[B]Main Calls[/B]
Main::Call<returnType>((functionName, params...)
Main::String::Call<returnType>((functionName, string, params..)
Main::Array:Call<returnType>(functionName, string, params...)
[B]Object Types (classnum)[/B]
CT_ENTITY
CT_HUDELEM
CT_PATHNODE
[B]Object Calls (Entities, Huds, Pathnodes, etc)[/B]
Object::Call<returnType>(functionName, entityNum, classnum, params...)
Object::String::Call<returnType>(functionName, string, entityNum, classnum, params...)
Object::Array::Call<returnType>(functionName, entityNum, classnum, params...)
[B]Field Calls[/B]
Fields::getField<returnType>(fieldName, entityNum, classnum)
Fields::setField<returnType>(fieldName, entityNum, classnum, params...)
Fields::String::getField<returnType>(fieldName, string, entityNum, classnum)
[B]Notify Calls[/B]
Notify(notifyString, entityNum, classnum, params...)
OnNotify(notifyString, entityNum, paramcount)
[B]Function Table
[/B][spoiler]
//Method_Function
createprintchannel = 0x1,
setprintchannel = 0x2,
print = 0x3,
println = 0x4,
print3d = 0x5,
line = 0x6,
precacheturret = 0x7,
getweaponarray = 0x8,
spawnturret = 0x9,
canspawnturret = 0xA,
assert = 0xB,
assertex = 0xC,
assertmsg = 0xD,
isdefined = 0xE,
isstring = 0xF,
setdvar = 0x10,
setdynamicdvar = 0x11,
setdvarifuninitialized = 0x12,
setdevdvar = 0x13,
setdevdvarifuninitialized = 0x14,
getdvar = 0x15,
getdvarint = 0x16,
getdvarfloat = 0x17,
getdvarvector = 0x18,
gettime = 0x19,
getentbynum = 0x1A,
getweaponmodel = 0x1B,
getweaponhidetags = 0x1C,
getanimlength = 0x1D,
animhasnotetrack = 0x1E,
getnotetracktimes = 0x1F,
spawn = 0x20,
_spawn = 0x21,
spawnloopsound = 0x22,
bullettrace = 0x23,
bullettracepassed = 0x24,
sighttracepassed = 0x25,
physicstrace = 0x26,
playerphysicstrace = 0x27,
getgroundposition = 0x28,
getmovedelta = 0x29,
getangledelta = 0x2A,
getnorthyaw = 0x2B,
setnorthyaw = 0x2C,
setslowmotion = 0x2D,
randomint = 0x2E,
randomfloat = 0x2F,
randomintrange = 0x30,
randomfloatrange = 0x31,
sin = 0x32,
cos = 0x33,
tan = 0x34,
asin = 0x35,
acos = 0x36,
atan = 0x37,
gsc_int = 0x38,
gsc_float = 0x39,
gsc_abs = 0x3A,
min = 0x3B,
max = 0x3C,
floor = 0x3D,
ceil = 0x3E,
exp = 0x3F,
log = 0x40,
sqrt = 0x41,
squared = 0x42,
clamp = 0x43,
angleclamp = 0x44,
angleclamp180 = 0x45,
vectorfromlinetopoint = 0x46,
pointonsegmentnearesttopoint = 0x47,
distance = 0x48,
distance2d = 0x49,
distancesquared = 0x4A,
length = 0x4B,
lengthsqured = 0x4C,
closer = 0x4D,
vectordot = 0x4E,
vectornormalize = 0x4F,
vectortoangles = 0x50,
vectortoyaw = 0x51,
vectorlerp = 0x52,
anglestoup = 0x53,
anglestoright = 0x54,
anglestoforward = 0x55,
combineangles = 0x56,
transformmove = 0x57,
issubstr = 0x58,
isendstr = 0x59,
getsubstr = 0x5A,
tolower = 0x5B,
gsc_strtok = 0x5C,
stricmp = 0x5D,
ambientplay = 0x5E,
ambientstop = 0x5F,
precachemodel = 0x60,
precacheshellshock = 0x61,
precacheitem = 0x62,
precacheshader = 0x63,
precachestring = 0x64,
precachemenu = 0x65,
precacherumble = 0x66,
precachelocationselector = 0x67,
precacheleaderboards = 0x68,
precacheheadicon = 0xE9,
unknown1 = 0x1C5,
unknown2 = 0x1C6,
loadfx = 0x69,
playfx = 0x6A,
playfxontag = 0x6B,
stopfxontag = 0x6C,
playloopedfx = 0x6D,
spawnfx = 0x6E,
triggerfx = 0x6F,
playfxontagforclients = 0x70,
physicsexplosionsphere = 0x71,
physicsexplosioncylinder = 0x72,
physicsjolt = 0x73,
physicsjitter = 0x74,
setexpfog = 0x75,
isexplosivedamagemod = 0x76,
radiusdamage = 0x77,
setplayerignoreradiusdamage = 0x78,
glassradiusdamage = 0x79,
earthquake = 0x7A,
getnumparts = 0x7B,
getpartname = 0x7C,
weaponfiretime = 0x7D,
weaponclipsize = 0x7E,
weaponisauto = 0x7F,
weaponissemiauto = 0x80,
weaponisboltaction = 0x81,
weaponinheritsperks = 0x82,
weaponburstcount = 0x83,
weapontype = 0x84,
weaponclass = 0x85,
weaponinventorytype = 0x86,
weaponstartammo = 0x87,
weaponmaxammo = 0x88,
weaponaltweaponname = 0x89,
isweaponcliponly = 0x8A,
isweapondetonationtimed = 0x8B,
weaponhasthermalscope = 0x8C,
getvehiclenode = 0x8D,
getvehiclenodearray = 0x8E,
getallvehiclenodes = 0x8F,
getnumvehicles = 0x90,
precachevehicle = 0x91,
spawnvehicle = 0x92,
vehicle_getarray = 0x93,
vehicle_getspawnerarray = 0x94,
playrumbleonposition = 0x95,
playrumblelooponposition = 0x96,
stopallrumbles = 0x97,
soundexists = 0x98,
openfile = 0x99,
closefile = 0x9A,
fprintln = 0x9B,
fprintfields = 0x9C,
freadln = 0x9D,
fgetarg = 0x9E,
setminimap = 0x9F,
setthermalbodymaterial = 0xA0,
getarraykeys = 0xA1,
getfirstarraykey = 0xA2,
getnextarraykey = 0xA3,
sortbydistance = 0xA4,
tablelookup = 0xA5,
tablelookupbyrow = 0xA6,
tablelookupistring = 0xA7,
tablelookupistringbyrow = 0xA8,
tablelookuprownum = 0xA9,
getmissileowner = 0xAA,
magicbullet = 0xAB,
getweaponflashtagname = 0xAC,
averagepoint = 0xAD,
averagenormal = 0xAE,
getglass = 0xAF,
getglassarray = 0xB0,
getglassorigin = 0xB1,
isglassdestroyed = 0xB2,
destroyglass = 0xB3,
deleteglass = 0xB4,
getentchannelscount = 0xB5,
getentchannelname = 0xB6,
objective_add = 0xB7,
objective_delete = 0xB8,
objective_state = 0xB9,
objective_icon = 0xBA,
objective_position = 0xBB,
objective_current = 0xBC,
objective_onentity = 0xBD,
objective_team = 0xBE,
objective_player = 0xBF,
objective_playerteam = 0xC0,
objective_playerenemyteam = 0xC1,
iprintln = 0xC2,
iprintlnbold = 0xC3,
logstring_0 = 0xC4,
getent = 0xC5,
getentarray = 0xC6,
spawnplane = 0xC7,
spawnstruct = 0xC8,
spawnhelicopter = 0xC9,
isalive = 0xCA,
isspawner = 0xCB,
missile_createattractorent = 0xCC,
missile_createattractororigin = 0xCD,
missile_createrepulsorent = 0xCE,
missile_createrepulsororigin = 0xCF,
missile_deleteattractor = 0xD0,
