Post: MW3 Mod menu sticky FOV help
04-16-2016, 03:03 PM #1
xMOBBiEx
Save Point
(adsbygoogle = window.adsbygoogle || []).push({}); Heyo guys Smile
i love playing mw3 and i love to change the FOV to 100 / 105, because it feels more smooth and looks cooler.
Most mw3 Mod Menus have a FOV feature, but everytime you die, the FOV resets back to 65. Currently only the "Reckoning V1" and "Exorcist" Mod Menus have a FOV changer that sticks and stay after death.

Im using Reckoning V1 because of the FOV feature, but actually it isnt the best menu.
I also own "Project Phantom" and i combined this with "CHOCO´s EBOOT Menu", because this EBOOT lets the FOV stay at 95 the whole time (this EBOOT doesnt work with other .sprx Mod Menus = PS3 Freeze)

With the MW3 Eboot builder you can change the FOV and this stays after death. But when you scope in or aim down sight, the FOV doesnt decrease as it should do, making it very hard to aim properly

My Question:
Is there any possible way to either edit a normal EBOOT or do some other stuff to have a sticky FOV changer that stays after death? Any ideas?
And it has to be compatible with normal Mod Menus

Thanks for helping ^^
(hope this is the right place for the thread)
(adsbygoogle = window.adsbygoogle || []).push({});
04-16-2016, 06:33 PM #2
Hydrogen
Super Mod
Originally posted by xMOBBiEx View Post
Heyo guys Smile
i love playing mw3 and i love to change the FOV to 100 / 105, because it feels more smooth and looks cooler.
Most mw3 Mod Menus have a FOV feature, but everytime you die, the FOV resets back to 65. Currently only the "Reckoning V1" and "Exorcist" Mod Menus have a FOV changer that sticks and stay after death.

Im using Reckoning V1 because of the FOV feature, but actually it isnt the best menu.
I also own "Project Phantom" and i combined this with "CHOCO´s EBOOT Menu", because this EBOOT lets the FOV stay at 95 the whole time (this EBOOT doesnt work with other .sprx Mod Menus = PS3 Freeze)

With the MW3 Eboot builder you can change the FOV and this stays after death. But when you scope in or aim down sight, the FOV doesnt decrease as it should do, making it very hard to aim properly

My Question:
Is there any possible way to either edit a normal EBOOT or do some other stuff to have a sticky FOV changer that stays after death? Any ideas?
And it has to be compatible with normal Mod Menus

Thanks for helping ^^
(hope this is the right place for the thread)


Thread moved to Modern Warfare 3 Questions and Inquiries.

The following user thanked Hydrogen for this useful post:

xMOBBiEx
04-17-2016, 07:28 PM #3
S63
Space Ninja
Originally posted by xMOBBiEx View Post
Heyo guys Smile
i love playing mw3 and i love to change the FOV to 100 / 105, because it feels more smooth and looks cooler.
Most mw3 Mod Menus have a FOV feature, but everytime you die, the FOV resets back to 65. Currently only the "Reckoning V1" and "Exorcist" Mod Menus have a FOV changer that sticks and stay after death.

Im using Reckoning V1 because of the FOV feature, but actually it isnt the best menu.
I also own "Project Phantom" and i combined this with "CHOCO´s EBOOT Menu", because this EBOOT lets the FOV stay at 95 the whole time (this EBOOT doesnt work with other .sprx Mod Menus = PS3 Freeze)

With the MW3 Eboot builder you can change the FOV and this stays after death. But when you scope in or aim down sight, the FOV doesnt decrease as it should do, making it very hard to aim properly

My Question:
Is there any possible way to either edit a normal EBOOT or do some other stuff to have a sticky FOV changer that stays after death? Any ideas?
And it has to be compatible with normal Mod Menus

Thanks for helping ^^
(hope this is the right place for the thread)


You could write it in the eboot or you could just put the normal fov function in a constant loop

But im not sure if every menu you use uses cbuf_addtext to set fov but if you go into ida pro and go to this string -> cg_fov that will take you to the cg_fov address which could possibly make your fov stay constant

The following user thanked S63 for this useful post:

xMOBBiEx
04-18-2016, 02:49 PM #4
xMOBBiEx
Save Point
Originally posted by ItsJordanModz View Post
You could write it in the eboot or you could just put the normal fov function in a constant loop

But im not sure if every menu you use uses cbuf_addtext to set fov but if you go into ida pro and go to this string -> cg_fov that will take you to the cg_fov address which could possibly make your fov stay constant


Hey thanks. I actually tried editing with ida pro but it never found any xrefs from cg_fov.
And i guess the most menu use cbuf_Addtext. How can you put a loop there?
04-18-2016, 04:09 PM #5
S63
Space Ninja
Originally posted by xMOBBiEx View Post
Hey thanks. I actually tried editing with ida pro but it never found any xrefs from cg_fov.
And i guess the most menu use cbuf_Addtext. How can you put a loop there?


for(;; )
{

}

while(1)
{

}

Or use a timer

When i have time i'll take a look in ida and try find the address for ya Winky Winky

The following user thanked S63 for this useful post:

xMOBBiEx
04-18-2016, 07:05 PM #6
xMOBBiEx
Save Point
Originally posted by ItsJordanModz View Post
for(;; )
{

}

while(1)
{

}

Or use a timer

k but this has to be put in a sprx menu or RTM tool as a code i guess. for cbuf_Addtext you cant insert breaks or at least i have never had a menu which allowed me to do that. Or do you mean I should create a tool by my own?

Originally posted by another user
When i have time i'll take a look in ida and try find the address for ya

Would be awesome =D but ill also try coding a tool that just changes the fov in a loop. Never thought about that but i guess its the easiest way
Thanks Happy

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo