aimbot

I Can Port it to BO2 later.

The following user thanked zIExceptiion for this useful post:

A Friend
07-20-2014, 02:03 AM #9
-JM-
Space Ninja
Originally posted by zIExceptiion View Post
Hey Guys!
Here is the G_Damage Function, you can use it for Unfair Aimbot!


    public static void G_Damage(uint You, uint Enemy)
{
RPC.Call(0x183E18, G_Entity(Enemy), G_Entity(You), G_Entity(You), 0xD00CFF6C, 0xD00CFFA8, 0x64, 0, 1, 0, 0x1378, 0x10008DA0, 0xD00CFF24, 0xD00CF12C);
}


Enjoy it.. :RTS:

Holy Fuck It works Your amazing WOW
07-20-2014, 03:46 AM #10
RebugAlex
Little One
Is this code put in by the program they make rtm with ? lol , sorry im a noob on these types of codes?
Originally posted by zIExceptiion View Post
Hey Guys!
Here is the G_Damage Function, you can use it for Unfair Aimbot!


    public static void G_Damage(uint You, uint Enemy)
{
RPC.Call(0x183E18, G_Entity(Enemy), G_Entity(You), G_Entity(You), 0xD00CFF6C, 0xD00CFFA8, 0x64, 0, 1, 0, 0x1378, 0x10008DA0, 0xD00CFF24, 0xD00CF12C);
}


Enjoy it.. :RTS:

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