playsoundatpos = 0xD1,
precachesound = 0x1C7,
newhudelem = 0xD2,
newclienthudelem = 0xD3,
newteamhudelem = 0xD4,
resettimeout = 0xD5,
precachefxteamthermal = 0xD6,
isplayer = 0xD7,
isplayernumber = 0xD8,
setsunlight = 0x191,
resetsunlight = 0x192,
setwinningplayer = 0xD9,
setwinningteam = 0xDA,
announcement = 0xDB,
clientannouncement = 0xDC,
getteamscore = 0xDD,
setteamscore = 0xDE,
setclientnamemode = 0xDF,
updateclientnames = 0xE0,
getteamplayersalive = 0xE1,
logprint = 0xE2,
worldentnumber = 0xE3,
obituary = 0xE4,
positionwouldtelefrag = 0xE5,
canspawn = 0xE6,
getstarttime = 0xE7,
precachestatusicon = 0xE8,
precacheminimapicon = 0xEA,
precachempanim = 0xEB,
map_restart = 0xEC,
exitlevel = 0xED,
addtestclient = 0xEE,
makedvarserverinfo = 0xEF,
setarchive = 0xF0,
allclientsprint = 0xF1,
clientprint = 0xF2,
mapexists = 0xF3,
isvalidgametype = 0xF4,
matchend = 0xF5,
setplayerteamrank = 0xF6,
endparty = 0xF7,
setteamradar = 0xF8,
getteamradar = 0xF9,
setteamradarstrength = 0xFA,
getteamradarstrength = 0xFB,
getuavstrengthmin = 0xFC,
getuavstrengthmax = 0xFD,
getuavstrengthlevelneutral = 0xFE,
getuavstrengthlevelshowenemyfastsweep = 0xFF,
getuavstrengthlevelshowenemydirectional = 0x100,
blockteamradar = 0x101,
unblockteamradar = 0x102,
isteamradarblocked = 0x103,
getassignedteam = 0x104,
setmatchdata = 0x105,
getmatchdata = 0x106,
sendmatchdata = 0x107,
clearmatchdata = 0x108,
setmatchdatadef = 0x109,
setmatchclientip = 0x10A,
setmatchdataid = 0x10B,
setclientmatchdata = 0x10C,
getclientmatchdata = 0x10D,
setclientmatchdatadef = 0x10E,
sendclientmatchdata = 0x10F,
getbuildversion = 0x110,
getbuildnumber = 0x111,
getsystemtime = 0x112,
getmatchrulesdata = 0x113,
isusingmatchrulesdata = 0x114,
kick = 0x115,
issplitscreen = 0x116,
setmapcenter = 0x117,
setgameendtime = 0x118,
visionsetnaked = 0x119,
visionsetnight = 0x11A,
visionsetmissilecam = 0x11B,
visionsetthermal = 0x11C,
visionsetpain = 0x11D,
endlobby = 0x11E,
setac130ambience = 0x11F,
getmapcustom = 0x120,
updateskill = 0x121,
spawnsighttrace = 0x122,
incrementcounter = 0x123,
getcountertotal = 0x124,
//Method_Common
attach = 0x8000,
attachshieldmodel = 0x8001,
detach = 0x8002,
detachshieldmodel = 0x8003,
moveshieldmodel = 0x8004,
detachall = 0x8005,
getattachsize = 0x8006,
getattachmodelname = 0x8007,
getattachtagname = 0x8008,
getattachignorecollision = 0x8009,
hidepart = 0x800A,
hidepart_allinstances = 0x800B,
hideallparts = 0x800C,
showpart = 0x800D,
showallparts = 0x800E,
linkto = 0x800F,
linktoblendtotag = 0x8010,
unlink = 0x8011,
islinked = 0x8012,
enablelinkto = 0x8013,
playerlinkto = 0x8014,
playerlinktodelta = 0x8015,
playerlinkweaponviewtodelta = 0x8016,
playerlinktoabsolute = 0x8017,
playerlinktoblend = 0x8018,
playerlinkedoffsetenable = 0x8019,
playerlinkedoffsetdisable = 0x801A,
playerlinkedsetviewznear = 0x801B,
playerlinkedsetusebaseangleforviewclamp = 0x801C,
lerpviewangleclamp = 0x801D,
setviewangleresistance = 0x801E,
geteye = 0x801F,
istouching = 0x8020,
stoploopsound = 0x8021,
stopsounds = 0x8022,
playrumbleonentity = 0x8023,
playrumblelooponentity = 0x8024,
stoprumble = 0x8025,
gsc_delete = 0x8026,
setmodel = 0x8027,
laseron = 0x8028,
laseroff = 0x8029,
laseraltviewon = 0x802A,
laseraltviewoff = 0x802B,
thermalvisionon = 0x802C,
thermalvisionoff = 0x802D,
thermaldrawenable = 0x82EF,
thermaldrawdisable = 0x82F0,
thermalvisionfofoverlayon = 0x802E,
thermalvisionfofoverlayoff = 0x802F,
autospotoverlayon = 0x8030,
autospotoverlayoff = 0x8031,
setcontents = 0x8032,
makeusable = 0x8033,
makeunusable = 0x8034,
setcursorhint = 0x8035,
sethintstring = 0x8036,
forceusehinton = 0x8037,
forceusehintoff = 0x8038,
makesoft = 0x8039,
makehard = 0x803A,
willneverchange = 0x803B,
startfiring = 0x803C,
stopfiring = 0x803D,
isfiringturret = 0x803E,
startbarrelspin = 0x803F,
stopbarrelspin = 0x8040,
getbarrelspinrate = 0x8041,
remotecontrolturret = 0x8042,
remotecontrolturretoff = 0x8043,
shootturret = 0x8044,
getturretowner = 0x8045,
setsentryowner = 0x8046,
setsentrycarrier = 0x8047,
setturretminimapvisible = 0x8048,
settargetentity = 0x8049,
snaptotargetentity = 0x804A,
cleartargetentity = 0x804B,
getturrettarget = 0x804C,
setplayerspread = 0x804D,
setaispread = 0x804E,
setsuppressiontime = 0x804F,
setconvergencetime = 0x8050,
setconvergenceheightpercent = 0x8051,
setturretteam = 0x8052,
maketurretsolid = 0x8053,
maketurretoperable = 0x8054,
maketurretinoperable = 0x8055,
setturretaccuracy = 0x8056,
setrightarc = 0x8057,
setleftarc = 0x8058,
settoparc = 0x8059,
setbottomarc = 0x805A,
setautorotationdelay = 0x805B,
setdefaultdroppitch = 0x805C,
restoredefaultdroppitch = 0x805D,
turretfiredisable = 0x805E,
turretfireenable = 0x805F,
setturretmodechangewait = 0x8060,
usetriggerrequirelookat = 0x8061,
getstance = 0x8062,
setstance = 0x8063,
itemweaponsetammo = 0x8064,
getammocount = 0x8065,
gettagorigin = 0x8066,
gettagangles = 0x8067,
shellshock = 0x8068,
stunplayer = 0x8069,
stopshellshock = 0x806A,
fadeoutshellshock = 0x806B,
setdepthoffield = 0x806C,
setviewmodeldepthoffield = 0x806D,
setmotionblurmovescale = 0x806E,
setmotionblurturnscale = 0x806F,
setmotionblurzoomscale = 0x8070,
viewkick = 0x8071,
localtoworldcoords = 0x8072,
getentitynumber = 0x8073,
getentityvelocity = 0x8074,
enablegrenadetouchdamage = 0x8075,
disablegrenadetouchdamage = 0x8076,
enableaimassist = 0x8077,
disableaimassist = 0x8078,
playerradiusdamage = 0x8079,
detonate = 0x807A,
damageconetrace = 0x807B,
sightconetrace = 0x807C,
missile_settargetent = 0x807D,
missile_settargetpos = 0x807E,
missile_cleartarget = 0x807F,
