Post: RELEASE - Zombieland [CEX/DEX] RTM 1.24
10-18-2014, 04:33 PM #1
TheModedHacker
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); MW3 Zombieland. Making this gamemode now for sprx. Add me on PSN if you want to test with me. PSN : xTheModedHackerx

Today i release Zombieland for MW3. It works on CEX and DEX and the gamemode looks like Hawkings MW2 Zombieland but its slower.
The gamemode only works on Terminal, ( I will add more maps early).



Download Zombieland :


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2/52 because of encryption



If you want to Play Online with this gamemode you will need to download this EBOOT :
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If you have a CEX PS3, Use iMCSx EBOOT Builder, check "Disable infected Knife" and "super force host" options then build the eboot for your region.
EBOOT Builder Thread : You must login or register to view this content.

Known Bugs :


    
CEX is slow.
Shop is slow. (you need to hold on a button for a 4 seconds to purchase something).
Maybe you can freeze when you are spawning entities, but only 1/10 times.




Change Log

    
V 1.0 - Initial Release.




Credits :
    
Shark : RPC .
Choco : Hud Elements.
xCSBKx : Spawn Entities.
xPreeks : Offsets.
OLDSCHOOLMODZ : Some ideas from his BO2 Zombieland.
Hawking : Ideas from his MW2 Zombieland
Everyone else i forgot.


Video :
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Please report any bugs or issues to this Thread, Thanks.
My Channel : You must login or register to view this content.
Last edited by TheModedHacker ; 03-03-2015 at 12:13 PM.

The following 12 users say thank you to TheModedHacker for this useful post:

Amaziing, Aphelion09, BISOON, Dog88Christian, FusionIsDaName, koekiemonstarr2, mikel20trucios, spicky, tedibrozi, Tipton_Modz, Laser,
10-20-2014, 06:12 PM #20
marky1991
Are you high?
Originally posted by OLDSCHOOLMODZHD View Post
sprx is better.


Make it sprx
10-20-2014, 07:07 PM #21
TheModedHacker
Do a barrel roll!
I know but i dont want to leech your work because you made zombieland in your mod menu. But if you really dont care i could make mine on sprx.
Anyways i will use threads instead of timers on the next update because i think its faster.
10-20-2014, 07:09 PM #22
TheModedHacker
Do a barrel roll!
Well it displays 1 message when its loading, but i will add more messsages on the next update, so you can know the gamemode progress.
Thanks for answer.
10-20-2014, 07:10 PM #23
TheModedHacker
Do a barrel roll!
Ya estás esperando la siguiente actualización? xDD
10-20-2014, 07:16 PM #24
TheModedHacker
Do a barrel roll!
Originally posted by OLDSCHOOLMODZHD View Post
sprx is better.


I know but i dont want to leech your work because you made zombieland in your mod menu. But if you really dont care i could make mine on sprx.
Anyways i will use threads instead of timers on the next update because i think its faster.
10-20-2014, 07:17 PM #25
TheModedHacker
Do a barrel roll!
Originally posted by mrdarkblue View Post
I tested this gamemode all night.
When you start the gamemode it freezes i understand that you made that for spawning the teleport flags and boxes,so the game won't
freeze. But a lot of people leave the game during this process. This should have a message "Please Wait, game freezed while loading gamemode, Loading 10% , 20% ,....".


Well it displays 1 message when its loading, but i will add more messsages on the next update, so you can know the gamemode progress.
Thanks for answer.

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mrdarkblue
10-20-2014, 07:17 PM #26
TheModedHacker
Do a barrel roll!
Originally posted by marky1991 View Post
Cuando es la siguiente actualizacion moded?


Ya estás esperando la siguiente actualización? xDD
10-20-2014, 07:49 PM #27
marky1991
Are you high?
Originally posted by TheModedHacker View Post
Ya estás esperando la siguiente actualización? xDD


Sí ajajajajajajajaja, que cositas tienes pensadas incorporar¿?
10-20-2014, 10:45 PM #28
Originally posted by TheModedHacker View Post
I know but i dont want to leech your work because you made zombieland in your mod menu. But if you really dont care i could make mine on sprx.
Anyways i will use threads instead of timers on the next update because i think its faster.


I'm making it open source and possibly a community project :p that way we will have one really good one Happy

The following user thanked OLDSCHOOLMODZHD for this useful post:

mrdarkblue

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