typedef enum Buttons
{
X = 1024,
O = 512,
Square = 2097152,
L3 = 139264,
R3 = 262144,
L2 = 32768,
R2 = 16384,
Start = 128,
L1 = 2056,
R1 = 65536,
Crouch = 512,
Prone = 256
}Buttons;
bool ButtonPressed(int clientIndex, int Button)
{
return *(int*)Playerstate(clientIndex) + 0x3609 == Button;
}
typedef enum Buttons
{
X = 1024,
O = 512,
Square = 2097152,
L3 = 139264,
R3 = 262144,
L2 = 32768,
R2 = 16384,
Start = 128,
L1 = 2056,
R1 = 65536,
Crouch = 512,
Prone = 256
}Buttons;
bool ButtonPressed(int clientIndex, int Button)
{
return *(int*)Playerstate(clientIndex) + 0x3609 == Button;
}
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