missile_setflightmodedirect = 0x8080,
missile_setflightmodetop = 0x8081,
getlightintensity = 0x8082,
setlightintensity = 0x8083,
isragdoll = 0x8084,
setmovespeedscale = 0x8085,
cameralinkto = 0x8086,
cameraunlink = 0x8087,
controlslinkto = 0x8088,
controlsunlink = 0x8089,
makevehiclesolidcapsule = 0x808A,
makevehiclesolidsphere = 0x808B,
remotecontrolvehicle = 0x808D,
remotecontrolvehicleoff = 0x808E,
isfiringvehicleturret = 0x808F,
drivevehicleandcontrolturret = 0x8090,
drivevehicleandcontrolturretoff = 0x8091,
getplayersetting = 0x8092,
getlocalplayerprofiledata = 0x8093,
setlocalplayerprofiledata = 0x8094,
remotecamerasoundscapeon = 0x8095,
remotecamerasoundscapeoff = 0x8096,
radarjamon = 0x8097,
radarjamoff = 0x8098,
setmotiontrackervisible = 0x8099,
getmotiontrackervisible = 0x809A,
worldpointinreticle_circle = 0x809B,
getpointinbounds = 0x809C,
transfermarkstonewscriptmodel = 0x809D,
setwatersheeting = 0x809E,
setweaponhudiconoverride = 0x809F,
getweaponhudiconoverride = 0x80A0,
setempjammed = 0x80A1,
playersetexpfog = 0x80A2,
isitemunlocked = 0x80A3,
getplayerdata = 0x80A4,
setplayerdata = 0x80A5,
trackerupdate = 0x80A6,
getorigin = 0x82A0,
useby = 0x82A4,
playsound = 0x82A5,
playsoundasmaster = 0x82AF,
playsoundtoteam = 0x82F3,
playsoundtoplayer = 0x82F4,
playloopsound = 0x82B0,
getnormalhealth = 0x82B5,
setnormalhealth = 0x82B6,
show = 0x82B9,
hide = 0x82BA,
playerhide = 0x82F5,
showtoplayer = 0x82F6,
enableplayeruse = 0x82F7,
disableplayeruse = 0x82F8,
setscriptmoverinkillcam = 0x830A,
makescrambler = 0x82F9,
makeportableradar = 0x82FA,
maketrophysystem = 0x82FB,
setmode = 0x82CA,
getmode = 0x82CB,
placespawnpoint = 0x82FC,
setteamfortrigger = 0x82FD,
clientclaimtrigger = 0x82FE,
clientreleasetrigger = 0x82FF,
releaseclaimedtrigger = 0x8300,
isusingonlinedataoffline = 0x8301,
getrestedtime = 0x8302,
sendleaderboards = 0x8303,
logstring = 0x82EC,
isonladder = 0x8304,
startragdoll = 0x82EA,
getcorpseanim = 0x8305,
playerforcedeathanim = 0x8306,
startac130 = 0x8307,
stopac130 = 0x8308,
//Method_Player
pingplayer = 0x80A7,
buttonpressed = 0x80A8,
sayall = 0x80A9,
sayteam = 0x80AA,
showscoreboard = 0x80AB,
setspawnweapon = 0x80AC,
dropitem = 0x80AD,
dropscavengerbag = 0x80AE,
finishplayerdamage = 0x80AF,
suicide = 0x80B0,
closeingamemenu = 0x80B1,
player_iprintln = 0x80B2,
player_iprintlnbold = 0x80B3,
player_spawn = 0x80B4,
setentertime = 0x80B5,
cloneplayer = 0x80B6,
istalking = 0x80B7,
allowspectateteam = 0x80B8,
getguid = 0x80B9,
getxuid = 0x80BA,
ishost = 0x80BB,
getspectatingplayer = 0x80BC,
predictstreampos = 0x80BD,
updatescores = 0x80BE,
updatedmscores = 0x80BF,
setrank = 0x80C0,
setcardtitle = 0x80C1,
setcardicon = 0x80C2,
setcardnameplate = 0x80C3,
setcarddisplayslot = 0x80C4,
kc_regweaponforfxremoval = 0x80C5,
laststandrevive = 0x80C6,
setspectatedefaults = 0x80C7,
getthirdpersoncrosshairoffset = 0x80C8,
disableweaponpickup = 0x80C9,
enableweaponpickup = 0x80CA,
isplayerstreaming = 0x80CB,
issplitscreenplayer = 0x80CC,
//Method_PlayerCommon
issplitscreenplayerprimary = 0x80CD,
getviewmodel = 0x80CE,
fragbuttonpressed = 0x80CF,
secondaryoffhandbuttonpressed = 0x80D0,
getcurrentweaponclipammo = 0x80D1,
setvelocity = 0x80D2,
getplayerviewheight = 0x8309,
getnormalizedmovement = 0x80D3,
getnormalizedcameramovement = 0x80D4,
giveweapon = 0x80D5,
takeweapon = 0x80D6,
takeallweapons = 0x80D7,
getcurrentweapon = 0x80D8,
getcurrentprimaryweapon = 0x80D9,
getcurrentoffhand = 0x80DA,
hasweapon = 0x80DB,
switchtoweapon = 0x80DC,
switchtoweaponimmediate = 0x80DD,
switchtooffhand = 0x80DE,
givestartammo = 0x80DF,
givemaxammo = 0x80E0,
getfractionstartammo = 0x80E1,
getfractionmaxammo = 0x80E2,
isdualwielding = 0x80E3,
isreloading = 0x80E4,
isswitchingweapon = 0x80E5,
setorigin = 0x80E6,
getvelocity = 0x80E7,
setplayerangles = 0x80E8,
getplayerangles = 0x80E9,
usebuttonpressed = 0x80EA,
attackbuttonpressed = 0x80EB,
adsbuttonpressed = 0x80EC,
meleebuttonpressed = 0x80ED,
playerads = 0x80EE,
isonground = 0x80EF,
isusingturret = 0x80F0,
setviewmodel = 0x80F1,
setoffhandprimaryclass = 0x80F2,
getoffhandprimaryclass = 0x80F3,
setoffhandsecondaryclass = 0x80F4,
getoffhandsecondaryclass = 0x80F5,
beginlocationselection = 0x80F6,
endlocationselection = 0x80F7,
disableweapons = 0x80F8,
enableweapons = 0x80F9,
disableoffhandweapons = 0x80FA,
enableoffhandweapons = 0x80FB,
disableweaponswitch = 0x80FC,
enableweaponswitch = 0x80FD,
openpopupmenu = 0x80FE,
openpopupmenunomouse = 0x80FF,
closepopupmenu = 0x8100,
openmenu = 0x8101,
closemenu = 0x8102,
freezecontrols = 0x8104,
disableusability = 0x8105,
enableusability = 0x8106,
setwhizbyspreads = 0x8107,
setwhizbyradii = 0x8108,
setreverb = 0x8109,
deactivatereverb = 0x810A,
setvolmod = 0x810B,
setchannelvolume = 0x810C,
setchannelvolumes = 0x810D,
deactivatechannelvolumes = 0x810E,
playlocalsound = 0x810F,
stoplocalsound = 0x8110,
setweaponammoclip = 0x8111,
setweaponammostock = 0x8112,
getweaponammoclip = 0x8113,
getweaponammostock = 0x8114,
anyammoforweaponmodes = 0x8115,
setclientdvar = 0x8116,
setclientdvars = 0x8117,
allowads = 0x8118,
allowjump = 0x8119,
allowsprint = 0x811A,
setspreadoverride = 0x811B,
resetspreadoverride = 0x811C,
setaimspreadmovementscale = 0x811D,
setactionslot = 0x811E,
setviewkickscale = 0x811F,
getviewkickscale = 0x8120,
getweaponslistall = 0x8121,
getweaponslistprimaries = 0x8122,
getweaponslistoffhands = 0x8123,
getweaponslistitems = 0x8124,
getweaponslistexclusives = 0x8125,
getweaponslist = 0x8126,
canplayerplacesentry = 0x8127,
canplayerplacetank = 0x8128,
visionsetnakedforplayer = 0x8129,
visionsetnightforplayer = 0x812A,
visionsetmissilecamforplayer = 0x812B,
visionsetthermalforplayer = 0x812C,
visionsetpainforplayer = 0x812D,
setblurforplayer = 0x812E,
getplayerweaponmodel = 0x812F,
getplayerknifemodel = 0x8130,
updateplayermodelwithweapons = 0x8131,
notifyonplayercommand = 0x8132,
canmantle = 0x8133,
forcemantle = 0x8134,
ismantling = 0x8135,
player_playfx = 0x8136,
player_recoilscaleon = 0x8137,
player_recoilscaleoff = 0x8138,
weaponlockstart = 0x8139,
weaponlockfinalize = 0x813A,
weaponlockfree = 0x813B,
weaponlocktargettooclose = 0x813C,
weaponlocknoclearance = 0x813D,
visionsyncwithplayer = 0x813E,
showhudsplash = 0x813F,
setperk = 0x8140,
hasperk = 0x8141,
clearperks = 0x8142,
unsetperk = 0x8143,
noclip = 0x8144,
ufo = 0x8145,
//Method_ScriptEnt
moveto = 0x8146,
movex = 0x8147,
movey = 0x8148,
movez = 0x8149,
movegravity = 0x814A,
moveslide = 0x814B,
stopmoveslide = 0x814C,
rotateto = 0x814D,
rotatepitch = 0x814E,
rotateyaw = 0x814F,
rotateroll = 0x8150,
addpitch = 0x8151,
addyaw = 0x8152,
addroll = 0x8153,
vibrate = 0x8154,
rotatevelocity = 0x8155,
solid = 0x8156,
notsolid = 0x8157,
setcandamage = 0x8158,
setcanradiusdamage = 0x8159,
physicslaunchclient = 0x815A,
physicslaunchserver = 0x815B,
physicslaunchserveritem = 0x815C,
clonebrushmodeltoscriptmodel = 0x815D,
scriptmodelplayanim = 0x815E,
scriptmodelclearanim = 0x815F,
//Method_VehicleScript
vehicle_teleport = 0x8160,
attachpath = 0x8161,
getattachpos = 0x8162,
startpath = 0x8163,
setswitchnode = 0x8164,
setwaitspeed = 0x8165,
vehicle_finishdamage = 0x8166,
vehicle_setspeed = 0x8167,
vehicle_setspeedimmediate = 0x8168,
vehicle_rotateyaw = 0x8169,
vehicle_getspeed = 0x816A,
vehicle_getvelocity = 0x816B,
vehicle_getbodyvelocity = 0x816C,
vehicle_getsteering = 0x816D,
vehicle_getthrottle = 0x816E,
vehicle_turnengineoff = 0x816F,
vehicle_turnengineon = 0x8170,
getgoalspeedmph = 0x8171,
setacceleration = 0x8172,
setdeceleration = 0x8173,
resumespeed = 0x8174,
setyawspeed = 0x8175,
setyawspeedbyname = 0x8176,
setmaxpitchroll = 0x8177,
setairresistance = 0x8178,
setturningability = 0x8179,
setjitterparams = 0x817A,
sethoverparams = 0x817B,
joltbody = 0x817C,
freevehicle = 0x817D,
getwheelsurface = 0x817E,
getvehicleowner = 0x817F,
setvehiclelookattext = 0x8180,
setvehicleteam = 0x8181,
setneargoalnotifydist = 0x8182,
setvehgoalpos = 0x8183,
setgoalyaw = 0x8184,
cleargoalyaw = 0x8185,
settargetyaw = 0x8186,
cleartargetyaw = 0x8187,
vehicle_helisetai = 0x8188,
setturrettargetvec = 0x8189,
setturrettargetent = 0x818A,
clearturrettarget = 0x818B,
vehicle_canturrettargetpoint = 0x818C,
setlookatent = 0x818D,
clearlookatent = 0x818E,
setvehweapon = 0x818F,
fireweapon = 0x8190,
vehicleturretcontrolon = 0x8191,
vehicleturretcontroloff = 0x8192,
isturretready = 0x8193,
vehicledriveto = 0x8194,
vehicle_dospawn = 0x8195,
vehicle_isphysveh = 0x8196,
vehphys_crash = 0x8197,
vehphys_launch = 0x8198,
vehphys_disablecrashing = 0x8199,
vehphys_enablecrashing = 0x819A,
vehphys_setspeed = 0x819B,
vehphys_setconveyorbelt = 0x819C,
//Method_Helicopter
Helicopter_freehelicopter = 0x819D,
Helicopter_setdamagestage = 0x82F2,
//Method_HudElem
settext = 0x827D,
clearalltextafterhudelem = 0x827E,
setshader = 0x827F,
settargetent = 0x8280,
cleartargetent = 0x8281,
settimer = 0x8282,
settimerup = 0x8283,
settimerstatic = 0x8284,
settenthstimer = 0x8285,
settenthstimerup = 0x8286,
settenthstimerstatic = 0x8287,
setclock = 0x8288,
setclockup = 0x8289,
setvalue = 0x828A,
setwaypoint = 0x828B,
setwaypointedgestyle_rotatingicon = 0x828C,
setwaypointedgestyle_secondaryarrow = 0x828D,
setwaypointiconoffscreenonly = 0x828E,
fadeovertime = 0x828F,
scaleovertime = 0x8290,
moveovertime = 0x8291,
reset = 0x8292,
destroy = 0x8293,
setpulsefx = 0x8294,
setplayernamestring = 0x8295,
changefontscaleovertim = 0x8296
[/spoiler]
[B]Fields Table
[/B][spoiler]
//Client Fields
name = 0x2D1,
sessionteam = 0x2D2,
sessionstate = 0x2D3,
maxhealth = 0x2D4,
score = 0x2D5,
deaths = 0x2D6,
statusicon = 0x2D7,
headicon = 0x2D8,
headiconteam = 0x2D9,
kills = 0x2DB,
assists = 0x2DC,
hasradar = 0x2DD,
isradarblocked = 0x2DE,
radarstrength = 0x2DF,
radarshowenemydirection = 0x2E0,
radarmode = 0x2E1,
forcespectatorclient = 0x2E2,
killcamentity = 0x2E3,
killcamentitylookat = 0x2E4,
archivetime = 0x2E5,
psoffsettime = 0x2E6,
pers = 0x2E7,
//Entity Fields
code_classname = 0x2C3,
classname = 0x2C4,
origin = 0x2C5,
model = 0x2C6,
spawnflags = 0x2C7,
target = 0x2C8,
targetname = 0x2C9,
count = 0x2CA,
health = 0x2CB,
dmg = 0x2CC,
angles = 0x2CD,
birthtime = 0x2CE,
script_linkname = 0x2CF,
slidevelocity = 0x2D0,
//Vehicle Script Fields
veh_speed = 0x2FF,
veh_pathspeed = 0x300,
veh_transmission = 0x301,
veh_pathdir = 0x302,
veh_pathtype = 0x303,
veh_topspeed = 0x304,
veh_brake = 0x305,
veh_throttle = 0x306,
//Hudelem Fields
x = 0x2E8,
y = 0x2E9,
z = 0x2EA,
fontscale = 0x2EB,
font = 0x2EC,
alignx = 0x2ED,
aligny = 0x2EE,
horzalign = 0x2EF,
vertalign = 0x2F0,
color = 0x2F1,
alpha = 0x2F2,
label = 0x2F3,
sort = 0x2F4,
foreground = 0x2F5,
lowresbackground = 0x2F6,
hidewhendead = 0x2F7,
hidewheninmenu = 0x2F8,
glowcolor = 0x2FA,
glowalpha = 0x2FB,
archived = 0x2FC,
hidein3rdperson = 0x2FD,
hudehwenindemo = 0x2FE,
//Vehcile Node Fields
veh_targetname = 0x2C9,
veh_target = 0x2C8,
veh_script_linkname = 0x2CF,
script_noteworthy = 0x307,
veh_origin = 0x2C5,
veh_angles = 0x2CD,
speed = 0x308,
lookahead = 0x309
[/spoiler]
[B]Main Calls[/B]
Main::Call<returnType>((functionName, params...)
Main::String::Call<returnType>((functionName, string, params..)
Main::Array:Call<returnType>(functionName, string, params...)
[B]Object Types (classnum)[/B]
CT_ENTITY
CT_HUDELEM
CT_PATHNODE
[B]Object Calls (Entities, Huds, Pathnodes, etc)[/B]
Object::Call<returnType>(functionName, entityNum, classnum, params...)
Object::String::Call<returnType>(functionName, string, entityNum, classnum, params...)
Object::Array::Call<returnType>(functionName, entityNum, classnum, params...)
[B]Field Calls[/B]
Fields::getField<returnType>(fieldName, entityNum, classnum)
Fields::setField<returnType>(fieldName, entityNum, classnum, params...)
Fields::String::getField<returnType>(fieldName, string, entityNum, classnum)
[B]Notify Calls[/B]
Notify(notifyString, entityNum, classnum, params...)
OnNotify(notifyString, entityNum, paramcount)
[B]Function Table
[/B][spoiler]
//Method_Function
createprintchannel = 0x1,
setprintchannel = 0x2,
print = 0x3,
println = 0x4,
print3d = 0x5,
line = 0x6,
precacheturret = 0x7,
getweaponarray = 0x8,
spawnturret = 0x9,
canspawnturret = 0xA,
assert = 0xB,
assertex = 0xC,
assertmsg = 0xD,
isdefined = 0xE,
isstring = 0xF,
setdvar = 0x10,
setdynamicdvar = 0x11,
setdvarifuninitialized = 0x12,
setdevdvar = 0x13,
setdevdvarifuninitialized = 0x14,
getdvar = 0x15,
getdvarint = 0x16,
getdvarfloat = 0x17,
getdvarvector = 0x18,
gettime = 0x19,
getentbynum = 0x1A,
getweaponmodel = 0x1B,
getweaponhidetags = 0x1C,
getanimlength = 0x1D,
animhasnotetrack = 0x1E,
getnotetracktimes = 0x1F,
spawn = 0x20,
_spawn = 0x21,
spawnloopsound = 0x22,
bullettrace = 0x23,
bullettracepassed = 0x24,
sighttracepassed = 0x25,
physicstrace = 0x26,
playerphysicstrace = 0x27,
getgroundposition = 0x28,
getmovedelta = 0x29,
getangledelta = 0x2A,
getnorthyaw = 0x2B,
setnorthyaw = 0x2C,
setslowmotion = 0x2D,
randomint = 0x2E,
randomfloat = 0x2F,
randomintrange = 0x30,
randomfloatrange = 0x31,
sin = 0x32,
cos = 0x33,
tan = 0x34,
asin = 0x35,
acos = 0x36,
atan = 0x37,
gsc_int = 0x38,
gsc_float = 0x39,
gsc_abs = 0x3A,
min = 0x3B,
max = 0x3C,
floor = 0x3D,
ceil = 0x3E,
exp = 0x3F,
log = 0x40,
sqrt = 0x41,
squared = 0x42,
clamp = 0x43,
angleclamp = 0x44,
angleclamp180 = 0x45,
vectorfromlinetopoint = 0x46,
pointonsegmentnearesttopoint = 0x47,
distance = 0x48,
distance2d = 0x49,
distancesquared = 0x4A,
length = 0x4B,
lengthsqured = 0x4C,
closer = 0x4D,
vectordot = 0x4E,
vectornormalize = 0x4F,
vectortoangles = 0x50,
vectortoyaw = 0x51,
vectorlerp = 0x52,
anglestoup = 0x53,
anglestoright = 0x54,
anglestoforward = 0x55,
combineangles = 0x56,
transformmove = 0x57,
issubstr = 0x58,
isendstr = 0x59,
getsubstr = 0x5A,
tolower = 0x5B,
gsc_strtok = 0x5C,
stricmp = 0x5D,
ambientplay = 0x5E,
ambientstop = 0x5F,
precachemodel = 0x60,
precacheshellshock = 0x61,
precacheitem = 0x62,
precacheshader = 0x63,
precachestring = 0x64,
precachemenu = 0x65,
precacherumble = 0x66,
precachelocationselector = 0x67,
precacheleaderboards = 0x68,
precacheheadicon = 0xE9,
unknown1 = 0x1C5,
unknown2 = 0x1C6,
loadfx = 0x69,
playfx = 0x6A,
playfxontag = 0x6B,
stopfxontag = 0x6C,
playloopedfx = 0x6D,
spawnfx = 0x6E,
triggerfx = 0x6F,
playfxontagforclients = 0x70,
physicsexplosionsphere = 0x71,
physicsexplosioncylinder = 0x72,
physicsjolt = 0x73,
physicsjitter = 0x74,
setexpfog = 0x75,
isexplosivedamagemod = 0x76,
radiusdamage = 0x77,
setplayerignoreradiusdamage = 0x78,
glassradiusdamage = 0x79,
earthquake = 0x7A,
getnumparts = 0x7B,
getpartname = 0x7C,
weaponfiretime = 0x7D,
weaponclipsize = 0x7E,
weaponisauto = 0x7F,
weaponissemiauto = 0x80,
weaponisboltaction = 0x81,
weaponinheritsperks = 0x82,
weaponburstcount = 0x83,
weapontype = 0x84,
weaponclass = 0x85,
weaponinventorytype = 0x86,
weaponstartammo = 0x87,
weaponmaxammo = 0x88,
weaponaltweaponname = 0x89,
isweaponcliponly = 0x8A,
isweapondetonationtimed = 0x8B,
weaponhasthermalscope = 0x8C,
getvehiclenode = 0x8D,
getvehiclenodearray = 0x8E,
getallvehiclenodes = 0x8F,
getnumvehicles = 0x90,
precachevehicle = 0x91,
spawnvehicle = 0x92,
vehicle_getarray = 0x93,
vehicle_getspawnerarray = 0x94,
playrumbleonposition = 0x95,
playrumblelooponposition = 0x96,
stopallrumbles = 0x97,
soundexists = 0x98,
openfile = 0x99,
closefile = 0x9A,
fprintln = 0x9B,
fprintfields = 0x9C,
freadln = 0x9D,
fgetarg = 0x9E,
setminimap = 0x9F,
setthermalbodymaterial = 0xA0,
getarraykeys = 0xA1,
getfirstarraykey = 0xA2,
getnextarraykey = 0xA3,
sortbydistance = 0xA4,
tablelookup = 0xA5,
tablelookupbyrow = 0xA6,
tablelookupistring = 0xA7,
tablelookupistringbyrow = 0xA8,
tablelookuprownum = 0xA9,
getmissileowner = 0xAA,
magicbullet = 0xAB,
getweaponflashtagname = 0xAC,
averagepoint = 0xAD,
averagenormal = 0xAE,
getglass = 0xAF,
getglassarray = 0xB0,
getglassorigin = 0xB1,
isglassdestroyed = 0xB2,
destroyglass = 0xB3,
deleteglass = 0xB4,
getentchannelscount = 0xB5,
getentchannelname = 0xB6,
objective_add = 0xB7,
objective_delete = 0xB8,
objective_state = 0xB9,
objective_icon = 0xBA,
objective_position = 0xBB,
objective_current = 0xBC,
objective_onentity = 0xBD,
objective_team = 0xBE,
objective_player = 0xBF,
objective_playerteam = 0xC0,
objective_playerenemyteam = 0xC1,
iprintln = 0xC2,
iprintlnbold = 0xC3,
logstring_0 = 0xC4,
getent = 0xC5,
getentarray = 0xC6,
spawnplane = 0xC7,
spawnstruct = 0xC8,
spawnhelicopter = 0xC9,
isalive = 0xCA,
isspawner = 0xCB,
missile_createattractorent = 0xCC,
missile_createattractororigin = 0xCD,
missile_createrepulsorent = 0xCE,
missile_createrepulsororigin = 0xCF,
missile_deleteattractor = 0xD0,
playsoundatpos = 0xD1,
precachesound = 0x1C7,
newhudelem = 0xD2,
newclienthudelem = 0xD3,
newteamhudelem = 0xD4,
resettimeout = 0xD5,
precachefxteamthermal = 0xD6,
isplayer = 0xD7,
isplayernumber = 0xD8,
setsunlight = 0x191,
resetsunlight = 0x192,
setwinningplayer = 0xD9,
setwinningteam = 0xDA,
announcement = 0xDB,
clientannouncement = 0xDC,
getteamscore = 0xDD,
setteamscore = 0xDE,
setclientnamemode = 0xDF,
updateclientnames = 0xE0,
getteamplayersalive = 0xE1,
logprint = 0xE2,
worldentnumber = 0xE3,
obituary = 0xE4,
positionwouldtelefrag = 0xE5,
canspawn = 0xE6,
getstarttime = 0xE7,
precachestatusicon = 0xE8,
precacheminimapicon = 0xEA,
precachempanim = 0xEB,
map_restart = 0xEC,
exitlevel = 0xED,
addtestclient = 0xEE,
makedvarserverinfo = 0xEF,
setarchive = 0xF0,
allclientsprint = 0xF1,
clientprint = 0xF2,
mapexists = 0xF3,
isvalidgametype = 0xF4,
matchend = 0xF5,
setplayerteamrank = 0xF6,
endparty = 0xF7,
setteamradar = 0xF8,
getteamradar = 0xF9,
setteamradarstrength = 0xFA,
getteamradarstrength = 0xFB,
getuavstrengthmin = 0xFC,
getuavstrengthmax = 0xFD,
getuavstrengthlevelneutral = 0xFE,
getuavstrengthlevelshowenemyfastsweep = 0xFF,
getuavstrengthlevelshowenemydirectional = 0x100,
blockteamradar = 0x101,
unblockteamradar = 0x102,
isteamradarblocked = 0x103,
getassignedteam = 0x104,
setmatchdata = 0x105,
getmatchdata = 0x106,
sendmatchdata = 0x107,
clearmatchdata = 0x108,
setmatchdatadef = 0x109,
setmatchclientip = 0x10A,
setmatchdataid = 0x10B,
setclientmatchdata = 0x10C,
getclientmatchdata = 0x10D,
setclientmatchdatadef = 0x10E,
sendclientmatchdata = 0x10F,
getbuildversion = 0x110,
getbuildnumber = 0x111,
getsystemtime = 0x112,
getmatchrulesdata = 0x113,
isusingmatchrulesdata = 0x114,
kick = 0x115,
issplitscreen = 0x116,
setmapcenter = 0x117,
setgameendtime = 0x118,
visionsetnaked = 0x119,
visionsetnight = 0x11A,
visionsetmissilecam = 0x11B,
visionsetthermal = 0x11C,
visionsetpain = 0x11D,
endlobby = 0x11E,
setac130ambience = 0x11F,
getmapcustom = 0x120,
updateskill = 0x121,
spawnsighttrace = 0x122,
incrementcounter = 0x123,
getcountertotal = 0x124,
//Method_Common
attach = 0x8000,
attachshieldmodel = 0x8001,
detach = 0x8002,
detachshieldmodel = 0x8003,
moveshieldmodel = 0x8004,
detachall = 0x8005,
getattachsize = 0x8006,
getattachmodelname = 0x8007,
getattachtagname = 0x8008,
getattachignorecollision = 0x8009,
hidepart = 0x800A,
hidepart_allinstances = 0x800B,
hideallparts = 0x800C,
showpart = 0x800D,
showallparts = 0x800E,
linkto = 0x800F,
linktoblendtotag = 0x8010,
unlink = 0x8011,
islinked = 0x8012,
enablelinkto = 0x8013,
playerlinkto = 0x8014,
playerlinktodelta = 0x8015,
playerlinkweaponviewtodelta = 0x8016,
playerlinktoabsolute = 0x8017,
playerlinktoblend = 0x8018,
playerlinkedoffsetenable = 0x8019,
playerlinkedoffsetdisable = 0x801A,
playerlinkedsetviewznear = 0x801B,
playerlinkedsetusebaseangleforviewclamp = 0x801C,
lerpviewangleclamp = 0x801D,
setviewangleresistance = 0x801E,
geteye = 0x801F,
istouching = 0x8020,
stoploopsound = 0x8021,
stopsounds = 0x8022,
playrumbleonentity = 0x8023,
playrumblelooponentity = 0x8024,
stoprumble = 0x8025,
gsc_delete = 0x8026,
setmodel = 0x8027,
laseron = 0x8028,
laseroff = 0x8029,
laseraltviewon = 0x802A,
laseraltviewoff = 0x802B,
thermalvisionon = 0x802C,
thermalvisionoff = 0x802D,
thermaldrawenable = 0x82EF,
thermaldrawdisable = 0x82F0,
thermalvisionfofoverlayon = 0x802E,
thermalvisionfofoverlayoff = 0x802F,
autospotoverlayon = 0x8030,
autospotoverlayoff = 0x8031,
setcontents = 0x8032,
makeusable = 0x8033,
makeunusable = 0x8034,
setcursorhint = 0x8035,
sethintstring = 0x8036,
forceusehinton = 0x8037,
forceusehintoff = 0x8038,
makesoft = 0x8039,
makehard = 0x803A,
willneverchange = 0x803B,
startfiring = 0x803C,
stopfiring = 0x803D,
isfiringturret = 0x803E,
startbarrelspin = 0x803F,
stopbarrelspin = 0x8040,
getbarrelspinrate = 0x8041,
remotecontrolturret = 0x8042,
remotecontrolturretoff = 0x8043,
shootturret = 0x8044,
getturretowner = 0x8045,
setsentryowner = 0x8046,
setsentrycarrier = 0x8047,
setturretminimapvisible = 0x8048,
settargetentity = 0x8049,
snaptotargetentity = 0x804A,
cleartargetentity = 0x804B,
getturrettarget = 0x804C,
setplayerspread = 0x804D,
setaispread = 0x804E,
setsuppressiontime = 0x804F,
setconvergencetime = 0x8050,
setconvergenceheightpercent = 0x8051,
setturretteam = 0x8052,
maketurretsolid = 0x8053,
maketurretoperable = 0x8054,
maketurretinoperable = 0x8055,
setturretaccuracy = 0x8056,
setrightarc = 0x8057,
setleftarc = 0x8058,
settoparc = 0x8059,
setbottomarc = 0x805A,
setautorotationdelay = 0x805B,
setdefaultdroppitch = 0x805C,
restoredefaultdroppitch = 0x805D,
turretfiredisable = 0x805E,
turretfireenable = 0x805F,
setturretmodechangewait = 0x8060,
usetriggerrequirelookat = 0x8061,
getstance = 0x8062,
setstance = 0x8063,
itemweaponsetammo = 0x8064,
getammocount = 0x8065,
gettagorigin = 0x8066,
gettagangles = 0x8067,
shellshock = 0x8068,
stunplayer = 0x8069,
stopshellshock = 0x806A,
fadeoutshellshock = 0x806B,
setdepthoffield = 0x806C,
setviewmodeldepthoffield = 0x806D,
setmotionblurmovescale = 0x806E,
setmotionblurturnscale = 0x806F,
setmotionblurzoomscale = 0x8070,
viewkick = 0x8071,
localtoworldcoords = 0x8072,
getentitynumber = 0x8073,
getentityvelocity = 0x8074,
enablegrenadetouchdamage = 0x8075,
disablegrenadetouchdamage = 0x8076,
enableaimassist = 0x8077,
disableaimassist = 0x8078,
playerradiusdamage = 0x8079,
detonate = 0x807A,
damageconetrace = 0x807B,
sightconetrace = 0x807C,
missile_settargetent = 0x807D,
missile_settargetpos = 0x807E,
missile_cleartarget = 0x807F,
missile_setflightmodedirect = 0x8080,
missile_setflightmodetop = 0x8081,
getlightintensity = 0x8082,
setlightintensity = 0x8083,
isragdoll = 0x8084,
setmovespeedscale = 0x8085,
cameralinkto = 0x8086,
cameraunlink = 0x8087,
controlslinkto = 0x8088,
controlsunlink = 0x8089,
makevehiclesolidcapsule = 0x808A,
makevehiclesolidsphere = 0x808B,
remotecontrolvehicle = 0x808D,
remotecontrolvehicleoff = 0x808E,
isfiringvehicleturret = 0x808F,
drivevehicleandcontrolturret = 0x8090,
drivevehicleandcontrolturretoff = 0x8091,
getplayersetting = 0x8092,
getlocalplayerprofiledata = 0x8093,
setlocalplayerprofiledata = 0x8094,
remotecamerasoundscapeon = 0x8095,
remotecamerasoundscapeoff = 0x8096,
radarjamon = 0x8097,
radarjamoff = 0x8098,
setmotiontrackervisible = 0x8099,
getmotiontrackervisible = 0x809A,
worldpointinreticle_circle = 0x809B,
getpointinbounds = 0x809C,
transfermarkstonewscriptmodel = 0x809D,
setwatersheeting = 0x809E,
setweaponhudiconoverride = 0x809F,
getweaponhudiconoverride = 0x80A0,
setempjammed = 0x80A1,
playersetexpfog = 0x80A2,
isitemunlocked = 0x80A3,
getplayerdata = 0x80A4,
setplayerdata = 0x80A5,
trackerupdate = 0x80A6,
getorigin = 0x82A0,
useby = 0x82A4,
playsound = 0x82A5,
playsoundasmaster = 0x82AF,
playsoundtoteam = 0x82F3,
playsoundtoplayer = 0x82F4,
playloopsound = 0x82B0,
getnormalhealth = 0x82B5,
setnormalhealth = 0x82B6,
show = 0x82B9,
hide = 0x82BA,
playerhide = 0x82F5,
showtoplayer = 0x82F6,
enableplayeruse = 0x82F7,
disableplayeruse = 0x82F8,
setscriptmoverinkillcam = 0x830A,
makescrambler = 0x82F9,
makeportableradar = 0x82FA,
maketrophysystem = 0x82FB,
setmode = 0x82CA,
getmode = 0x82CB,
placespawnpoint = 0x82FC,
setteamfortrigger = 0x82FD,
clientclaimtrigger = 0x82FE,
clientreleasetrigger = 0x82FF,
releaseclaimedtrigger = 0x8300,
isusingonlinedataoffline = 0x8301,
getrestedtime = 0x8302,
sendleaderboards = 0x8303,
logstring = 0x82EC,
isonladder = 0x8304,
startragdoll = 0x82EA,
getcorpseanim = 0x8305,
playerforcedeathanim = 0x8306,
startac130 = 0x8307,
stopac130 = 0x8308,
//Method_Player
pingplayer = 0x80A7,
buttonpressed = 0x80A8,
sayall = 0x80A9,
sayteam = 0x80AA,
showscoreboard = 0x80AB,
setspawnweapon = 0x80AC,
dropitem = 0x80AD,
dropscavengerbag = 0x80AE,
finishplayerdamage = 0x80AF,
suicide = 0x80B0,
closeingamemenu = 0x80B1,
player_iprintln = 0x80B2,
player_iprintlnbold = 0x80B3,
player_spawn = 0x80B4,
setentertime = 0x80B5,
cloneplayer = 0x80B6,
istalking = 0x80B7,
allowspectateteam = 0x80B8,
getguid = 0x80B9,
getxuid = 0x80BA,
ishost = 0x80BB,
getspectatingplayer = 0x80BC,
predictstreampos = 0x80BD,
updatescores = 0x80BE,
updatedmscores = 0x80BF,
setrank = 0x80C0,
setcardtitle = 0x80C1,
setcardicon = 0x80C2,
setcardnameplate = 0x80C3,
setcarddisplayslot = 0x80C4,
kc_regweaponforfxremoval = 0x80C5,
laststandrevive = 0x80C6,
setspectatedefaults = 0x80C7,
getthirdpersoncrosshairoffset = 0x80C8,
disableweaponpickup = 0x80C9,
enableweaponpickup = 0x80CA,
isplayerstreaming = 0x80CB,
issplitscreenplayer = 0x80CC,
//Method_PlayerCommon
issplitscreenplayerprimary = 0x80CD,
getviewmodel = 0x80CE,
fragbuttonpressed = 0x80CF,
secondaryoffhandbuttonpressed = 0x80D0,
getcurrentweaponclipammo = 0x80D1,
setvelocity = 0x80D2,
getplayerviewheight = 0x8309,
getnormalizedmovement = 0x80D3,
getnormalizedcameramovement = 0x80D4,
giveweapon = 0x80D5,
takeweapon = 0x80D6,
takeallweapons = 0x80D7,
getcurrentweapon = 0x80D8,
getcurrentprimaryweapon = 0x80D9,
getcurrentoffhand = 0x80DA,
hasweapon = 0x80DB,
switchtoweapon = 0x80DC,
switchtoweaponimmediate = 0x80DD,
switchtooffhand = 0x80DE,
givestartammo = 0x80DF,
givemaxammo = 0x80E0,
getfractionstartammo = 0x80E1,
getfractionmaxammo = 0x80E2,
isdualwielding = 0x80E3,
isreloading = 0x80E4,
isswitchingweapon = 0x80E5,
setorigin = 0x80E6,
getvelocity = 0x80E7,
setplayerangles = 0x80E8,
getplayerangles = 0x80E9,
usebuttonpressed = 0x80EA,
attackbuttonpressed = 0x80EB,
adsbuttonpressed = 0x80EC,
meleebuttonpressed = 0x80ED,
playerads = 0x80EE,
isonground = 0x80EF,
isusingturret = 0x80F0,
setviewmodel = 0x80F1,
setoffhandprimaryclass = 0x80F2,
getoffhandprimaryclass = 0x80F3,
setoffhandsecondaryclass = 0x80F4,
getoffhandsecondaryclass = 0x80F5,
beginlocationselection = 0x80F6,
endlocationselection = 0x80F7,
disableweapons = 0x80F8,
enableweapons = 0x80F9,
disableoffhandweapons = 0x80FA,
enableoffhandweapons = 0x80FB,
disableweaponswitch = 0x80FC,
enableweaponswitch = 0x80FD,
openpopupmenu = 0x80FE,
openpopupmenunomouse = 0x80FF,
closepopupmenu = 0x8100,
openmenu = 0x8101,
closemenu = 0x8102,
freezecontrols = 0x8104,
disableusability = 0x8105,
enableusability = 0x8106,
setwhizbyspreads = 0x8107,
setwhizbyradii = 0x8108,
setreverb = 0x8109,
deactivatereverb = 0x810A,
setvolmod = 0x810B,
setchannelvolume = 0x810C,
setchannelvolumes = 0x810D,
deactivatechannelvolumes = 0x810E,
playlocalsound = 0x810F,
stoplocalsound = 0x8110,
setweaponammoclip = 0x8111,
setweaponammostock = 0x8112,
getweaponammoclip = 0x8113,
getweaponammostock = 0x8114,
anyammoforweaponmodes = 0x8115,
setclientdvar = 0x8116,
setclientdvars = 0x8117,
allowads = 0x8118,
allowjump = 0x8119,
allowsprint = 0x811A,
setspreadoverride = 0x811B,
resetspreadoverride = 0x811C,
setaimspreadmovementscale = 0x811D,
setactionslot = 0x811E,
setviewkickscale = 0x811F,
getviewkickscale = 0x8120,
getweaponslistall = 0x8121,
getweaponslistprimaries = 0x8122,
getweaponslistoffhands = 0x8123,
getweaponslistitems = 0x8124,
getweaponslistexclusives = 0x8125,
getweaponslist = 0x8126,
canplayerplacesentry = 0x8127,
canplayerplacetank = 0x8128,
visionsetnakedforplayer = 0x8129,
visionsetnightforplayer = 0x812A,
visionsetmissilecamforplayer = 0x812B,
visionsetthermalforplayer = 0x812C,
visionsetpainforplayer = 0x812D,
setblurforplayer = 0x812E,
getplayerweaponmodel = 0x812F,
getplayerknifemodel = 0x8130,
updateplayermodelwithweapons = 0x8131,
notifyonplayercommand = 0x8132,
canmantle = 0x8133,
forcemantle = 0x8134,
ismantling = 0x8135,
player_playfx = 0x8136,
player_recoilscaleon = 0x8137,
player_recoilscaleoff = 0x8138,
weaponlockstart = 0x8139,
weaponlockfinalize = 0x813A,
weaponlockfree = 0x813B,
weaponlocktargettooclose = 0x813C,
weaponlocknoclearance = 0x813D,
visionsyncwithplayer = 0x813E,
showhudsplash = 0x813F,
setperk = 0x8140,
hasperk = 0x8141,
clearperks = 0x8142,
unsetperk = 0x8143,
noclip = 0x8144,
ufo = 0x8145,
//Method_ScriptEnt
moveto = 0x8146,
movex = 0x8147,
movey = 0x8148,
movez = 0x8149,
movegravity = 0x814A,
moveslide = 0x814B,
stopmoveslide = 0x814C,
rotateto = 0x814D,
rotatepitch = 0x814E,
rotateyaw = 0x814F,
rotateroll = 0x8150,
addpitch = 0x8151,
addyaw = 0x8152,
addroll = 0x8153,
vibrate = 0x8154,
rotatevelocity = 0x8155,
solid = 0x8156,
notsolid = 0x8157,
setcandamage = 0x8158,
setcanradiusdamage = 0x8159,
physicslaunchclient = 0x815A,
physicslaunchserver = 0x815B,
physicslaunchserveritem = 0x815C,
clonebrushmodeltoscriptmodel = 0x815D,
scriptmodelplayanim = 0x815E,
scriptmodelclearanim = 0x815F,
//Method_VehicleScript
vehicle_teleport = 0x8160,
attachpath = 0x8161,
getattachpos = 0x8162,
startpath = 0x8163,
setswitchnode = 0x8164,
setwaitspeed = 0x8165,
vehicle_finishdamage = 0x8166,
vehicle_setspeed = 0x8167,
vehicle_setspeedimmediate = 0x8168,
vehicle_rotateyaw = 0x8169,
vehicle_getspeed = 0x816A,
vehicle_getvelocity = 0x816B,
vehicle_getbodyvelocity = 0x816C,
vehicle_getsteering = 0x816D,
vehicle_getthrottle = 0x816E,
vehicle_turnengineoff = 0x816F,
vehicle_turnengineon = 0x8170,
getgoalspeedmph = 0x8171,
setacceleration = 0x8172,
setdeceleration = 0x8173,
resumespeed = 0x8174,
setyawspeed = 0x8175,
setyawspeedbyname = 0x8176,
setmaxpitchroll = 0x8177,
setairresistance = 0x8178,
setturningability = 0x8179,
setjitterparams = 0x817A,
sethoverparams = 0x817B,
joltbody = 0x817C,
freevehicle = 0x817D,
getwheelsurface = 0x817E,
getvehicleowner = 0x817F,
setvehiclelookattext = 0x8180,
setvehicleteam = 0x8181,
setneargoalnotifydist = 0x8182,
setvehgoalpos = 0x8183,
setgoalyaw = 0x8184,
cleargoalyaw = 0x8185,
settargetyaw = 0x8186,
cleartargetyaw = 0x8187,
vehicle_helisetai = 0x8188,
setturrettargetvec = 0x8189,
setturrettargetent = 0x818A,
clearturrettarget = 0x818B,
vehicle_canturrettargetpoint = 0x818C,
setlookatent = 0x818D,
clearlookatent = 0x818E,
setvehweapon = 0x818F,
fireweapon = 0x8190,
vehicleturretcontrolon = 0x8191,
vehicleturretcontroloff = 0x8192,
isturretready = 0x8193,
vehicledriveto = 0x8194,
vehicle_dospawn = 0x8195,
vehicle_isphysveh = 0x8196,
vehphys_crash = 0x8197,
vehphys_launch = 0x8198,
vehphys_disablecrashing = 0x8199,
vehphys_enablecrashing = 0x819A,
vehphys_setspeed = 0x819B,
vehphys_setconveyorbelt = 0x819C,
//Method_Helicopter
Helicopter_freehelicopter = 0x819D,
Helicopter_setdamagestage = 0x82F2,
//Method_HudElem
settext = 0x827D,
clearalltextafterhudelem = 0x827E,
setshader = 0x827F,
settargetent = 0x8280,
cleartargetent = 0x8281,
settimer = 0x8282,
settimerup = 0x8283,
settimerstatic = 0x8284,
settenthstimer = 0x8285,
settenthstimerup = 0x8286,
settenthstimerstatic = 0x8287,
setclock = 0x8288,
setclockup = 0x8289,
setvalue = 0x828A,
setwaypoint = 0x828B,
setwaypointedgestyle_rotatingicon = 0x828C,
setwaypointedgestyle_secondaryarrow = 0x828D,
setwaypointiconoffscreenonly = 0x828E,
fadeovertime = 0x828F,
scaleovertime = 0x8290,
moveovertime = 0x8291,
reset = 0x8292,
destroy = 0x8293,
setpulsefx = 0x8294,
setplayernamestring = 0x8295,
changefontscaleovertim = 0x8296
[/spoiler]
[B]Fields Table
[/B][spoiler]
//Client Fields
name = 0x2D1,
sessionteam = 0x2D2,
sessionstate = 0x2D3,
maxhealth = 0x2D4,
score = 0x2D5,
deaths = 0x2D6,
statusicon = 0x2D7,
headicon = 0x2D8,
headiconteam = 0x2D9,
kills = 0x2DB,
assists = 0x2DC,
hasradar = 0x2DD,
isradarblocked = 0x2DE,
radarstrength = 0x2DF,
radarshowenemydirection = 0x2E0,
radarmode = 0x2E1,
forcespectatorclient = 0x2E2,
killcamentity = 0x2E3,
killcamentitylookat = 0x2E4,
archivetime = 0x2E5,
psoffsettime = 0x2E6,
pers = 0x2E7,
//Entity Fields
code_classname = 0x2C3,
classname = 0x2C4,
origin = 0x2C5,
model = 0x2C6,
spawnflags = 0x2C7,
target = 0x2C8,
targetname = 0x2C9,
count = 0x2CA,
health = 0x2CB,
dmg = 0x2CC,
angles = 0x2CD,
birthtime = 0x2CE,
script_linkname = 0x2CF,
slidevelocity = 0x2D0,
//Vehicle Script Fields
veh_speed = 0x2FF,
veh_pathspeed = 0x300,
veh_transmission = 0x301,
veh_pathdir = 0x302,
veh_pathtype = 0x303,
veh_topspeed = 0x304,
veh_brake = 0x305,
veh_throttle = 0x306,
//Hudelem Fields
x = 0x2E8,
y = 0x2E9,
z = 0x2EA,
fontscale = 0x2EB,
font = 0x2EC,
alignx = 0x2ED,
aligny = 0x2EE,
horzalign = 0x2EF,
vertalign = 0x2F0,
color = 0x2F1,
alpha = 0x2F2,
label = 0x2F3,
sort = 0x2F4,
foreground = 0x2F5,
lowresbackground = 0x2F6,
hidewhendead = 0x2F7,
hidewheninmenu = 0x2F8,
glowcolor = 0x2FA,
glowalpha = 0x2FB,
archived = 0x2FC,
hidein3rdperson = 0x2FD,
hudehwenindemo = 0x2FE,
//Vehcile Node Fields
veh_targetname = 0x2C9,
veh_target = 0x2C8,
veh_script_linkname = 0x2CF,
script_noteworthy = 0x307,
veh_origin = 0x2C5,
veh_angles = 0x2CD,
speed = 0x308,
lookahead = 0x309
[/spoiler]
int entRet = (int)Main::Call<entNum*>(spawn, "script_model", Object::Call<float*>(gettagorigin, 0, CT_ENTITY, "tag_eye"));
Object::Call<null>(setmodel, entRet, CT_ENTITY, "com_plasticcase_beige_big");
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